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Apoc's Voxel project
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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Mon Nov 22, 2010 1:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'd say the detail on the rear wheels need more contrast, right now it just appears as bright gray mass ingame.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Nov 22, 2010 3:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

The shape of the grizzly looks like a pimped hotrod tank. Cool
And speaking of that, maybe you could really create some kind of hotrod tank with big rear wheels and tracks going to smaller front wheels, some mortars in the rear resembling dragster exhaust pipes and a quite long snout with some kind of cockpit. With Yuri colors this could also still fit into the game.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Mon Nov 22, 2010 3:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Cool remake of Tony's scud launcher.

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Mon Nov 22, 2010 8:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Cool remake of Tony's scud launcher.

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Regulus
Commander


Joined: 16 Feb 2008
Location: The Lone Star State

PostPosted: Mon Nov 22, 2010 9:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

m7 wrote:
Quote:
Cool remake of Tony's scud launcher.

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Untrue
Jumpjet Infantry


Joined: 16 Sep 2010

PostPosted: Mon Nov 22, 2010 11:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Regulus wrote:
m7 wrote:
Quote:
Cool remake of Tony's scud launcher.

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Tue Nov 23, 2010 4:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
The shape of the grizzly looks like a pimped hotrod tank. Cool
And speaking of that, maybe you could really create some kind of hotrod tank with big rear wheels and tracks going to smaller front wheels, some mortars in the rear resembling dragster exhaust pipes and a quite long snout with some kind of cockpit. With Yuri colors this could also still fit into the game.


i've also got an idea like this a while ago but, never got into voxel yet, i'm planning to make a flame tank for Yuri's, hope its fit with "Hotrod" style... Smile

btw that Scud Launcher is exclusive to Mental Omega APYR, so it won't be released, it will be replaced by a 2nd version of Scud Launcher voxel which i've made a while ago, but it's still need a rework before i'll show ya'll some Screenie... Wink

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Regulus
Commander


Joined: 16 Feb 2008
Location: The Lone Star State

PostPosted: Tue Nov 23, 2010 4:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

CO CO CO CO CO COMBO BREAKER!

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Sat Nov 27, 2010 2:03 am    Post subject: Reply with quote  Mark this post and the followings unread

just reworked my old voxel this morning, a new & improved V3 Launcher for Soviet. i'm busy with my job ATM, not much time for voxelling lately,more voxels update coming soon... Wink



Soviet V3 Launcher - 3D View.gif
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Soviet V3 Launcher - 3D View
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Soviet V3 Launcher - 3D View.gif



Soviet V3 Launcher - Ingame.png
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Soviet V3 Launcher - Ingame
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Soviet V3 Launcher - Ingame.png



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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sat Nov 27, 2010 2:26 am    Post subject: Reply with quote  Mark this post and the followings unread

That is amazing, and I'm not showing any bias because this is my all-time favorite unit either. Great job.

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Sat Nov 27, 2010 3:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Now that's a serious case of do fuckin' want.

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Atari2600
Cyborg Cannon


Joined: 05 Mar 2007
Location: Less than 10 minutes from the internet

PostPosted: Sat Nov 27, 2010 3:34 am    Post subject: Reply with quote  Mark this post and the followings unread

Now that is what I call a voxel! I wonder how good the rocket looks by itself though...

Nice woik!

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Eldrei
Missile Trooper


Joined: 11 Mar 2010
Location: Fixin' in mah PPM.

PostPosted: Sat Nov 27, 2010 3:41 am    Post subject: Reply with quote  Mark this post and the followings unread

I can't say these are good quality voxels. Unless you release them so that I can see if they are really well-made voxels. Rolling Eyes

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sat Nov 27, 2010 3:59 am    Post subject: Reply with quote  Mark this post and the followings unread

Eldrei wrote:
I can't say these are good quality voxels. Unless you release them so that I can see if they are really well-made voxels. Rolling Eyes

Generally we base our opinions of voxels on their ingame image. Seeing as he has helpfully contributed an ingame image of each of his voxels, we have something to base our opinions on. Silly troll.
These are good quality voxels.

Last edited by Orac on Mon Nov 29, 2010 8:51 pm; edited 1 time in total

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Eldrei
Missile Trooper


Joined: 11 Mar 2010
Location: Fixin' in mah PPM.

PostPosted: Sat Nov 27, 2010 4:26 am    Post subject: Reply with quote  Mark this post and the followings unread

k fine.

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Sat Nov 27, 2010 7:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Glaringly obvious troll is glaringly obvious.

I love the voxels dude. Keep it up. Very Happy Don't suppose you could do a few in Parade olive and white?


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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Sat Nov 27, 2010 11:26 am    Post subject: Reply with quote  Mark this post and the followings unread

Eldrei wrote:
I can't say these are good quality voxels. Unless you release them so that I can see if they are really well-made voxels. Rolling Eyes



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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Nov 27, 2010 11:31 am    Post subject: Reply with quote  Mark this post and the followings unread

FurryQueen wrote:
Now that's a serious case of do fuckin' want.

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ArvinCool
Tiberian Beast


Joined: 01 Jun 2008

PostPosted: Sat Nov 27, 2010 2:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think the v3 is very blury. Sharpen it up

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Sun Nov 28, 2010 7:12 am    Post subject: Reply with quote  Mark this post and the followings unread

ArvinCool wrote:
I think the v3 is very blury. Sharpen it up


I agree, it could use some sharpening, and the remap tip of the missile is a little weird IMO.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Mon Nov 29, 2010 1:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh wow. Thats some serious moddin' on that V3. But why is it missing the front fins?

@Eldrei: The crap are you smokin'? There's an ingame, are you blind? :/

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Shadow Hunter
Cyborg Commando


Joined: 30 Aug 2008
Location: Brazil.

PostPosted: Mon Nov 29, 2010 4:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Perhaps hes was insinuating apoc to release the voxel(?). If he was trolling he did successful, cause i see everyone is going offtopic now.

Oh and by the way A.W.E.S.O.M.E work apoc as always. #Tongue

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Yuri Legends
Disk Thrower


Joined: 26 Jun 2010
Location: Philippines

PostPosted: Sat Dec 11, 2010 8:22 am    Post subject: Reply with quote  Mark this post and the followings unread

We want that voxels >=)

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Yuri Legends
Disk Thrower


Joined: 26 Jun 2010
Location: Philippines

PostPosted: Sat Dec 11, 2010 8:23 am    Post subject: Reply with quote  Mark this post and the followings unread

We want that voxels!!! >=)

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rhinovn
Civilian


Joined: 27 Dec 2010

PostPosted: Mon Dec 27, 2010 1:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hello every one. I am new member. I am Vietnamese people, so my English skill very bad. But I love Red Alert 2, Yuri's Revenge and Mental Omega.

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Yuri Legends
Disk Thrower


Joined: 26 Jun 2010
Location: Philippines

PostPosted: Tue Dec 28, 2010 6:45 am    Post subject: Reply with quote  Mark this post and the followings unread

Nice introduction! Very Happy

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Tue Dec 28, 2010 9:31 am    Post subject: Reply with quote  Mark this post and the followings unread

rhinovn wrote:
Hello every one. I am new member. I am Vietnamese people, so my English skill very bad. But I love Red Alert 2, Yuri's Revenge and Mental Omega.


You are the Vietnamese people? like all of them? in one? I'm impressed! I wish I could fuse myself with a few million other people. Very Happy

just kidding. Nice to meet you. Enjoy PPM while you can!

Also, Apoc you make some sick voxels. I <3 them Very Happy

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Tue Dec 28, 2010 12:16 pm    Post subject: vxl Reply with quote  Mark this post and the followings unread

That is pretty sweet despite the missing front fin & the remap of the tip. First target : Eldrei

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huhnu
Cyborg Engineer


Joined: 16 May 2009

PostPosted: Tue Dec 28, 2010 8:02 pm    Post subject: Reply with quote  Mark this post and the followings unread


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PePsiCola
Cyborg Specialist


Joined: 28 Dec 2010
Location: The United States

PostPosted: Tue Dec 28, 2010 10:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

azri_apoc wrote:
just reworked my old voxel this morning, a new & improved V3 Launcher for Soviet. i'm busy with my job ATM, not much time for voxelling lately,more voxels update coming soon... Wink


Great voxel but I have one complaint, everyone has that style of voxeling which is outstanding but really doesn't fit in with RA2 or TS if you think about it.

I'm hoping to see more from you though. Wink

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Tue Dec 28, 2010 10:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

^^azri_apoc has made already a new voxel for every vanilla RA2 unit and they all look 10times better. So simply replace all the ugly vanilla RA2 units with his awesome remakes and you have a set of matching units. Wink

And not only that, he also made tons of new and different units which you can use to expand the simple RA2 list of units.7

Btw, these are all for RA2 only. Due to their RA2 normals, they wouldn't look good in TS.

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PePsiCola
Cyborg Specialist


Joined: 28 Dec 2010
Location: The United States

PostPosted: Tue Dec 28, 2010 11:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well yeah they would fit if you had all of them and the extras too.

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DauntlessKrill
Guest




PostPosted: Wed Dec 29, 2010 12:13 am    Post subject: Reply with quote  Mark this post and the followings unread


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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Wed Dec 29, 2010 1:35 am    Post subject: Reply with quote  Mark this post and the followings unread

Thats hard to do, LKO, he hasn't released those replacements. #Tongue

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PePsiCola
Cyborg Specialist


Joined: 28 Dec 2010
Location: The United States

PostPosted: Wed Dec 29, 2010 10:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

@DauntlessKrill:Yes they do defend themselves against ground threats. I read that at a webpage about US Military Vehicles.

I recomend looking up military vehicles for all countries for good ideas on RA2 voxels.

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rhinovn
Civilian


Joined: 27 Dec 2010

PostPosted: Sat Jan 01, 2011 1:40 am    Post subject: Reply with quote  Mark this post and the followings unread

Thank daTS,Yuri Legends. I am not good at English but I use Google Translate to understand your post.
I visited all of forum, I like azri_apoc's voxels. But, why but why I did not download the voxels. Please help me. Thank you

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IamInnocent
Rocket Infantry


Joined: 28 Dec 2010
Location: East Malaysia

PostPosted: Sat Feb 26, 2011 2:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

1 word for this guy who created a massive amount of perfect voxels for people's needs...
Shadow Hunter wrote:
A.W.E.S.O.M.E

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Vefbl4
General


Joined: 07 Feb 2007

PostPosted: Sat Feb 26, 2011 4:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Soviet scud launcher is so awesome!

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Sat Feb 26, 2011 4:48 pm    Post subject: Reply with quote  Mark this post and the followings unread

I saw all the voxels in this thread and I must say I'm impressed because of the good quality, they're all amazing.

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IamInnocent
Rocket Infantry


Joined: 28 Dec 2010
Location: East Malaysia

PostPosted: Sun Mar 20, 2011 2:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

I got a little request for you... Can you make an Allied Hover MLRS? Very Happy

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Sun Mar 20, 2011 8:41 pm    Post subject: Reply with quote  Mark this post and the followings unread

1 - Are you planning to release the voxels made on page 10 of this thread?

2 - Could you make an M-7 Priest voxel? It's what I think of when someone says "howitzer."

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lefthand
Grenadier


Joined: 08 Feb 2008

PostPosted: Wed Apr 20, 2011 6:28 am    Post subject: Reply with quote  Mark this post and the followings unread

azri_apoc wrote:
my demo truck maybe look bigger than original RA2 Demo Truck, i think i already put a correct size on it, my demo truck size is almost same with demo truck below.


That has to be one of the uglier voxels I ever made but glad to see you are putting it to good use.

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Hogo
Cyborg Firebomber


Joined: 12 Jul 2009
Location: London, England

PostPosted: Wed Apr 20, 2011 10:39 am    Post subject: Reply with quote  Mark this post and the followings unread

lefthand wrote:
azri_apoc wrote:
my demo truck maybe look bigger than original RA2 Demo Truck, i think i already put a correct size on it, my demo truck size is almost same with demo truck below.


That has to be one of the uglier voxels I ever made but glad to see you are putting it to good use.

LEFTHAND LIVES?

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azri_apoc
Cyborg Firebomber


Joined: 29 May 2007
Location: Malaysia

PostPosted: Sun Aug 14, 2011 8:28 am    Post subject: Reply with quote  Mark this post and the followings unread

it's been a long time i've been long time missing in action, time to show up my latest work, most of em' will be featured in Mental Omega...



Allied Thor Gunship - 3D View.gif
 Description:
Allied Thor Gunship - 3D View
 Filesize:  1.01 MB
 Viewed:  27945 Time(s)

Allied Thor Gunship - 3D View.gif



Soviet MiG Fighter - 3D View.gif
 Description:
Soviet MiG Fighter - 3D View
 Filesize:  823.75 KB
 Viewed:  27945 Time(s)

Soviet MiG Fighter - 3D View.gif



Soviet Wolfhound Gunship - 3D View.gif
 Description:
Soviet Wolfhound Gunship - 3D View
 Filesize:  778.75 KB
 Viewed:  27945 Time(s)

Soviet Wolfhound Gunship - 3D View.gif



Allied Black Eagle (Re-Work Version) - 3D View.gif
 Description:
Allied Black Eagle (Re-Work Version) - 3D View
 Filesize:  630.41 KB
 Viewed:  27945 Time(s)

Allied Black Eagle (Re-Work Version) - 3D View.gif



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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Aug 14, 2011 8:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Mind-blowing as always.

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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Sun Aug 14, 2011 8:55 am    Post subject: Reply with quote  Mark this post and the followings unread

Awesome.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sun Aug 14, 2011 9:25 am    Post subject: Reply with quote  Mark this post and the followings unread

Thor gunship is good. Gives me happy flashbacks to Aliens Very Happy

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Sun Aug 14, 2011 11:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Awesome :O 50 times better than mine :O.

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Sun Aug 14, 2011 2:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'd love to see 'em in-game.

And released. #Tongue

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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Sun Aug 14, 2011 3:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

About damn time! Mad

Other than that, amazing work as always. Razz

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