Posted: Wed Jun 20, 2007 4:29 am Post subject:
Ally and neutral house
First to all, thanks.. I could do what you said me with the ini mod.
And i learn to do some more stuff with ini mods.
But i have a new problem now, In my multiplayer map, i want make a Ally defence, becoz if I loose energy, these defends keeps on.
Soo, i made a trigger, house:civilian --> action --> change house to player C (I am player A) and make ally to player A, and i put some nuclear reactor in a no visible area from the map.
But I need to have another Neutral house, not allied with player A.
The problem is, that the action "change house" is only for the attached object, and the action "make ally" is for the trigger house.
Soo, all civilian object with different player owners are ally to player A, less the player B that it have a start point like the player A (i dont know why)
Well, until now, i think that is imposible with the FA2 Editor Tools.
But i want to be wrong. Last edited by AngelLestat on Wed Jun 20, 2007 5:08 am; edited 1 time in total QUICK_EDIT
I found the way to make that without allied.
I will do that with the "turn On" action atached to some defends, soo, if i loose the power, I will have some switches that turn ON back only these defends.
But anyways.. I want to know, if there are some metod to make ally only an objects, no all house. QUICK_EDIT
Joined: 25 Sep 2006 Location: Teamblackistan Posts: Over 9000
Posted: Wed Jun 20, 2007 9:27 pm Post subject:
so, you want to make a trigger that makes units change their house, then change back again?
to make them change back, make a new trigger, but give it the same TAG as the first trigger - this way, all the units attached to the tag will work for both triggers
I want to know, if there are some metod to make ally only an objects, no all a house.
This was my question, I never said nothing about change their house.
I want make allied a object, no the triger house, becoz the trigger "make ally" said: trigger house is allied to the specific house
Well never mind, i guess not. u cant.
Another question, if u have 2 triggers, trigger2 attached to trigger one, and only trigger1 tag.
What zap if u clic in the disable box of the trigger one, and u eneble from another trigger?
trigger2 is eneble when triger1 is enable? or u need enable trigger2 too? QUICK_EDIT
Joined: 25 Sep 2006 Location: Teamblackistan Posts: Over 9000
Posted: Thu Jun 21, 2007 3:40 am Post subject:
Quote:
I want make allied a object, no the triger house
True, you can't ally specific units, but you can make them change to another house which IS allied, and is the same color, so that it APPEARS that just those units have become allies...
Quote:
Another question, if u have 2 triggers, trigger2 attached to trigger one, and only trigger1 tag.
What zap if u clic in the disable box of the trigger one, and u eneble from another trigger?
trigger2 is eneble when triger1 is enable? or u need enable trigger2 too?
You could probably test this yourself, if it's really that important for you to know.
Because I'm a nice guy, I put together a map with the triggers you mentioned, so you can test thhem out however you want.
I really can't help you further than that, because I can't really figure out exactly what you're asking :S
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