Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Fri Apr 19, 2024 3:57 am
All times are UTC + 0
Dead?
Moderators: Droke
Post new topic   Reply to topic Page 1 of 1 [11 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
partyzanPaulZy
Commander


Joined: 03 Nov 2007
Location: laptop? ... otherwise the Czech Republic -> south Moravia Posts: long int Posts;

PostPosted: Mon Nov 05, 2007 3:46 pm    Post subject:  Dead?
Subject description: What happened to this promising mod?
Reply with quote  Mark this post and the followings unread

I understand, if Droke is gonna do something new or works in secret. But it's so long after last post.
Sorry, if I am bothering you with this. Confused

_________________

Don't blame the others if you haven't checked your own (in)ability in the first case.

Back to top
View user's profile Send private message
Droke
Scorpion Sniper


Joined: 18 May 2004
Location: CA, USA

PostPosted: Thu Nov 08, 2007 1:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Pretty much, yeah. I would love to finish it, but its too much work for one person to finish. And, even if I could get help, It would probabily have to be everything but terrain...

Summery: It is dead, but has about 1.034% chance of being revived.

_________________
"It's got that Droke style to it!"

Back to top
View user's profile Send private message
Tratos
General


Joined: 01 Jan 2003

PostPosted: Thu Nov 08, 2007 3:36 am    Post subject: Reply with quote  Mark this post and the followings unread

If you need help with any coding PM me and i can lend a hand.

Back to top
View user's profile Send private message Send e-mail
Bako'Ikaporamee
Commander


Joined: 29 Aug 2007
Location: Village of Creston, British Columbia.

PostPosted: Thu Nov 08, 2007 7:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's to bad this mod is dead, it had so much potential to be great. SO what'll happen to this if it doesn't get revived? Will all the stuff done for it disapear?

_________________

Oh, fuggerbuggerrit!

Back to top
View user's profile Send private message Skype Account
Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Fri Nov 09, 2007 7:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
It's to bad this mod is dead, it had so much potential to be great. SO what'll happen to this if it doesn't get revived? Will all the stuff done for it disapear?


Well sane has already done that and im not too sure but i dont think too many more pple where working on it. Was muldrake working on it at some stage?

Back to top
View user's profile Send private message Visit poster's website
Droke
Scorpion Sniper


Joined: 18 May 2004
Location: CA, USA

PostPosted: Sat Nov 10, 2007 8:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

Morhper helped, but not Muldrake. But yes, there were several people working on it. Most of them have moved on from modding.

Most of the stuff made for ths (with exception to sane's work) was WIP and would require work to releace. So the all the graphical work will die with the mod.

Please take note though: This mod might come back again. Its only moldy at this time, its not completely rotted. (And to Tratos, coding isnt the problem, but thanks for offering.)

_________________
"It's got that Droke style to it!"

Back to top
View user's profile Send private message
Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Sun Nov 11, 2007 4:05 am    Post subject: Reply with quote  Mark this post and the followings unread

If your still passionate about this mod, have you consideded to look into modding cnc3 or even UaW?

Back to top
View user's profile Send private message Visit poster's website
Suiseiseki
Commander


Joined: 06 Oct 2003

PostPosted: Sun Nov 11, 2007 5:00 am    Post subject: Reply with quote  Mark this post and the followings unread

Dregan wrote:
If your still passionate about this mod, have you consideded to look into modding cnc3 or even UaW?


Both of which will likely require a lot more work than a RA2 mod.

Back to top
View user's profile Send private message
Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Sun Nov 11, 2007 5:22 am    Post subject: Reply with quote  Mark this post and the followings unread

I my self know this as BTS is moving there.

Back to top
View user's profile Send private message Visit poster's website
Droke
Scorpion Sniper


Joined: 18 May 2004
Location: CA, USA

PostPosted: Wed Nov 28, 2007 5:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

It would take more work, would require me to relearn modeling, and I dont have ether of those games. So I'm not gonna move if I ever restart DS.

_________________
"It's got that Droke style to it!"

Back to top
View user's profile Send private message
Mortecha
Commander


Joined: 30 Nov 2006
Location: Brisbane, Australia

PostPosted: Thu Nov 29, 2007 8:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Fair enough, well i hope at some stage his mod will re emerge out of its ashes. The voxels sane made for it where insane Wink

Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [11 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.2045s ][ Queries: 11 (0.0096s) ][ Debug on ]