Posted: Wed Jun 05, 2019 11:53 pm Post subject:
EXCEPTION: Access Violation
Subject description: How should they be treated?
My last four EXCEPT.TXT files have had access violations from which I have no idea how to fix them. Two of them are now irrelevant, but I've ben trying to take advice for my latest map and I haven't got a clue what I'm doing wrong. For the most part I haven't touched the layout of the map - just added my own stuff in, including new houses which could be the problem. I'm just wondering what could cause access violations and how, if possible, can they be prevented?
Oh, and if anyone wants to help out, here's the map itself and my last EXCEPT.TXT file.
i assume the problem is the different order and missing entries of the Houses list
rules.ini
0=GDI
1=Nod
2=Allies
3=Soviet
4=Neutral
5=Special
6=GDI1
7=Nod1
8=GDI2
9=Nod2
10=Allies1
11=Allies2
12=Soviet1
13=Soviet2
in your map
0=GDI
1=Nod
2=Allies
3=Soviet
4=Neutral
5=Special
6=Allies1
7=Soviet1
8=GDI1
9=Nod1
10=GDI2
In Singleplayer maps you first have to include the entire list from rules.ini before you can add new houses _________________ SHP Artist of Twisted Insurrection: Nod buildings
That seemed to be it, but I justwish that houses didn't act like that. Is it possible to have a map with all custom houses and have it work fine? _________________ "I'm grade-A, 100%, prime-cut final boss! I'm going to take over the world any day now!"
-Bowser, Super Paper Mario
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