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Which C&C game do you prefer to mod?
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Which C&C game do you prefer to mod?
Tiberian Dawn
2%
 2%  [ 3 ]
Red Alert 1
3%
 3%  [ 4 ]
Tiberian Sun and Firestorm (using or not ETS)
41%
 41%  [ 47 ]
Yuri's Revenge (using or not NPatch)
38%
 38%  [ 43 ]
Renegade
1%
 1%  [ 2 ]
Zero Hour
1%
 1%  [ 2 ]
Command & Conquer 3
10%
 10%  [ 12 ]
Total Votes : 113

Author Message
Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Tue Aug 28, 2007 1:22 pm    Post subject:  Which C&C game do you prefer to mod?
Subject description: Why didn't I create this poll before?
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Which C&C game do you prefer to mod? Regardless of community expansions such as ETS, NPatch and the core.dll files.


a) TD
b) RA1
c) TS
d) YR
e) Renegade
f) ZH
g) TW



Make your choice and discuss it.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Aug 28, 2007 1:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

TS, but I'm willing to try RA2 and Generals engines too.

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Daz
Energy Commando


Joined: 26 Apr 2003

PostPosted: Tue Aug 28, 2007 1:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

RA2 is easier, but the limitations really annoy me.

As such, I voted C&C3.

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Tue Aug 28, 2007 1:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

Id have to say cnc3, not only because of daz's reason but because it is new territory yet to be explored.

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DonutArnold
General


Joined: 18 Jan 2005
Location: Finland

PostPosted: Tue Aug 28, 2007 2:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

I prefer YR because of the modding capabilities provided by 3rd part patches...

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Anderwin
General


Joined: 16 May 2005

PostPosted: Tue Aug 28, 2007 2:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

I prefer RA 1 and TS.

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Navy SEAL
Energy Commando


Joined: 01 Dec 2005
Location: Estland

PostPosted: Tue Aug 28, 2007 2:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

I prefer Tiberian sun.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Tue Aug 28, 2007 2:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Take a guess which one's my vote #Tongue

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Clazzy
Karma Police


Joined: 26 Nov 2002
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PostPosted: Tue Aug 28, 2007 3:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like modding both RA2 and TS, it depends on just what I want to do with a mod.

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Dreadlord
AA Infantry


Joined: 19 Oct 2005
Location: Russia, Voskresensk

PostPosted: Tue Aug 28, 2007 4:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

TS/YR. But, speaking frankly, all the stuff I did there cannot be named a mod Sad
TD/RA1 have much limits, Generals/Renegade/TW are too difficult to mod for me.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Tue Aug 28, 2007 4:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think I go with Dreadlord.

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Ickus
General


Joined: 25 Nov 2002
Location: @__@

PostPosted: Tue Aug 28, 2007 6:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

TS-YR definately. but I do remember the RA1 modding glory days #Tongue

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Von Kriplespac
General


Joined: 01 Sep 2004
Location: Somewhere

PostPosted: Tue Aug 28, 2007 6:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

C&C3, its new, hotter, and makes TS look like a nub made it. Razz

In terms of times it took before I got bored of Tiberian Sun, three days.

C&C3? Still playing it almost daily. Razz

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Blueguard
Cyborg Specialist


Joined: 22 Aug 2007

PostPosted: Tue Aug 28, 2007 6:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like to mod Red Alert 2, because there's no room for other games.

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Tue Aug 28, 2007 7:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Myself, i was a hardcore TS modder, now... im kinda moving towards YR... maybe i will do YR and CC3 at the same time. But TS got my vote.

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Tue Aug 28, 2007 7:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

TS with ETS is nice...

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Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Wed Aug 29, 2007 1:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

RA2:YR. However, TS remains my favourite C&C game.

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friday-13th
Commander


Joined: 08 Aug 2005
Location: Toronto Ontario

PostPosted: Wed Aug 29, 2007 2:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

..?
I'm the only one who choce RA1 >.<
O well,out of all,i think RA1 would be the most fun to mod,and probably easier.

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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Wed Aug 29, 2007 3:55 pm    Post subject: Reply with quote  Mark this post and the followings unread

Von Kriplespac wrote:
In terms of times it took before I got bored of Tiberian Sun, three days.

C&C3? Still playing it almost daily. Razz

Strange, for me it was exactly the other way round Razz


I voted TS. Keeping track of what you did is much easier than with YR (much bigger ini files, more things to consider) and C&C3 (many more files, far less descriptive tags), and it gives you enough possibilities and freedom to make excellent mods (imo, at least). No doubt YR and C&C3 let you do many more things not possible in TS, but that also makes things more complicated in some cases, and that makes it somehow less fun to me.
There's just no other game I know of that allows you to make a real fun mod with new units, new weapons and whatnot in such a short amount of time.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Aug 29, 2007 6:08 pm    Post subject: Reply with quote  Mark this post and the followings unread

YR! Though string files annoy. TS feels very constrained to mod for me and C&C3 I haven't really tried modding properly yet, but all the different files really pisses me off.

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BrianPrime
Shrapnel Sniper


Joined: 26 Jul 2007

PostPosted: Wed Aug 29, 2007 7:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Add RA2 to the poll for those of us who hate modding YR. Sad

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4StarGeneral
General


Joined: 14 Sep 2006
Location: Limbo

PostPosted: Wed Aug 29, 2007 7:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

YR FTW! YR has the most possibilities so far, and is very easy to make stuff for, seeing as they aren't the best graphics. #Tongue

TS is ok, but there's alot of options that are better in YR, [rambling]including the Sidebar, which I like much better in YR because I can scroll faster.[rambling]

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Wed Aug 29, 2007 10:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

BrianPrime wrote:
Add RA2 to the poll for those of us who hate modding YR. Sad


Prime, in this poll, YR includes RA2.

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Jeeves
Cyborg Soldier


Joined: 30 Jun 2006
Location: Oz, but near Melbourne, so its ok

PostPosted: Wed Aug 29, 2007 11:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

YR because its like chess. Inherantly easy, but the limitations just mean you have to think harder. I love it when I come up with a new idea that can be done, dispite the fact theres no DoThis=true tag...
But then, never modded anything else as I suck at 3D and have a really low-end machine #Tongue
And using NP, opens a lot of fun possibilities.

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Wed Aug 29, 2007 11:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Add RA2 to the poll for those of us who hate modding YR.


is there anything that RA2 can do that YR can't? Confused

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Alexander C Bukington
Grenadier


Joined: 09 Mar 2007

PostPosted: Thu Aug 30, 2007 12:41 am    Post subject: Reply with quote  Mark this post and the followings unread

TS or ZH. TS I like because its very easy to mod and get good results. ZH was interesting, it took me a bit to examen the code but I eventually figured it all out.

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XxpeddyxX
Commander


Joined: 03 Sep 2004

PostPosted: Thu Aug 30, 2007 7:08 am    Post subject: Reply with quote  Mark this post and the followings unread

CNC3, something I've never modded before... it's pretty interesting too.

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Don
Disk Thrower


Joined: 16 Aug 2007
Location: India

PostPosted: Thu Aug 30, 2007 12:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like RA2 Very Happy Very Happy Very Happy Very Happy Very Happy
p.S-i have never played any other C&C game other than RA2(not even YR) Smile

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Crash
Cyborg Commando


Joined: 30 Jan 2007
Location: Norway

PostPosted: Thu Aug 30, 2007 2:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

TS..

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friday-13th
Commander


Joined: 08 Aug 2005
Location: Toronto Ontario

PostPosted: Thu Aug 30, 2007 2:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

BrianPrime wrote:
Add RA2 to the poll for those of us who hate modding YR. Sad

Whats wrong with YR? Rolling Eyes
YR and RA2 are the same!

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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Aug 30, 2007 5:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

Sorry, I had to edit your post and if you insist on insulting him, I'll have to take harsher attitudes against you. Keep the discussion peaceful.

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m666
Cyborg Commando


Joined: 09 Apr 2005
Location: South Carolina

PostPosted: Thu Aug 30, 2007 8:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

YR. Just more fun and lots of things you can get creative with.

@TB: Balancing YR is a bit harder, and there are some more features that gotta be tweaked if you want a certain feel.

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friday-13th
Commander


Joined: 08 Aug 2005
Location: Toronto Ontario

PostPosted: Fri Aug 31, 2007 1:05 am    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:
Sorry, I had to edit your post and if you insist on insulting him, I'll have to take harsher attitudes against you. Keep the discussion peaceful.

>.<
#Tongue my bad lol

I have yet to see an addicting mod for generals.As for cnc3,nothing special.Would like to,but I'd be to lazy to work with advanced graphics,would get time to get use to.Specially with texturizing.

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Mr. Pokey
Energy Commando


Joined: 29 May 2005
Location: England

PostPosted: Fri Aug 31, 2007 10:11 am    Post subject: Reply with quote  Mark this post and the followings unread

RA FTW Very Happy

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Bos187
Disk Thrower


Joined: 25 Jan 2007
Location: Maastricht, The Netherlands

PostPosted: Fri Aug 31, 2007 10:40 am    Post subject: Reply with quote  Mark this post and the followings unread

TS, It's much easier to mod in my view. And i just like the game itself much better than tha rest. Smile

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warlord
Vehicle Drone


Joined: 07 Feb 2007
Location: Barnsley, UK

PostPosted: Fri Aug 31, 2007 1:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

for me TS and RA1. RA1 has a lot of things you can mod, it has land sea and air units, and TS at the same time has lots of things to mod although it doesn't have naval units, but has lots of other features to make up for that Smile

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Fri Aug 31, 2007 1:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

I find that TS has way too many limitations to mod though, dispite the fact its one of the best games ever made.

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Dupl3xxx
Commander


Joined: 22 Aug 2006
Location: somewhere south of the north pole

PostPosted: Fri Aug 31, 2007 8:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think YR is best, NP or not. It gives moders loads of godies to play around with, and thats good #Tongue

But, the feel and gameplay of ts is a bit cooler, I have to idmit, I truely like the dark and evil feel of it, and mechs rock! Very Happy

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Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Fri Aug 31, 2007 8:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Bos187 wrote:
TS, It's much easier to mod in my view. And i just like the game itself much better than tha rest. Smile

likewise exactly for me Smile . Though I do like the old tiberian dawn and red alert games to hehe.

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Muldrake
Supreme Commander


Joined: 19 Sep 2003
Location: England

PostPosted: Fri Aug 31, 2007 10:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

TS, but with TW's SDK out, that could be liable to change.

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Sat Sep 01, 2007 9:33 am    Post subject: Reply with quote  Mark this post and the followings unread

i prefer TS than mod for RA2 or YR. because RA2 is hard to mod and make me had a migraine. Laughing

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Creagor
Cyborg Soldier


Joined: 05 Nov 2005
Location: Wales, UK

PostPosted: Sat Sep 01, 2007 10:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Tiberian Sun, I must know that game backwards by now. Seriously, if you added the amount of time Ive spent in the TS files together, you'd probably wonder how I am still alive #Tongue

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blubb
General


Joined: 31 Jul 2005

PostPosted: Sat Sep 01, 2007 11:45 am    Post subject: Reply with quote  Mark this post and the followings unread

TS all the way, easy to mod, and dispite the fact that some people think it has very much limitations, i bet5 there are still a few cool things in it.
I like to think out or have an idea, then look at TS codes and work around that i can archieve that or a similar goal in any possible way, thats t3h fun.

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One Winged Angel
Vehicle Driver


Joined: 03 Sep 2007

PostPosted: Fri Oct 05, 2007 7:02 pm    Post subject: Reply with quote  Mark this post and the followings unread

Renegade all the way. TS and RA2 are fun to mod, but Renegade is brilliant fun. The homebrew physics engine may be limited, but you can do some crazy stuff with it. It's also quite an easy and versatile engine to mod once you have the basics grasped.

Not many people mod it much now. It's mainly the three main mod teams (Apocalypse Rising, A Path Beyond and C&C Reborn) and a few other smaller projects. Still worth the look if you are into 3d work though.

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CCHyper
Defense Minister


Joined: 07 Apr 2005

PostPosted: Fri Oct 05, 2007 7:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have tried modding Renegade, but it cant seem to understand it. Are all the parameters stored in the models or something?

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Fri Oct 05, 2007 8:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like TS.. mushc cleaner and simpler...

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bonzy_buddy
Shrapnel Sniper


Joined: 31 Oct 2006

PostPosted: Mon Oct 08, 2007 2:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

I voted TS because I actually never tried any other.

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Fri Oct 19, 2007 1:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

TS all the way. And altho it has limitations, its fun figuring out ways around them, now who doesn't like a challenge Very Happy

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Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Fri Oct 19, 2007 1:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

As much as i love TS we should progress to lerning the dark arts of 3D.

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IcySon55
Commander


Joined: 19 Nov 2003
Location: Overworld

PostPosted: Fri Oct 19, 2007 5:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Those dark arts aren't too far off. I'm working on a completely unknown game to get it moddable. A 3D space RTS called Project Earth.

Stay tuned. Wink

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