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[MIX] FinalSun - Extended Marble Madness
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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Wed Feb 06, 2019 7:04 pm    Post subject:  [MIX] FinalSun - Extended Marble Madness Reply with quote  Mark this post and the followings unread

While working on TS: Recoil and Tiberian Odyssey, I had a side project that was extending the standard "marble madness" framework (both of these projects had custom versions I tweaked about with), allowing the mappers to develop maps in marble madness without having missing tiles/errors showing up, I think it uses some of the marble madness from RA2. This version attached is incomplete and I don't seem to have a copy of the final version from either project.

Attached is the mix file, last revision was 12/11/2006, so it's safe to say I won't be developing it any longer. Wink

Just drop this mix file into the FinalSun directory (Replacing the default marble.mix if you already have it installed) and you should be good to go!

Some screenshots also attached.

Enjoy!



tiles.png
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tiles.png



scrin.png
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scrin.png



framework.mix
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 Filename:  framework.mix
 Filesize:  5.25 MB
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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Wed Feb 06, 2019 7:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good job on these! Approved!

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E1 Elite
General


Joined: 28 May 2013

PostPosted: Wed Feb 06, 2019 8:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

I haven't checked the file, shouldn't it be named as marble.mix. From the screenshot, that front facing tunnel should not have 9 crossed green cells as only 3 cells have tunnel terrain type set in vanilla tiles.

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Wed Feb 06, 2019 8:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

The TO and TSR FinalSun's uses "framework.mix", I'm sure people won't have any issues renaming the file.

In regards to the tunnels, this is an old project, a lot of it was still a work in progress. This isn't to be assumed as final work.

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cxtian39
Commander


Joined: 11 Feb 2016

PostPosted: Tue Feb 12, 2019 10:28 am    Post subject: Reply with quote  Mark this post and the followings unread

Good job on these! Approved!  ROFLMAO!!!

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Sat Feb 23, 2019 6:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice work!

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