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Audio Extraction Progress
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iamtotus
Civilian


Joined: 21 Sep 2007

PostPosted: Fri Sep 21, 2007 3:42 pm    Post subject:  Audio Extraction Progress
Subject description: ?
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Has any progress been made on extracting the audio files from this game? I'm aware that an unknown codec is being used, but is there anyone working on figuring out what it is? When I extracted what I thought was the audio big, all I got were a bunch of .cdata files. I would love to be able to extract the unit sounds if possible.

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ApolloTD
Commander


Joined: 19 Nov 2003

PostPosted: Fri Sep 21, 2007 4:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

If theres any progress, it's not publicly mentioned anyways the unit/EVA speeches and sound effects are XAS compressed audio while music is EALAYER3 variation of MP3 so custom formats in both cases that need still to be figured out.

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iamtotus
Civilian


Joined: 21 Sep 2007

PostPosted: Fri Sep 21, 2007 11:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

So one way I've found to work around it is to turn down every sound except for voice under options. It's passable as long as you only need a few sounds (and know which ones you want). Unfortunately it doesn't work for structures. If anyone needs me to grab anything I'd be happy to, but only one sound at a time.

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Clarkson
General


Joined: 25 Aug 2004
Location: DAS BOOT IM DER OSTSEE

PostPosted: Sat Sep 22, 2007 1:47 am    Post subject: Reply with quote  Mark this post and the followings unread

All of the Emmisary voices. #Tongue

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