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Spies
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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Fri Mar 28, 2008 7:13 am    Post subject:  Spies
Subject description: spies in the AI
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I am creating an AI file. I have 3 sides: Allies, Soviets, the Germans. I want the spies for any side do be able to attack any tech building. Do I need to make a script for Allies vs Allies, Allies vs Soviet, Allies vs Germans or can I write a script to attack all in 1??

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Biohazard
Commander


Joined: 17 Jan 2008
Location: MD,USA

PostPosted: Fri Mar 28, 2008 3:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

im pretty sure you need to make all not all with 1 script but im not sure...sooo

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Mon Mar 31, 2008 10:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

if you only have one spy unit then a generic one is fine

if u have mutliple then u need indivudual ones unless they spy unit graphic/name is identical

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