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Defection [Yuri's Revenge] [2-3]
Moderators: Global Moderators, Red Alert 2 Moderators
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C0uCHP0t@t0
Cyborg Engineer


Joined: 25 Mar 2018

PostPosted: Wed Oct 31, 2018 10:45 am    Post subject:  Defection [Yuri's Revenge] [2-3]
Subject description: Yuri's Revenge custom map
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Dear Red Alert 2/Yuri's Revenge fans,
I'm presenting you a temperate themed map for Yuri's Revenge. The map was build with detailes in mind and with plenty Oil derricks and ore fields, so funding an army is not going to be a problem. Custom scripts and inspiration completes the map.
Other infomations are written in ReadMe file. For problems, improvements, etc. send me a message.
For best experience play the map in multiplayer and not in skirmish mode.
Enjoy the map.

Yours sincerely
C0uCHP0t@t0



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Last edited by C0uCHP0t@t0 on Wed May 13, 2020 7:56 am; edited 8 times in total

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McPwny
Cyborg Artillery


Joined: 29 Jan 2018

PostPosted: Wed Oct 31, 2018 1:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

i played it, but since the ai is pretty unresponsive on maps without land access, it was just a matter of using my unlimited money to wipe them out without even worrying about defense. also holy crap that map image is far too large.

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Thu Nov 01, 2018 6:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like it.
Maybe more than 1 players on each land?

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Fri Nov 02, 2018 2:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Looks terribly imbalanced, this definitely needs to be a 3-player map if anything.

Now about that rendering, you should post the preview thumbnail instead, and post a link to the full map you upload to imgur instead, that way people don't have to wait for 20mb to load.

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C0uCHP0t@t0
Cyborg Engineer


Joined: 25 Mar 2018

PostPosted: Fri Nov 02, 2018 1:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dear G-E and cxtian39,
Thank your for your replies. I have made the changes you have mentioned and the map has been re-posted. Those changes include, some additional triggers, added player 3, moved top right player closer to water, so shipyard construction is easier, added some Oil Derricks and some minor terrain visual changes.
Enjoy the map.

Yours sincerely
C0uCHP0t@t0

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G-E
Defense Minister


Joined: 09 Feb 2015

PostPosted: Wed Nov 07, 2018 11:57 am    Post subject: Reply with quote  Mark this post and the followings unread

I'd do something like this, move the 2 starts to spread them out more equally and give the islander on the left some more real estate.



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