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Labyrinth (2-4) [ra2/yr]
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Tony
Commander


Joined: 02 Apr 2005
Location: United States

PostPosted: Sun Feb 04, 2007 10:51 pm    Post subject:  Labyrinth (2-4) [ra2/yr]
Subject description: 2 versions one with water and without !
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Well It's been quite some time since i made any maps, seems old habbits die hard ey ?

Labyrinth: these maps arent like any other ive made. they are symetrical but in a good sense.

Author :•Tony•
Theatre :both are Tepmerate
Resourses:Moderate-High
Modded: Yes ! Various INI changes made to reduce lag and
enhance gameplay, aswell as some other ini changes.

Both of these maps present numerous strategys ..enjoy



Labyrinth II.PNG
 Description:
Less Bridges and water placed for naval wars.
 Filesize:  10.5 KB
 Viewed:  5186 Time(s)

Labyrinth II.PNG



Labyrinth I.PNG
 Description:
Non water Bridge madness !
 Filesize:  8.8 KB
 Viewed:  5186 Time(s)

Labyrinth I.PNG



Labyrinth.zip
 Description:
Download !

Download
 Filename:  Labyrinth.zip
 Filesize:  117.05 KB
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Oshog
General


Joined: 02 Sep 2005
Location: Sofia, Bulgaria

PostPosted: Mon Feb 12, 2007 4:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Holy shit! I'm the first one to comment these?

Well, idea is insanelly good and from what I played (the first one) everything is all right. Though the AI is somewhat strange due to my attempts at modding it... Neutral

Good job Tony Smile

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m666
Cyborg Commando


Joined: 09 Apr 2005
Location: South Carolina

PostPosted: Mon Feb 12, 2007 11:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Finally got these up on PPM, Tony? Bout time. #Tongue

These are very well-made maps. I recommend them, as they've got plenty of resources, and you'll have tactical skirmishes over the tech buildings. (But who am I?)

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Feb 13, 2007 2:40 am    Post subject: Reply with quote  Mark this post and the followings unread

I am not fan of symetric/tournament maps, honestly. They might give you a feeling of ballance, but they are very predictable, since you can predict most of the enemy moves without scouting its base.

At least this map looks well detailed.

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