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 Forum index » Modding Central » Tiberian Sun Editing Forum
Off Center building deploy
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Ever_Valiant
Vehicle Driver


Joined: 04 Feb 2017

PostPosted: Thu Oct 04, 2018 3:31 am    Post subject:  Off Center building deploy Reply with quote

I have a vehicle that deploys into a building that is 1x1 cell size, but when it deploys the building shows up 1 tile north of the vehicles position. How come?
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TAK02
Commander


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Thu Oct 04, 2018 4:41 am    Post subject: Reply with quote

That is an engine bug that isn't fixed until Yuri's Revenge.
IF you were talking RA2.

But since this is TS:
Does the building the unit deploys into have SensorArray= ?
Negate the value, see what happens.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Oct 04, 2018 6:29 am    Post subject: Reply with quote

TAK02 wrote:
That is an engine bug that isn't fixed until Yuri's Revenge.

Wrong, he just forgot one of the deployer keys on the building.
IsJuggernaut=yes
Artillary=yes (yes, it is written that way)
TickTank=yes
or any other
Those deployer keys tell the unit to which facing it should rotate before deploying
and also where it is centered in the deploying building.
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TAK02
Commander


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Thu Oct 04, 2018 7:50 am    Post subject: Reply with quote

Lin Kuei Ominae wrote:

IsJuggernaut=yes
Artillary=yes (yes, it is written that way)
TickTank=yes

Do those also work in RA2?

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Oct 04, 2018 10:40 am    Post subject: Reply with quote

RA2 has in gamemd.exe
Artillary
ICBMLauncher
TickTank
(and probably several others, which i didn't bother to find. you can use a text editor and search them yourself)

In addition it has
DeployFacing

If they all still work? No clue, test yourself.
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X-Mech Calendar (28 Mechs for GDI and Nod)
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Ever_Valiant
Vehicle Driver


Joined: 04 Feb 2017

PostPosted: Thu Oct 04, 2018 2:32 pm    Post subject: Reply with quote

yes, thanks for the help. I put IsJuggernaut=yes on the structure and now it works properly.  Cool
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