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From the PPM Research Labs...
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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat May 20, 2006 10:30 pm    Post subject:  From the PPM Research Labs...
Subject description: it can be the start of a new voxel revolution...
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I'll let the pictures explain the old and new renders. The ambition of this research is much more than simply rendering... and it can affects other games...



zep_004.jpg
 Description:
This is the Kirov rendered in a different and original way. Note: Beta Stages... not perfect, not faster.
 Filesize:  252.99 KB
 Viewed:  3709 Time(s)

zep_004.jpg



zep_001.jpg
 Description:
This is the Kirov rendered in the old way.
 Filesize:  232 KB
 Viewed:  3709 Time(s)

zep_001.jpg



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mice16
Pyro Sniper


Joined: 26 Jul 2005

PostPosted: Sun May 21, 2006 5:48 am    Post subject: Reply with quote  Mark this post and the followings unread

The .Png and .Jpeg of the voxel world! Nice and crisp!

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun May 21, 2006 6:25 am    Post subject: Reply with quote  Mark this post and the followings unread

looks nice, but it is "shoked" from the front

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Zodiac
Gauss Rifle Trooper


Joined: 02 Feb 2006
Location: Svaynaq *Uses ROT13* The answer is: Finland!

PostPosted: Sun May 21, 2006 11:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes it is "shoked" from the front but the better one looks good.

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Fri Jun 02, 2006 3:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Definatly looks better in the old way personally.

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