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chinese artillery
Moderators: Worm4981
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Worm4981
Cyborg Specialist


Joined: 18 Jan 2005
Location: in front of my PC

PostPosted: Wed Apr 19, 2006 5:59 am    Post subject:  chinese artillery Reply with quote  Mark this post and the followings unread

(no screnies yet, im still working on the animation codes and cameos)

this is someting new:
u all know the nod artillery. it has to deploy to fire, right? so its a building, right? and buildings can have upgrades.

and you sure know the chinese nuke artilery from generals.

now i mixed these both artillerys togeter. the normal artillery has medium-low damage and a high range (19). upgrade it with an nuke warhead to get more damage. but the range becomes lower (15) and the weapon is more inaccurate. useless versus buildings, deadly for units. (upgrade cost: at about 800, im not sure yet)

seismic bombs can be used to whhipe out an base in seconds. this weapon deals minimal damage to units, but is deadly for buildings. range is low (13) but the buildingdamage is really high. however, fast units or even infantry can destroy this artillery in seconds. (cost about 1000)

if you undeploy your artillery, the upgrades will be sold and you have to buy them again. im still testing if one of these weapons are too strong, but i think its an nice idea

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