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Energize
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tobiasboon46
Shrapnel Sniper


Joined: 09 Sep 2005
Location: Argentina

PostPosted: Sat Dec 16, 2006 3:03 am    Post subject:  Energize Reply with quote  Mark this post and the followings unread

Don't know if its the correct forum,but I want to make a Eiffel tower energizable in a map but I don't know the right tag... Embarassed

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Err...the image above means no offence to the american people...It's a bit of what I feel about it's gov't >_>

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Sat Dec 16, 2006 3:35 am    Post subject: Reply with quote  Mark this post and the followings unread

actually it is already "energizable" all you need is some tesla troopers next to it.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Dec 16, 2006 11:43 am    Post subject: Reply with quote  Mark this post and the followings unread

And you need to own the Eiffel Tower, because you can't power-up a building that isn't yours Wink

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tobiasboon46
Shrapnel Sniper


Joined: 09 Sep 2005
Location: Argentina

PostPosted: Sat Dec 16, 2006 11:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh,yeah...right,I didn't know...thanks!!!
And yes is an SP mission so it's owned by somebody...

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Err...the image above means no offence to the american people...It's a bit of what I feel about it's gov't >_>

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Tue May 01, 2007 7:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well you can make this work on a map and be balanced as well.

You would need to adjust the coding of the Eiffel Tower so its Overpowerable (e.g. charged up by tesla troopers) drains more power and have Primary=none and Secondary=EiffelBolt or whatever the paris tower weapon is.

You would then make it capturable, radar visible and possibly have a eva event as well as consider adding a cost (to incur a repair cost) less building strength and less damage for weapon.

Now when a player captures it, he must use 3 tesla troopers to charge it up and thus use its secondary weapon.

Finally you could possibly use a prerequisite override so that anyone who owns the eiffel tower can train tesla troopers.

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