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 Forum index » Modding Central » Public Project Announcements
Command & Conquer: Continuum [ARES]
Moderators: Generals Moderators, Global Moderators, OpenRA Moderators, Red Alert 2 Moderators, Tiberian Sun Moderators
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RIAKTOR
Disk Thrower


Joined: 23 Nov 2013

PostPosted: Fri Nov 08, 2019 5:03 pm    Post subject: Reply with quote

Millennium wrote:
I don't think the mod will ever be finished, sorry. Wink I'll probably die or lose interest before that happens. However, stand-alone parts of the game will be released successively.

As for the Grazer Turret radiation: it's not actual radiation. It's just ambient lighting and an AE which deals area-of-effect radiation-type damage. However, in more recent versions of Ares, it might be possible to use the animation-weapon feature to create an AE that also generates radiation.

Possible Eastasia Update

Overlord Tank

New version by Conman


Old version

We are working hard on the introduction of the unit termed "Siege Tank". Right now, this is probably going to be an implementation of the Generals Overlord Tank (although, for technical reasons, it will probably lack the upgrades this unit has in G/ZH). The old artwork has now been replaced with this voxel by Conman, which fits better with the artwork of the other Chinese units, not to mention the scale of our other artwork. A possible contender to fill in as the "Siege Tank" could also be our own take on the "Qilin Tank", which would be a sort of Mammoth Tank, rather than the Rhino/MBT that goes by this name in Mental Omega.

When mod will be downloadable?

New version of tank is crap. Old version is good.

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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Fri Nov 08, 2019 5:06 pm    Post subject: Reply with quote

RIAKTOR wrote:
New version of tank is crap. Old version is good.

You need an eye-doctor. Desperately.
Altho, he kinda does have a point: the new one has too much detail/dekal that just looks off when the tank's bounds are as small as you set them for the pic.
Either enlarge the tank a bit, or less texture and detail.

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RIAKTOR
Disk Thrower


Joined: 23 Nov 2013

PostPosted: Fri Nov 08, 2019 5:09 pm    Post subject: Reply with quote

TAK02 wrote:
RIAKTOR wrote:
New version of tank is crap. Old version is good.

You need an eye-doctor. Desperately.
Altho, he kinda does have a point: the new one has too much detail/dekal that just looks off when the tank's bounds are as small as you set them for the pic.
Either enlarge the tank a bit, or less texture and detail.
This is strategy game, not first person shooter. Models not need so many details, but need to looks good from far and when small.
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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Fri Nov 08, 2019 5:25 pm    Post subject: Reply with quote

RIAKTOR wrote:
TAK02 wrote:
RIAKTOR wrote:
New version of tank is crap. Old version is good.

You need an eye-doctor. Desperately.
Altho, he kinda does have a point: the new one has too much detail/dekal that just looks off when the tank's bounds are as small as you set them for the pic.
Either enlarge the tank a bit, or less texture and detail.
This is strategy game, not first person shooter. Models not need so many details, but need to looks good from far and when small.

Yes, that is true, but even so, the old one was improperly sized compared to the new one.

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RIAKTOR
Disk Thrower


Joined: 23 Nov 2013

PostPosted: Sat Nov 09, 2019 1:15 pm    Post subject: Reply with quote

TAK02 wrote:
RIAKTOR wrote:
TAK02 wrote:
RIAKTOR wrote:
New version of tank is crap. Old version is good.

You need an eye-doctor. Desperately.
Altho, he kinda does have a point: the new one has too much detail/dekal that just looks off when the tank's bounds are as small as you set them for the pic.
Either enlarge the tank a bit, or less texture and detail.
This is strategy game, not first person shooter. Models not need so many details, but need to looks good from far and when small.

Yes, that is true, but even so, the old one was improperly sized compared to the new one.
Old looks more in RA2 style, when new is ugly as mental omega models.
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TAK02
General


Joined: 28 Jun 2015
Location: It was Damascus.

PostPosted: Sat Nov 09, 2019 3:29 pm    Post subject: Reply with quote

RIAKTOR wrote:
new is ugly as mental omega models.

For once, we agree.

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