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Making Differnt Triggers
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Six-D
Civilian


Joined: 23 Dec 2006

PostPosted: Mon Dec 25, 2006 12:28 pm    Post subject:  Making Differnt Triggers
Subject description: Can people give me some Good triggers Please?
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Hey I need a certin trigger first like when you start you have a base already but its like Half damaged? I need help makign a trigger like that Please help Razz

By the Way If you have any cool triggers Please tell me them Razz

Ty

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Olaf1987
Vehicle Driver


Joined: 21 Mar 2007

PostPosted: Tue Apr 03, 2007 2:52 am    Post subject: Reply with quote  Mark this post and the followings unread

open trigger menu,make new trigger,...for event use elapsed game time = 1 (for example) means one game time second.....
action should be "apply 100 dmg to waypoint "....give the buildings which u wanna have near destroyed a specified waypoint (nothing from 0-7) and chose it in trigger menu......a mcv will have half dmg left then when u start map for example.........
hm best useful trigger is i think to send attack waves, easy and simple...
u just need to make some waypoints.....make a script all time "patrol to waypoint xx" ( xx = ur waypoints).... make a task force ....go to teams...set country to neutral or the enemycomputer for example if u wanna play against france just make teamowner to france...chose last made task force and script to that team....go to trigger menu> new trigger > event = same shit as on top ....elapsed gametime....action for example is 80 ....if i remember right ( reininforcements blablabla ...and chose waypoint there...now go back to teams and chose last made trigger as "tag" ..... et voila its done.....but look exactly what to do and which unit move to which waypoint, dont forget it in team menu too
want more?

edit: ahh i forgot something ....as last action in ur trigger u need action 53 = enable trigger.....
then make another trigger elapsed game time = same and action only 54 = disable trigger......
this makes sure that u only get one attack wave not 1000
and dont forget to name all not only give action u have to say that u want enable trigger "blablabla" in same menu!

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Tue May 01, 2007 7:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

if you double click on a building or unit, you can set it strength value from there.

you will need yr if its a multiplayer map where buildings and stuff change to your side.

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