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 Forum index » Modding Central » Tiberian Sun Editing Forum
HalfDamageSmokeLocation
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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Jan 10, 2019 11:11 am    Post subject:  HalfDamageSmokeLocation
Subject description: What does it do?
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In TS and RA2, there's a rare rules.ini flag called HalfDamageSmokeLocation1 that's only used on Refineries, Ore Purifier, Industrial Plant, and Robot Control Center. In all these cases the flag has the same zero coordinate value (0,0,0). Looking at the exe reveals that there's actually three flags, two of which are entirely unused:

HalfDamageSmokeLocation
HalfDamageSmokeLocation1
HalfDamageSmokeLocation2

I did some quick tests but couldn't figure out what these flags do. There's already DamageSmokeOffset so what could this "half damage smoke" be? Does anybody know? I assume it's nothing groundbreaking, but I'm still curious.
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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Thu Jan 10, 2019 1:16 pm    Post subject: Reply with quote

From what I remember, HalfDamageSmokeLocation is for UnitTypes only, whereas HalfDamageSmokeLocation1 and HalfDamageSmokeLocation2 are for BuildingTypes only.

I don't think they are used in TS, But I can't speak for RA2...

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