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C&C Fiction Inconsistencies: Discuss it here.
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Banshee
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PostPosted: Thu Jul 26, 2007 9:07 pm    Post subject:  C&C Fiction Inconsistencies: Discuss it here.
Subject description: EA knows about their existence, but they don't say nothing about them...
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Mike Verdu wrote the following piece of text


Posted by APOC at the EA forums wrote:
Hey everyone,

Mike Verdu, our Executive Producer of Command & Conquer 3, has written a mini-blog to address the fiction discrepancies surrounding Command & Conquer 3 and how our team plans to address the concerns you have been discussing on the forums since the game launched.


C&C FICTION INCONSISTENCIES

We’ve watched debates about the Tiberium fiction go on for a while now. Members of the C&C community have pointed out a number of inconsistencies in the different storylines for C&C games over time (and the recently released C&C novel). While most of the canon for the C&C Tiberium universe is not in dispute, there are a few key areas where there is confusion about what actually happened and when it happened.

We readily acknowledge that there are some inconsistencies in the fiction, and we agree that these need to be resolved over time. To some degree, these issues are a byproduct of something really good: The enduring nature of C&C. The world of the C&C Tiberium games is a wonderfully compelling place; the richness and complexity of that world is a result of many different creative contributors who have developed and extended the world for more than a decade (since the release of the original game). The community has even had a role in that process.

We tend to view these fiction problems in that context – errors that have crept in as the universe has evolved, the result of a shared creative endeavor between multiple game teams and other creative contributors. Our vision of this amazing world continues to expand and evolve… a process that isn’t going to stop any time soon. However, we do acknowledge the need to keep the canon as consistent as possible so we’re all building on a sound foundation.

Bottom line: We admit there are discrepancies and we acknowledge that we need to address those issues over time. However, all that being said, our community forums are not the best place to fix these fictional differences over the long haul. Ultimately we have to understand what we need to address and then we’ll tackle these topics in future installments of Tiberium game fiction, bringing the fiction into alignment over time.

We owe it to you to fess up to the inconsistencies. We regret that any exist and at this point promise to address them in the future.

Also, I want to tip my hat to the community for surfacing the issues in the first place… the fiction threads on the boards help us to understand what issues we need to address in the future. We have tremendously passionate fans who care deeply about the fiction, and ultimately this is good for all of us. APOC makes the dev team aware of the issues that have the most community attention, and they are then flagged as items that need to be addressed in the next installments of the fiction (in whatever form they might take). The same thing happens with features and gameplay; we listen to what’s being said and we take it into account as we move forward.

Mike Verdu
Executive Producer



He doesn't really say how to address them. They just say they are aware of some fiction discrepancies, but they aren't specific. So, honestly, I consider this piece of text above a spam. It only waste our time.

Later on that topic, APOC follows with a sample:

Quote:
I wanted to point out one specific example that you all have discussed on the forums: The date for the discovery of the Tacitus. A video briefing sequence in C&C 3 identifies the date as 2028, but that is inconsistent with the 2030 date set out in TS: Firestorm. It’s unfortunate that this discrepancy appeared in the first place, but we know we need to address it in a future game/story. As you know, we have been aware of this specific issue and will address it at the next possible opportunity.


Honestly, this is not even the tip of the iceberg. First of all, the technology from GDI and Nod suddenly devolved between TS and TW. Even the police car concept from the old C&C3 concepts is more high tech than the whole GDI technology on TW. The red zone from TW is less infested than most of the temperate zones from TS. A lot of tiberium mutations disappeared instead of multiplying. The tiberium in its essence is now different and the excuse is far too lame. Kane says too much 'my children'.. he never said it before TW. This Kane was actually toned down and he is more Emo, as killerratte mentioned in his movie. Kane is also cured from whatever he suffered in his head in the previous games... meh... it's a different story.

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friday-13th
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PostPosted: Thu Jul 26, 2007 9:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

yes yes n YEAH
i always hate TW because of this,and really wondered if TW should be before TS.in TS,the ground looks all destroyed and lookslike a battlefield everywhere,in TW,its lookslike some street cleaner passed by this morning.another thing is their troops.they make NOD from looking like a whole new world organization with a news channels and execution game shows,to a lil terrorist mafia with low funds for weapons and armour.from looking like cool cyboric soldiers to poor militia.
in the TW maunal,it says that GDI would gladly pick over the old and used over the new but questionable.or something like that.well you sure are.

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Clarkson
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PostPosted: Thu Jul 26, 2007 10:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lol wait. Why arent we discussing Westwood's fuckups as well? WW's storyline, particularly Red Alert is seriously screwed up from the get-go. I mean, Ok EA Screwed up, but, lets dish it out fairly. Neutral

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GeckoYamori
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PostPosted: Thu Jul 26, 2007 10:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Overzealous EA hatred and sensibility are usually not very compatible.

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friday-13th
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PostPosted: Thu Jul 26, 2007 11:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Carnotaurus wrote:
Lol wait. Why arent we discussing Westwood's fuckups as well? WW's storyline, particularly Red Alert is seriously screwed up from the get-go. I mean, Ok EA Screwed up, but, lets dish it out fairly. Neutral

easy answer,because people actually liked it.and people tend to notic stupid things and content when they uterlly hate the developer,finding every damn flaw they have.funny how people are these days.

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Sir Modsalot
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PostPosted: Fri Jul 27, 2007 12:49 am    Post subject: Reply with quote  Mark this post and the followings unread

Yeah. Why so much negativity? EA's not the best company, but they were good enough to continue the franchise and give, for the most part, what we wanted. Remember how excited we were about Joe Kucan? About blue tiberium? About... I could go on. EA could have, oh, NOT made the game. Did anyone want to be left with just Zero Hour as the most recent C&C? With no hopes of anything newer? I know I didn't. People call C&C 3 "Generals 2", but they forget that Generals didn't attempt to link to previous C&C titles. It was a public test of an engine to be modified for use in a C&C that DID. And succeeded fairly well in doing so. If balance issues are the only problems remaining in the game (seems that way still), and EA makes a decent attempt to correct them, I see no reason to incessantly whine about the game.

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Clarkson
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PostPosted: Fri Jul 27, 2007 3:16 am    Post subject: Reply with quote  Mark this post and the followings unread

We$twood $tudios' Red Alert, is where I will start. Now I love RA, dont get me wrong, but...We$twood is stupid....lets start with these inconsistencies, between the RA1 and RA2 unvierse, under We$twood(PRAISE WE$TWOOD!!1).


Red Alert 1: The Quick Cash-in with Communism involved...

-The Soviet 'Union'. Ukraine and Russia, along with a few other states in Eastern Europe and Asia were united by the 1930s under the banner of the Soviet Union, the U.S.S.R.(aka the evil baby-eating, godless, communist pigs.) The Soviet Union is the same as the United States when it comes to all aspects. These Soviet Socialist Republics(the Russian Soviet Socialist Republic being the largest.), are just like the 50 states in the Union. All of them are one country, in peace and war. however, Westwood in their brilliance has Ukraine and Russia as seperate entitie states? Brilliant? I think not. When we get to Red Alert 2, the 1970s, we see that not only Ukraine is gone as far as playable, but we see the Soviet Union is dissolved! The 'Mighty Soviet Union' consists of Russia. All the other states, including Ukraine and the 3 Baltic states, are seperate nations!

-The World Map. Clearly, the Soviet Union's true 'union' aspect is ignored, but among one of the even BIGGER offenses Red Alert's topography commits is in the very map itself. Assuming WWII does not take place as we know it(Hitler steamrolling Poland, ecetera. We can assume Fascist Italy and Japan formed an Axis at one point, but were probably crushed with ease as in real life.). With the end of WWII, the world map was redrawn once again. HOWEVER, WITHOUT WWII occouring as we know it(The Italians were lamer then the French without Hitler's help. And Japan is too far from Europe to have ANY effect in re-mapping Europe.), the world map should be the same as WWI. Germany, after WWI shrunk considerably, after WWII it shrunk a little more. However, without WWII..Germany, and every other country, HAS WWII borders! This continues onto RA2, TD, and TS.

-The Great 8 and the United Nations. As we know, the UNSC(United Nations Security Council) founded the Global Defense Initiative, the child of the UNSC, which, is the child of the UN. Its interesting to note that the UN was founded in the later years of that wonderful World War II! The same World War II that does NOT take place in the Red Alert timeline. The UN was founded after the Leauge of Nations failed, and was meant to serve the role of an alternative to using the battlefield for settling problems. Without WWII, the Leauge of Nations does not collapse(though it is still mindnumbingly weak without the support of the United States.), hence, there would be no need for a UN to found. We see the UN existing in Tiberium, obviously. Westwood cleared up this little 'flaw' in RA2, no mention of the UN.

-The Technology jump between RA1, 2, and TD. My oh my. Technology sure changes quickly. From the 50s in Red Alert, we have gained...

-Stealth Units.(Phase Transports)
-Cyborgs.(Volkov and Chitzkoi)
-The ability to shift units from point A to point B.(Chronosphere)
-Invunurability for a limited amount of time.(Iron Curtain)
-Submarines that fire nuclear missiles(Counterstrike Missions)
-Tesla Tanks/Coils/Troopers that are combat able.(CS/AM Missions)
-Base Cloaking(Gap Generators)
-Drone-piloted trucks that carry Nuclear Warheads.(Demo Truck)
-Seismic Tanks.(MAD Tank)
-Tanks that can self-teleport themselves.(Chrono Tank)
-The ability to erase people from time...!
-Flashing pads that heal vehicles.(Repair Bays)

Holy shit. We could make an awesome World War III with this technology, couldnt we? Red Alert 2 and Yuri's Revenge add a whole plethora of other technology...

-Mind Control.(Ooh scary)
-Robotics.(Terror Drone/Robot Tank)
-Deployable helicopters that carry artillery cannons.(Siege Chopper)
-Radiation Cannons.(Desolators)
-Solar Weaponry.(Prism Tank/Tower)
-Blimps that can take more hits then jets?!(Kirov)

Wow. Isnt that fabulous? Shit, we can go back and see dinosaurs if we wanted to. Now, TD...Where does all this marvelous technology go? Why cant we just wipe Kane from time? Why does it take upto Tiberian Sun, to be able to cloak our bases? What happened to Soviet Super Soldier Volkov? Surely the Russians left behind that technology... Hey, why dont we make our tanks invincible and just destroy that Nod Temple?

Because we cant. because Red Alert, simply, is a cash cow by We$twood with the term 'LOL PREQUEL' slapped onto it because it has Joe Kucan walking around with Stalin and showing him his favorite tunes on his iPod. These storylines are far too messed up to even CONSIDER connecting. This is like trying to fit a scorpion into an Ant Farm. It does not happen. Please, somebody try to connect all of these holes, withot ommitting Red Alert II. Do it. Then you can all nag about C&C3. Rolling Eyes

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Team Black
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PostPosted: Fri Jul 27, 2007 4:03 am    Post subject: Reply with quote  Mark this post and the followings unread

well, it's about the response I'd expect EA to make - I really think they just underestimated the dedication of the CNC community Laughing

what would really make the fans happy is if they gave the CNC rights to say, Petroglyph #Tongue

yeah, yeah, let a guy dream, will ya XD

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Ickus
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PostPosted: Fri Jul 27, 2007 5:58 am    Post subject: Reply with quote  Mark this post and the followings unread

..hit the nail in the spot Carnotaurus. ..

other minor things...that havent been brought up.

Visceriods....why did visceriods lose the ability to spew tiberium vomit?..just always stood out when I first encountered them in TS. Neutral It would of been kinda cool to see old granddaddy Visceriod.

Also. one of the cool things in RA1 was the Vortex sideeffect and Timequakes..althought I never really know what those were? >.<....it would of been neat to see these again. Yea, Einstein suppository 'fixed' that but ...damn those things were scary sight in the PS versions. Black electric Rainbows from Hell.

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PostPosted: Fri Jul 27, 2007 11:06 am    Post subject: Reply with quote  Mark this post and the followings unread

Carno is dead right when it comes to all of RA's technology disappearing if the Tiberium universe and Red Alert universe is linked and Westwood is not entirely innocent, although CnC 3 has been of more focus now, I mean they had a lot of concepts done for them already as a base but they managed to mess a few things up, I mean thats obvious even for EA lovers to notice.

I think CnC 3 was a bit rushed if anything, I mean there are a few things that could have been avoided like consistency errors if TD and TS was a bit studied but I mean half of TS is none existant anymore so its obvious to expect TS errors.

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Daz
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PostPosted: Fri Jul 27, 2007 12:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think EA realised that TS has a small die hard following but other than that most people didn't like it.
I've read alot of press with TS being called the "bastard child", "black sheep", etc of the series and frankly I agree.

I'd have been much happier if they forgot TS existed and just carried on from TD. Which in a sense they have done but shoehorned reasons in to make most TS stuff disappear.

But then again, I'd have been happy with RA1 in a new engine.

Edit: That and they know that no matter how true they were to the original material the die hards would have complained about something so they did what they wanted to do.
If it'd been a proper carry on people would've decided they'd ripped off TS or something.

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Elerium-155
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PostPosted: Fri Jul 27, 2007 5:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

Uh.. RA and TD are alternate universes that aren't supposed to be linked, apparently the Westwood devs actually said Kane and the whole Nod thing came onto RA as a teaser for the cameo appearances and at the end. They also did mention they were unlinkable alternate universes but people are mistaking this as 'zomg they are linked so this must be canon' and that RA and TD are linked to each other. The day EA explains time travel tech was dumped by GDI would just be an offense to all of C&C, so therefore leave them as what they were intended to be, but EA will probably just ztype all this because they ztype up everything.

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Allied General
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PostPosted: Fri Jul 27, 2007 8:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think Kane may have just been put in for a joke/what if we had made a WWII mod, etc, etc.

Too much linking, too much hardcore.

TS was hyped up, the concepts, storyline maybe cool but gameplay was a let down and bogged into scripted events read ion storms and all the new lightning, debris effects, caused lag.

EA is a large company and it tries its best, yes it should have a much bigger mod support/balance support like Blizzard/Sierra, etc has but you deal with it you know?

Without EA, I'm sure CNC would still be a relic game because Virgin would have just dumped it or it would have been brought the license by some obscure company and never used.

All that people do on forums is whine whine whine, no wonder APOC and company get sick of it.

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friday-13th
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PostPosted: Fri Jul 27, 2007 8:28 pm    Post subject: Reply with quote  Mark this post and the followings unread

hey,it wold have bin aswome if it was a relic game....

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Machine
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PostPosted: Fri Jul 27, 2007 8:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

Allied General wrote:

EA is a large company and it tries its best, yes it should have a much bigger mod support/balance support like Blizzard/Sierra, etc has but you deal with it you know?


Just a side note, Blizzard has never made a game with good mod support, at most, there are map mods for Warcraft 3. In fact if you search for mods for Blizzard games, you'll find few, most are just lame graphics changes, or a really small coding change. There are few real mods, what you'll find mostly are map/campaign mods (they can't be played in Skirmish); not what we're used in here.
Anyways Blizzard does provide a really good support, as an example the latest Starcraft patch came out few months ago.

[quote="friday-13th"]hey,it wold have bin aswome if it was a relic game..../quote]

Laughing he wasn't referring to the relic company.

Last edited by Machine on Fri Jul 27, 2007 8:50 pm; edited 1 time in total

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Allied General
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PostPosted: Fri Jul 27, 2007 8:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

i do not mean the company i mean abandonware

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blubb
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PostPosted: Fri Jul 27, 2007 9:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

false , RA 1 and the Tiberium Universe are tied, somewhere at the petroglyph forums, ishmael said that the cause why Tiberium came first to earth was cause of Tesla, meh not really tesla, but ishmael said something like "the real tesla in the real life claimed to have seen aliens, and what happened in the story if this tesla would have seen aliens, wich aliens would they be? and what could they have probably brought? got a clue?"
so also RA 2 wouldn't have been happened in the original timeline, it would be simply erased, and exist as a standalone game, as far as ishmael confirmed with WW plans, so there actually WAS a connection.
The one who is also according to WW the final cause of having this mess in 2030 is einstein, who erased hitler, who had tesla as opponent, wich would probably made aliens drop tiberium on earth, and made this timeline messed up totally and brings the humanity on the brink of existance.

Yes also WW made failures, but Tiberian Sun was a big project, for a small crew, with EA's bought it was practically dead, i still love TS even if its messed up because i never, really, i never waited for a game a so damn long time to come out, i even colllected paper pieces from the pc game magazines on that time.

when TW was announced and i saw the first screens from it , it was like...duh..hm..well probably a nice game, but the magic is definately not there.
all in all its a personal thing, but EA's way, by all means, makes no sense , only if it comes to money and gamer attraction.
and thats what its allabout, a sportsgame from above.
and carnotaurus, we know your opinion, and how much you hate westwood for bringing us crap, but without it, beautyful TW wouldn't have existed, on the other hand, it doesn't matter if you play tiberium wars, or XYZ-RTS game, because its the same.
(na starcraft 2 will probably f*** TW right up in the ass.

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Elerium-155
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PostPosted: Fri Jul 27, 2007 10:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

blubb wrote:
false , RA 1 and the Tiberium Universe are tied, somewhere at the petroglyph forums, ishmael said that the cause why Tiberium came first to earth was cause of Tesla, meh not really tesla, but ishmael said something like "the real tesla in the real life claimed to have seen aliens, and what happened in the story if this tesla would have seen aliens, wich aliens would they be? and what could they have probably brought? got a clue?"
so also RA 2 wouldn't have been happened in the original timeline, it would be simply erased, and exist as a standalone game, as far as ishmael confirmed with WW plans, so there actually WAS a connection.
The one who is also according to WW the final cause of having this mess in 2030 is einstein, who erased hitler, who had tesla as opponent, wich would probably made aliens drop tiberium on earth, and made this timeline messed up totally and brings the humanity on the brink of existance.


.. I've heard that and I still think it sounds like a kid broke into Westwood and wrote over the script for the storyline. I can't find the old link, but yes it was in an interview where they did say the universes weren't linked.

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Daz
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PostPosted: Fri Jul 27, 2007 10:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

The Red Alert readme says it is a prequel to TD.
They later decided to split the universes.

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blubb
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PostPosted: Fri Jul 27, 2007 10:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

well its not very long ago when ishamel posted that on the petroglyph forums.

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Clarkson
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PostPosted: Fri Jul 27, 2007 10:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

...Dude, You're assuming an idea Ishmael(who is no longer in control of C&C at all) is canon, when it isnt even written down. We may as well take all the concept art units and removed stuff, too. Why not? Wow GDI sure has an interesting Rocket Ship. its untextured and has 'GDI' written on it. Space tech is interesting! Flat-bottom'd Hunter Seekers. Nod can build AA obelisks as well. That kind of logic is just ridiculous, dude. Also, Nikola Tesla was dead by '43. Looks like 'Doc won.

Just because TS was a big project, does not mean it is perfectly OK to spend 4 years in development hell. D-Day has ONE person working on it and doing a splendid job. He has to research every unit, rebuild them on fan-made tools, pixel by pixel(not that the voxel editor is bad.), make buildings, terrain, and infantry, ON HIS OWN. WW had state of the art tools, guys who did this for a JOB. How is it that a team built buy an amateur, who has not gone through college, who does this on his free time, is able to make a game that is progressing much faster then TS without having to have half its screenshots photoshopped?

Also, I know you hate TW, of course the magic isnt there in your opinion. It has new people working on it, a company many people in the C&C community hate, so of course it doesnt hold that magic. You're biased. if it was made by Petro there would be a positive bias foward it. Also, how doea EA's way not make sense? Corporations live for money. That is how it works. I dont hate Westwood, either. Just the way TS was a patchtogether slapjob. The damn community brings the gameplay upto par with the storyline with mods. =|

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blubb
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PostPosted: Fri Jul 27, 2007 11:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

don't forget, D-Day is a mod, with basically limited coding possibilities, and then, just the graphics, ok graphics are hard to make and well, he does a great job, but WW mostly troubled around with the intense coding from 0 to 100 on tiberian sun, they got a small team, and they didn't had much money, it was of course 4 long years, but in the end it would have been , or is a great game to me.

The canon for the tiberium storyline infact IS in the hands of the WW ex members, they begun working it out during the production time of Tiberian Sun, and Yuris Revenge is the result of a few ideas transported in that game to have atleast some stuff realized.

It is right that EA has the rights on cnc and when they write the story it is going that way, but you can't deny if there are ex members of westwood saying "this is not the way we would have taken it, it was planned different" then it is also existing.
now the last time, stop spam every topic full of "i hate TS" that is not needet, brings nothing to anyone, and is NOTHING productive or creative, infact its boring and no one likes to hear.

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PostPosted: Sat Jul 28, 2007 2:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Yes, thats my point. D-Day may be a mod, but its being built...
ISurprisedn the guy's own time.
II:by a person who is not a professional developer.

Also, coding? They still used INIs and crap from RA1, nevermind the engine itself seemed built quite early..but, whatever. I just want to say, I find it funny how you critisize me for that, yet very very few people defend EA at all for their efforts in keeping the C&C storyline alive. Rolling Eyes

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PostPosted: Sat Jul 28, 2007 3:55 am    Post subject: Reply with quote  Mark this post and the followings unread

With all these idiots complaining about how CnC 3 doesn't fit in perfectly with the storyline of TS, I commend the people at EALA for continuing work on it Confused

I find it quite strange that people think that EA is a big, evil, money-obsessed corporation, while Blizzard entertainment is out there making millions of dollars on World of Warcraft every month.

You could sponsor a dying child in Africa for the amount of money you pay to play WoW for a month, and yet you call EA evil? There's definitely something wrong there.

I really do feel sorry for APOC and all the other people who made CnC 3, they did their very best, and yet they still have do endure a hell of a lot of crap on their own forums.

It would probably been best if they let Command and Conquer slowly die. If they stop working on CnC, they get called lazy. If they do their best to make a CnC game, they get called incompetent. It doesn't matter what they do, either way they end up getting riled with insults.

If you were in EA's position, what would you do? Just think about that before you go and start criticizing them.

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Styledatol
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Joined: 23 Jul 2006
Location: Toronto, Canada

PostPosted: Sat Jul 28, 2007 4:30 am    Post subject: Reply with quote  Mark this post and the followings unread

^ Hey hey, don't go bashing Blizzard now.
The reason people love Blizzard more than EA Games is simple: Even though the main goal of both companies is to make money, Blizzard does everything in it's power to keep costumers satisfied. Not to mention the fact that they don't release half baked products.

As for the storyline, we all knew, or suspected at least. That after Westwood being disbanded and after so many years, the story of C&C will be different. For me TW is nothing more than an attempt to cash in on the fans of C&C. It's a game, some say it kicks ass, some hate it. Instead of being pissed about how the storyline got butchered(I am guilty of that, as many others), we should keep on doing what we do best: Mod C&C games, so they will be exactly like the way they should be.

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Holy_Master
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Joined: 21 Jul 2004
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PostPosted: Sat Jul 28, 2007 9:06 am    Post subject: Reply with quote  Mark this post and the followings unread

only 1 thing i hate in TS is Engine,specialize "voxel".
i dont know what point they choose that to work with their unit. i think Bitmap is the best for RTS of all time.

but... i still love TS than CC3 because WW do better design of Unit and atmosphere, they not stick with realism thing,their vision is very easy but very interesting. TS Story have more adventure feel than TW and they have alot of interesting character Mcneil,Umagon,Tratos,Oxanna,Slavic and Kane. that's what TW miss [ i can rememb only Kane #Tongue ] .

i'll have more happy if they remake TS with new Engine than continue C&c story with their lame story and poor unit design...

in my opinion.

TS
- their have nice idea/design and great story excite CG Movie but game graphic engine is poor.

TW
- profestional game developer nice engine and gameplay, but poor design lame story and imagin CG movie is very quallity graphic but boring...

i still play C&c because atmosphere , (specialize TS) and unit design ,i want to know about story what will happen at next, if i want only gameplay or multiplay,only starcraft is my choice.

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friday-13th
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Joined: 08 Aug 2005
Location: Toronto Ontario

PostPosted: Sat Jul 28, 2007 6:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

TX1138 wrote:
With all these idiots complaining about how CnC 3 doesn't fit in perfectly with the storyline of TS, I commend the people at EALA for continuing work on it Confused

I find it quite strange that people think that EA is a big, evil, money-obsessed corporation, while Blizzard entertainment is out there making millions of dollars on World of Warcraft every month.

You could sponsor a dying child in Africa for the amount of money you pay to play WoW for a month, and yet you call EA evil? There's definitely something wrong there.

I really do feel sorry for APOC and all the other people who made CnC 3, they did their very best, and yet they still have do endure a hell of a lot of crap on their own forums.

It would probably been best if they let Command and Conquer slowly die. If they stop working on CnC, they get called lazy. If they do their best to make a CnC game, they get called incompetent. It doesn't matter what they do, either way they end up getting riled with insults.

If you were in EA's position, what would you do? Just think about that before you go and start criticizing them.

hey idiot,there is nothing wrong with blizzard making millions every month for a game.every one flames blizzard cause of world of warcraft.why?because peolpe who want to play world of warcraft are all bitchy cause either they cant afford it or their just cheap asses who think their getting ripped off by blizzard.i say EA is evil cause they have sold out MANY gaming companies and bankrupt them.how is blizzard evil?just cause people want to pay for their game every month?if your so IMO about a company making money on a game,why dont you join the hate against world of warcraft union and go cry some where....

and people like blizzard better then EA cause maybe they have been making #1 games of the centuries off starcraft and as of today,still making thousands,if not millions of money off starcraft.and watch the money come rolling in from south korea when starcraft 2 comes out.

as for what i still think of cnc3,i find it a mear add ont to generals.and i really dont see why every one hates EA,i tend to play alot of EA games.

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Sir Modsalot
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PostPosted: Sat Jul 28, 2007 7:18 pm    Post subject: Reply with quote  Mark this post and the followings unread

Add-on to Generals? Have you gone completely insane? o_0 The 2 games are almost nothing alike, besides being made by EA, and the fact that C&C 3 uses a modified version of SAGE, which makes the unoptimized SAGE in Generals look almost crude by comparison. But other than that, the 2 games don't share anything in common besides the developer, which I don't have much of a problem with since they actually made the game and tried linking it to previous titles, and have been patching it. They're going to give us the mod SDK with the next patch, for cryin' out loud! Do they deserve bashing for that? I wouldn't think so.

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friday-13th
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PostPosted: Sat Jul 28, 2007 9:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

so what...you thiknig me saying cnc3 is like generals as an insult..
i mearly think its like generals,not really anything more.and i would say lesser games made before cnc3 like dawn of war or company of heroes can easily top it down.but that does'nt mean it isnt a good game.

oh and,you think me thiknig its like generals is bad cause its from EA,or are you just protecting the game and saying its good.

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OmegaBolt
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Joined: 21 Mar 2005
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PostPosted: Sat Jul 28, 2007 10:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

TX1138 wrote:
With all these idiots complaining about how CnC 3 doesn't fit in perfectly with the storyline of TS, I commend the people at EALA for continuing work on it Confused

I find it quite strange that people think that EA is a big, evil, money-obsessed corporation, while Blizzard entertainment is out there making millions of dollars on World of Warcraft every month.

You could sponsor a dying child in Africa for the amount of money you pay to play WoW for a month, and yet you call EA evil? There's definitely something wrong there.

I really do feel sorry for APOC and all the other people who made CnC 3, they did their very best, and yet they still have do endure a hell of a lot of crap on their own forums.

It would probably been best if they let Command and Conquer slowly die. If they stop working on CnC, they get called lazy. If they do their best to make a CnC game, they get called incompetent. It doesn't matter what they do, either way they end up getting riled with insults.

If you were in EA's position, what would you do? Just think about that before you go and start criticizing them.

I agree. Today I was replaying the C&C3 campaign and I thought "Hey, this is actually a really good game" and it really is. Multiplayer is so much better too, especially now it's all patched up. All the people picking on it can die in a pool of Tiberium. If they hate it so much why do they play it? Sure theres flaws but they can be ironed out or even modded, and it's an AWESOME engine as well!

If I were EA I'd make a final game/expansion to finish the series off the way it deserves.

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Sir Modsalot
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PostPosted: Sun Jul 29, 2007 1:27 am    Post subject: Reply with quote  Mark this post and the followings unread

friday-13th wrote:
so what...you thiknig me saying cnc3 is like generals as an insult..
i mearly think its like generals,not really anything more.and i would say lesser games made before cnc3 like dawn of war or company of heroes can easily top it down.but that does'nt mean it isnt a good game.

oh and,you think me thiknig its like generals is bad cause its from EA,or are you just protecting the game and saying its good.


OK, ummm... you misread what I typed. I asked, with a sort of sarcasm, if you were insane. I didn't say anything about you insulting anything. I also still don't see how you see it as like Generals... I shouldn't have to put down the differences between the games again. I think it's a bad thing that you think the games are alike because you fail to see many, if any, differences between them.

OmegaBolt wrote:
I agree. Today I was replaying the C&C3 campaign and I thought "Hey, this is actually a really good game" and it really is. Multiplayer is so much better too, especially now it's all patched up. All the people picking on it can die in a pool of Tiberium. If they hate it so much why do they play it? Sure theres flaws but they can be ironed out or even modded, and it's an AWESOME engine as well!

If I were EA I'd make a final game/expansion to finish the series off the way it deserves.


Completely agreed.

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Clarkson
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PostPosted: Sun Jul 29, 2007 3:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Its the idiot minority who is upset at EA for even existing, and bitches whenever Apoc presses 'SUBMIT' on a new post.

They harped on EA for killing mechs. EA explained.

EA 'killed off' CABAL. They attacked ravenously.

Blue Tiberium was not present in the screenshots. They attacked again.

No buildable walls(Tragic). EA gets attacked.

Map Editor took a while to release. Attacked. (God knows how the SDK will be.)

Its a pattern, you know? What is really funny is how EA is a LOT more community receptive then Westwood EVER was, also, also, EA actually DOES make community tools unlike Westwood ever did. I swear, you TW/EA bashers are such amazing hypocrits, its just amazing you people with your truely childish thinking. This logic is impossible to understand. Please, PLEASE explain it to me.

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Suiseiseki
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Joined: 06 Oct 2003

PostPosted: Sun Jul 29, 2007 10:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Carnotaurus wrote:
Its a pattern, you know?


Yea, people bitch. You possibly more than anyone.

Is it suprising when people dislike changes to established canon? No.
Is it suprising when people expected walls (a standard and likedfeature until Generals)? No.
Is it suprising that fans are disappointed when they delay tools they promised? No.

Were community tools and modding the norm in Westwood's time? No.
Are they now? Yes.

Just shut up. You post the same whiney (albeit slightly varied) crap in EVERY post with anything to do with EA's unneccessary changes.

Or to put it simply.
WE KNOW YOUR OPINIONS, KINDLY GTFO.


Quote:
I find it quite strange that people think that EA is a big, evil, money-obsessed corporation, while Blizzard entertainment is out there making millions of dollars on World of Warcraft every month.

You could sponsor a dying child in Africa for the amount of money you pay to play WoW for a month, and yet you call EA evil? There's definitely something wrong there.


That applies to anything. Supermarkets - they sell nice food, instead of buying this luxury food you could buy cheap food and spend the rest on sponsoring children.
*insert endless examples here to prove point*

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Clarkson
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PostPosted: Mon Jul 30, 2007 12:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh, Carni, lulz.

So its OK for the EA basher idiots to smear, whine, and bitch about EA at EVERY post? Im sick of reading these ungrateful posts by these whiners. Jesus. I would love a wordfilter to avoid threads about EA, or EA in them. Im sick of seeing these ztyping debates. Its aggrivating. an anti EA person can make a thread and be perfectly OK, yet godforbid the opposition voices his opionion, huh? These discussions are aggrivating.

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EVA-251
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PostPosted: Mon Jul 30, 2007 12:46 am    Post subject: Reply with quote  Mark this post and the followings unread

"Were community tools and modding the norm in Westwood's time? No.
Are they now? Yes. "
Not exactly. Starcraft was supported with tools for mapping, but RTSs up until TS were hardcoded to a great extent, so modding was hard.
And although it is a different genre, Id Software released the tools they used to make their maps in Quake, and modding was quite the popular thing for the game.

And yes, godforbid somebody use logic. EA IS TEH EVAL, CARNO. POOR INNOCENT WW. NEVAR FORGET.

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friday-13th
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Joined: 08 Aug 2005
Location: Toronto Ontario

PostPosted: Mon Jul 30, 2007 9:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

okay for people complaining about the complaners,think of it this way.say your favorite game or blizzard was taken over by EA or capcom,and they bring warcraft 3 to the stone age and starcraft into stargate 1.what would you do?what would you think?they totally trah all plans for starcraft 2 and they make a game that take place in the present.they close world of warcraft...(trust me,BADDDDD).wht would you do?this is probably the same conditon here.so dont protect EA all the way...

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Mon Jul 30, 2007 9:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

friday-13th wrote:
okay for people complaining about the complaners,think of it this way.say your favorite game or blizzard was taken over by EA or capcom,and they bring warcraft 3 to the stone age and starcraft into stargate 1.what would you do?what would you think?they totally trah all plans for starcraft 2 and they make a game that take place in the present.they close world of warcraft...(trust me,BADDDDD).wht would you do?this is probably the same conditon here.so dont protect EA all the way...


Never heard of grammar?

Westwood sold out, when they did that they gave EA every right to do whatever they wanted with the franchise.
At least they're actually continuing the established universe(s, if they do a Red Alert) when they could have carried on with Generals or dropped C&C all together).

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friday-13th
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Location: Toronto Ontario

PostPosted: Mon Jul 30, 2007 9:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

"when they did that they gave EA "
"Never heard of grammar?"
have you?

well you see,people tend to be ungrateful to each other when the absolutely hate themwhat do you expet?flowers and cake for every one?its how humans work.you cant do anything about it.

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Sir Modsalot
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Joined: 28 Sep 2005
Location: Mixing psilocybin in your drinks.

PostPosted: Mon Jul 30, 2007 10:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Daz wrote:
At least they're actually continuing the established universe(s, if they do a Red Alert) when they could have carried on with Generals or dropped C&C all together).


Exactly. I was surprised EA even did as much as they did for the game.

friday-13th wrote:
"Never heard of grammar?"
have you?


Don't answer his question with another, especially when you use more bad grammar after you ask that, and especially when his grammar (as well as mine, for that matter) is far better than yours. >_>

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Clarkson
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PostPosted: Mon Jul 30, 2007 11:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

Friday, I wouldn't give a shit. I have a life aside from games. If the original company was pathetic enough to sell out, they clearly dont deserve to survive in the corporate world.

Holy Shit I cant beleive I read that all and understood it. I can read Korean, too. This is amazing.

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friday-13th
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Joined: 08 Aug 2005
Location: Toronto Ontario

PostPosted: Mon Jul 30, 2007 11:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Okay,so i do have a problem with grammar >_>.will be looking over my posts every time now.and dont try to be smart ass with me*looks over post*yah... Very Happy

Yah,have to say*looks*that people are really asses and are never happy with what they get.like this story i heard*looks*,one kid wants oatmeal,his parents buy him presidents choice,but the damn kid wants Quaker oats.

Still,EA could have still done alot with cnc3,and they could have added more.Its like they chopped down half the game.i would be suprised if EA actually made an expansion pack that actually included the stealth tank ^_^.But then again,fags wont be happy with that either.(Any better <_>)

It would be fun to see how this would revovle onto Blizzard though Laughing

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Jul 31, 2007 7:35 am    Post subject: Reply with quote  Mark this post and the followings unread

friday-13th wrote:
Okay,so i do have a problem with grammar >_>.will be looking over my posts every time now.and dont try to be smart ass with me*looks over post*yah... Very Happy

Yah,have to say*looks*that people are really asses and are never happy with what they get.like this story i heard*looks*,one kid wants oatmeal,his parents buy him presidents choice,but the damn kid wants Quaker oats.

Still,EA could have still done alot with cnc3,and they could have added more.Its like they chopped down half the game.i would be suprised if EA actually made an expansion pack that actually included the stealth tank ^_^.But then again,fags wont be happy with that either.(Any better <_>)

It would be fun to see how this would revovle onto Blizzard though Laughing


Your grammar is better, but needs work. First of all, use spaces with dots and sentences. Same goes to the commas.

Second, suprised > surprised, alot > a lot, revovle > revolve.

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Daz
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Joined: 26 Apr 2003

PostPosted: Tue Jul 31, 2007 2:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

friday-13th wrote:
"when they did that they gave EA "
"Never heard of grammar?"
have you?


Oh teh noes! I forgot a commar.
Or did I, considering there was already a commar in that sentence and another wouldn't have made sense?

Yet you seem to be writing worse than a five year old, you seem to have just about grasped the concept of full stops. Not quite got to the space after the full stop and capitalisation of the first word in the sentence yet though have we?

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Clarkson
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PostPosted: Tue Jul 31, 2007 5:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well we've gone from an EA bashing, retarded topic, to something interesting. Grammar Nazism.

HEIL!

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Daz
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PostPosted: Tue Jul 31, 2007 6:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Grammar isn't there as a set of rules so people can say, "Oi, you're not following the rules!".
Grammar is there so people can actually understand what you're saying.

In written communication you lose masses of extra information that is present in speech, and as such you should always try to make your message as clear as possible.

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friday-13th
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Location: Toronto Ontario

PostPosted: Tue Jul 31, 2007 7:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Anything else you want to share your wiht us about grammar "professor"....
Atleast i know i did'nt start the stupidty. Just sit down and watch me degrade myself with my grammar, I dont need you teaching me >_>.

Heh,so far i have not seen any CNC3 mods launched or really been anounced. Can it be modders have lost intrest >_<

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Machine
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Joined: 01 Feb 2007
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PostPosted: Tue Jul 31, 2007 8:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

To put it simply, it's because you can't mod C+C3, yet, without the SDK.

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friday-13th
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PostPosted: Tue Jul 31, 2007 9:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well theres another problem why some people complain about CNC3,it is currently un-modable. Not like you would mod a game you dont like anyways. But its coming soon anyways,just that people are impatient. Then again,its been 6 months already,so you can say EA does need some wake up call lol.

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Sir Modsalot
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PostPosted: Tue Jul 31, 2007 10:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

C&C 3 wasn't released 6 months ago. -_-

Also, why NOT mod a game you don't like? That's the whole point of modding, to modify it to suit your tastes.

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Daz
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PostPosted: Tue Jul 31, 2007 10:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

There's been a fair few C&C3 mods announced.

The biggest one is probably the Tib Dawn mod that keeps releasing blogs, it's on Planet C&C alot.

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