Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Mar 29, 2024 6:04 am
All times are UTC + 0
Modifying Game Text
Moderators: Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [4 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
tibmaker
Vehicle Driver


Joined: 15 Mar 2003

PostPosted: Tue Apr 22, 2003 4:04 am    Post subject:  Modifying Game Text Reply with quote  Mark this post and the followings unread

Author: tibmaker
Requirements:
XCC Mixer
String Editor
Rules.ini or Rulesmd.ini
Csf files contain dialogue messages, unit names, etc. Extract your CSF file. Either in langmd.mix or language.mix. And put it into your Ra2 directory.
To Change or add a unit/structure name:
Open String Editor and open the CSF file you extracted. The names of stuff are all under the extensions of name:. To modify a unit you find its initials (see rules.ini file) and then you just highlight it. It pops up saying that unit’s name and that is what you want to edit so add a name in there to whatever you want to call it. To add a unit click EditàInsert New String. Now you type in name::unit and press Okay. Leave the flag alone though. Now it does a funny list thing and you have to find your new string. It is all under alphabetical order so look under Name:. When you find it, select it and put a name in the text box. That’s it.
To change dialogues:
There is only a few dialogues you can edit and they would appear. Here is a list of them and their names and extensions. You do the same exact thing to these as you do the units.
Title Screen Text on top Gui:loadingex
Title Screen Text on bottom Gui:trademarktop, GUI:trademarkbottom
Loading Screen loading text Gui:loadingex
Exit menu text Gui:exitareyousure
Search Around and find other stuff to change!


Key Words: #Tutorials #Modding #RedAlert2 #YurisRevenge #XCCUtilities #Rules.INI 

Back to top
View user's profile Send private message Visit poster's website Skype Account
W/P
Commander


Joined: 09 Nov 2003
Location: Newcastle, England

PostPosted: Sat Nov 22, 2003 9:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

is this the fix for the
Missing:name=???
thing or for something else? sorry to ask but im not sure.

_________________
That acting was so bad I think you gave me Cancer...

ENGLAND 2006!!! HAWAY THE LADS!!!

Back to top
View user's profile Send private message
SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Sat Nov 22, 2003 10:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sad for a second there when i seen this topic I thought it was a way to edit the .FNT files Sad Sad

_________________

Back to top
View user's profile Send private message Send e-mail Skype Account
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sat Nov 22, 2003 11:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

WP: yes it is...

SMIFF: :S mistakes are part of human nature Wink.

Back to top
View user's profile Send private message Visit poster's website Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [4 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1347s ][ Queries: 11 (0.0072s) ][ Debug on ]