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[RA2 YR] War? (2-4)
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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed Jan 04, 2006 2:42 pm    Post subject:  [RA2 YR] War? (2-4) Reply with quote  Mark this post and the followings unread

hi, this is my first map i put on the internet. i hope you like it.

it is a urban island. with 2 canals cutting the island in 3 parts. a cliff seperates the 2 players on the largests piece. there is a tunnel and some other nice things from TX, so it is required for this map. you can find it here: http://tx.cannis.net/?p=home

i also have some pics from the level when i was testing it vs 3 brutal AI.

EDIT: oh, sh*t, i put in the wrong section, can anyone please move it to the ra2 map forum Embarassed



pic4.PNG
 Description:
the more rich part of the city, under control by lybia
 Filesize:  775.54 KB
 Viewed:  7718 Time(s)

pic4.PNG



pic3.PNG
 Description:
a few houses, under control by the evil yuri :p
 Filesize:  812.65 KB
 Viewed:  7718 Time(s)

pic3.PNG



pic2.PNG
 Description:
center of the island, with 2 airports
 Filesize:  770.68 KB
 Viewed:  7718 Time(s)

pic2.PNG



pic1.PNG
 Description:
my little base
 Filesize:  656.02 KB
 Viewed:  7718 Time(s)

pic1.PNG



island.rar
 Description:
the map itself

Download
 Filename:  island.rar
 Filesize:  74.56 KB
 Downloaded:  1269 Time(s)


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Elerium-155
Commander


Joined: 07 Mar 2005

PostPosted: Wed Jan 04, 2006 2:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

I wouldn't say theres a need for 2 Airports,

Place one Airport in the middle so that it's a blood fest to try to get it before your enemy does or:

Place two Airports, one near one player and one near the other.

The map itself seems a bit bland as I would say... there's nothing to make it different, or give me the feeling I'm fighting in a real city.. most of 2 buildings next to each other are the same.

Also scrap Iwo Jima statue, it's not based on a real city. It's like having the Empire State Building in a small American town if you get what I'm saying.

Use different kinds of tiles too, in maps the little things mean the most.

But we've all got to start somewhere, practise makes perfect.

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Wed Jan 04, 2006 2:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

I don't like it. It's not used to the best of RA2's abilities. There are hundreds of civilian buildings. use them. A variety is always good. plus... this is the Tiberian Sun forum.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed Jan 04, 2006 7:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

@ daTSchikinhed: as i already said:
Quote:
EDIT: oh, sh*t, i put in the wrong section, can anyone please move it to the ra2 map forum

@ Elerium-155: thanx, i will make a newer and hopefully better version next day.

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Jan 05, 2006 1:22 am    Post subject: Reply with quote  Mark this post and the followings unread

Ok, topic moved to appropriate place. Other than that, I agree with Elirium.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Thu Jan 05, 2006 12:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

I agree with bahshee and Elerium-the map is well made as an idea and concept,but lacks differentality.So simply replace some of the buildings.

And,BTW,in the Libya picture there is some sort of a Mortar tamk or something.What's that?

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DoMiNaNt_HuNtEr
General


Joined: 16 Feb 2005
Location: North America Posts: You cannot comprehend...

PostPosted: Fri Jan 06, 2006 12:23 am    Post subject: Reply with quote  Mark this post and the followings unread

Probably something from a mod, CCCP Gosho.

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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Fri Jan 06, 2006 7:41 am    Post subject: Reply with quote  Mark this post and the followings unread

That much even I can see.

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Tue Feb 07, 2006 2:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks  nice, but I fear that Kremlin Walls and Towers  around the airports are a little bit... emm... weird I think. Soviet or any other wall would be better... IMHO of course =)

Iwo Jima here? I'll blow it up with pleasure  Twisted Evil  Wink

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