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previews of some new units.
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Soldier


Joined: 30 Jan 2005

PostPosted: Sat Mar 05, 2005 3:14 am    Post subject:  previews of some new units. Reply with quote  Mark this post and the followings unread

here are the some previews of some of the new gdi units. i will post more later.

please comment!



gdibomber01.gif
 Description:
the new gdi bomber. this will deliver blasts to any enemy bases as well as supply gdi with a fresh crop of reinforcements.
 Filesize:  6.96 KB
 Viewed:  7249 Time(s)

gdibomber01.gif



gdimech01.gif
 Description:
this is the new gdi mech, sort of a combination of both the wolverine and the titan, and more cost effective, rendering them both obsolete. no name yet.
 Filesize:  2.18 KB
 Viewed:  7249 Time(s)

gdimech01.gif



gdiship02.gif
 Description:
this is the gunship resized to fit the ant's image space. this unit needs a name.
 Filesize:  2.52 KB
 Viewed:  7249 Time(s)

gdiship02.gif



gdiship01.gif
 Description:
this is a gdi gun ship in its original size.
 Filesize:  7.33 KB
 Viewed:  7249 Time(s)

gdiship01.gif



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christophski the great
Energy Commando


Joined: 21 May 2004
Location: England

PostPosted: Sat Mar 05, 2005 7:50 am    Post subject: Reply with quote  Mark this post and the followings unread

they all look great! i especially love the GDI ship, were these made with a 3d moddelling program?

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Cyborg Soldier


Joined: 26 Oct 2004

PostPosted: Sat Mar 05, 2005 12:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

I love them Nice

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General Drippik
Disk Thrower


Joined: 09 Feb 2005
Location: Back at the slig barracks

PostPosted: Sat Mar 05, 2005 6:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

VERY GOOD.I think those are fantastic

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Mar 05, 2005 8:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good job, dude Smile.

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delete me
Soldier


Joined: 30 Jan 2005

PostPosted: Sat Mar 05, 2005 9:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah, i didn't make these though. these were made for this conversion a long time ago by 3d modelers which i no longer have helping me, i wouldn't even know how to get in contact with them anymore.

the bomber was made by a guy who went by the name monstrum.

and the gdi mech and the gdi ship were made by a guy who went by the name venom, who blew everyone away with his units when he entered the RA1 modding scene and released his own conversion, and made units and buildings for others like maximara, etc, as well as this one.

i need to get 3dsmax. i tried downloading it once and got kicked offline a few minutes before it would have been completed, when i tried getting it again it didn't resume it. needless to say i was pissed and haven't tried downloading it again since then.

anyone else interested in making some new units/buildings for this conversion?

or does anyone know what ever happened to monstrum and venom? haha. Wink

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Jah
Commander


Joined: 23 Nov 2002

PostPosted: Sat Mar 05, 2005 11:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

GDI Bomber looks like a hybrid of C17 (hull) , A10 (thrusters) and Badger (tail and back side of hull) + painted wings and cockpit. Nice...

Oh and as for the gunship - better reserve ant entries for animated units.

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Morpher
General


Joined: 28 Jan 2005

PostPosted: Sat Mar 05, 2005 11:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

They are all VERY good IMO,but make them spin a little slower so we can see your works better

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Soldier


Joined: 30 Jan 2005

PostPosted: Sat Mar 05, 2005 11:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

yeah, i was going to only reserve ant entries for animated units... but the gdi gunship only has 8 frames, i don't know why venom made it like that, but there is no way to get ahold of him and tell him to do it over, haha.

and it would not look right if i just copied frames to end up with a 32 frame rotation, because i have seen that done before and it looks awkward when a tank is facing slightly in one direction and moving in slightly another direction.

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DeathRay2K
Commander


Joined: 01 Sep 2002
Location: Canada

PostPosted: Sun Mar 06, 2005 3:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hey Kevin, how about this? I don't think it looks quite right, but still better than only 8 frames.



gdiship01_142.gif
 Description:
 Filesize:  18.77 KB
 Viewed:  7195 Time(s)

gdiship01_142.gif



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