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Mothership problem
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KARIM2008
Civilian


Joined: 31 May 2008

PostPosted: Thu Jun 12, 2008 9:04 pm    Post subject:  Mothership problem Reply with quote  Mark this post and the followings unread

i CREATE A NEW MOD WITH TIBED2 FOR CNC3, JUST MODIFY COST VALUE OF A UNIT AND I PLAYED A SCRIN SKRIMISH
WHEN I DEPLOY THE MOTHERSHIP AND SELECT IT TO ATTACK A BUILDING
AFTER THE BUILDING DESTROYED THE WHOLE SKRIMISH BUILDING TERMINATED AND MY BUILDING TOO CAN YOU TELL ME WHY THIS BECAUSE I WANT TO CREATE A MOD WITH TIBED2

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Thu Jun 12, 2008 9:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

1)Off the caps. Do you even read what you write?
2)TibEd... er...

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Apex
General


Joined: 24 Dec 2005
Location: Final Alert 2

PostPosted: Thu Jun 12, 2008 9:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Please use proper English because I can't understand any of that...

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KARIM2008
Civilian


Joined: 31 May 2008

PostPosted: Thu Jun 12, 2008 10:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

I create a new mod with tibed2 for cnc3, when i deploy the mothership and select it to attack a building
after the building destroyed the whole skrimish building terminated and my building too can you tell me why this because i want to create a mod with tibed2

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gufu
Defense Minister


Joined: 22 Dec 2004
Location: Tiberium Research Center N27

PostPosted: Thu Jun 12, 2008 10:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

Are you sure there isn't any problem on range/damage/specifications of the Motherships weapon?

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KARIM2008
Civilian


Joined: 31 May 2008

PostPosted: Thu Jun 12, 2008 10:42 pm    Post subject: Reply with quote  Mark this post and the followings unread

i try to create new mod without any modification and the same result
i think this is because an issue in tibed2
do you have a register code for the tibed2 because the pro will be expired soon

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TiberianFiend
AA Infantry


Joined: 30 Dec 2006
Location: Hidden In Tiberium Field

PostPosted: Fri Jun 13, 2008 11:25 am    Post subject: Reply with quote  Mark this post and the followings unread

KARIM2008 wrote:
i try to create new mod without any modification and the same result
i think this is because an issue in tibed2
do you have a register code for the tibed2 because the pro will be expired soon

Your trying to change the cost of the mother ship?
well the mothership isn't a unit,its an ability
change what the abilities worht and the mothership should follow,
i'd preff the SDk if i could actualy use the program which makes it into
and big file.it keeps crashing.

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