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[3.32] "Supra" Load bug
Moderators: stucuk
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FS-21
Cyborg Soldier


Joined: 09 Dec 2002
Location: Spain

PostPosted: Sat Jun 04, 2005 9:54 pm    Post subject:  [3.32] "Supra" Load bug Reply with quote  Mark this post and the followings unread

When I try to open the Core Defender vehicle & core defender building.

Not happens this error with the default option (the first of up)



NoBug1_a.gif
 Description:
OS SHP Builder Offset Way not have the problem (& I haven't tested the rest of options :P )
 Filesize:  18.7 KB
 Viewed:  3545 Time(s)

NoBug1_a.gif



Bug1_b.gif
 Description:
"Supra Load" Can't load Core Defender graphics... part 2
 Filesize:  8.43 KB
 Viewed:  3545 Time(s)

Bug1_b.gif



Bug1_a.gif
 Description:
"Supra Load" Can't load Core Defender graphics... part 1
 Filesize:  5.91 KB
 Viewed:  3545 Time(s)

Bug1_a.gif



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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Jun 05, 2005 5:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Ok, as far as I could see, the problem is located in the Decode3Supra function (that decodes SHP frames with compression 3 for Supra Load mode).

So far I've improved the function, so it currently loads the Defender, however, it's messing up the frames and pixels are being misplaced... This is being a very special case with defender and the GDI radar.



Anyway, the best solution to this problem is the following:

Go to Options -> Preferences -> Loading and Saving.

Check the OS SHP Builder Offset Way.

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