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Lighting storm superweapon issues.
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WoodleMyNoodle
Cyborg Soldier


Joined: 09 Apr 2018

PostPosted: Tue Dec 04, 2018 1:34 am    Post subject:  Lighting storm superweapon issues. Reply with quote  Mark this post and the followings unread

Hey guys, I was having some trouble regarding a lighting storm-type superweapon I was working on.. figured I'd ask for some help.

Currently what I want is several animations to appear on the ground with the randomness in where it happens that lighting storm logic provides.

I figured that this would be very easy to do by changing


Lightning.BoltExplosion=ANIMATION
And making
Lightning.Clouds=
Lightning.Bolts=

Both invisible. However, this did not seem to work. So I tried changing the warhead and give that an animlist=ANIMATION, however that did not work either.

Is there perhaps something that I am forgetting?

Code:

UIName=NOSTR:Placeholder
Name=Placeholder
IsPowered=true
RechargeTime=0.3
Type=LightningStorm
Action=LightningStorm
SidebarPCX=bolticon.pcx
ShowTimer=yes
DisableableFromShell=no
AIDefendAgainst=yes
Range=9
LineMultiplier=3
SW.Range=10
SW.Damage=0
SW.Warhead=RiftWH
Lightning.Duration=575
Lightning.HitDelay=100
Lightning.ScatterDelay=8
Lightning.ScatterCount=2
Lightning.Separation=4
Lightning.BoltExplosion=RIFT
Lightning.Clouds=INVISO
Lightning.CloudHeight=-1
Lightning.Bolts=INVISO
Lightning.CellSpread=22
SW.ActivationSound=
SW.AITargeting=Nuke
SW.CreateRadarEvent=yes
Lightning.RadarOutageAffects=enemies
Lightning.ScatterCount=3
Message.FirerColor=yes
Message.Launch=
Message.Abort=
Message.Detected=
Lightning.RadarOutage=500
EVA.Ready=EVA_BattlePowerReady
Light.Blue=75
Light.Red=45
Light.Green=45
Light.Ambient=120
SW.Inhibitors=
Cursor=Storm
NoCursor=NoCanDo

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Wed Dec 05, 2018 4:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

Try creating a 1-frame animation that's nothing but the transparency color and naming it something new. I don't think INVISO will work for this.

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WoodleMyNoodle
Cyborg Soldier


Joined: 09 Apr 2018

PostPosted: Wed Dec 05, 2018 9:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ay, INVISO works. I just forgot to add a Rate= to the animation hence it didn't play I guess. Rate=375 Fixed it for me.

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