Posted: Wed Jan 23, 2019 5:02 pm Post subject:
[HELP] invisible zeplin ???
hi, i copyed a kirov airship in my map so i can change its values . but now it is invisible. can someone help me out ? also when i change ''speed='' its not going any faster.
Use Image= to make the game know which art.ini section should it use to show this unit.
Units with jumpjet locomotor use JumpjetSpeed= when it's flying, Speed= in RA2 and YR only affect ground speed. QUICK_EDIT
Use Image= to make the game know which art.ini section should it use to show this unit.
Units with jumpjet locomotor use JumpjetSpeed= when it's flying, Speed= in RA2 and YR only affect ground speed.
how come that so many units dont have image in the ini settings ? where can i find the images of the units ? QUICK_EDIT
By default, Image= takes the same value as the Techno's ID in rules.
This means that, unless it specified to be something else, the game will load the [GACNST] image from art(md).ini should it read the [GACNST] section from rules(md).ini.
Other Technos like the MCV, Grizzly and Apocalypse use other Images.
As a result, they need Image=AMCV or GTNK or MTNK respectively.
If you look through the MIXs you won't find AMCV like one'd think you would.
So what do you do?
You go to rules, see if there's an Image= specified for the MCV, and look for that in art and the MIXs.
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