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Homeland Alliance(KW)
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TiberianFiend
AA Infantry


Joined: 30 Dec 2006
Location: Hidden In Tiberium Field

PostPosted: Sun Nov 02, 2008 6:47 pm    Post subject:  Homeland Alliance(KW) Reply with quote  Mark this post and the followings unread

One of my personal Favs from Generals Cool ,
Homeland Alliance, remade for Kanes Wrath.
1 tiberium field for each player,
tech structres located in the center of the Towncenter.
Heres some shots in map for ya.




Buildings removed for the mini-map:



HomelandAlliance-Tiberainfiend.zip
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TerroR
General


Joined: 25 Aug 2002
Location: UK

PostPosted: Fri Nov 07, 2008 9:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

looks great. The water looks like generals gfx though Surprised
I just noticed it's a generls remake.

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TiberianFiend
AA Infantry


Joined: 30 Dec 2006
Location: Hidden In Tiberium Field

PostPosted: Fri Nov 07, 2008 11:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Lol i have all the FXs for KW water,lighting,clouds,rivers
so its a matter of contruction for me, is there any more General or zero hour maps that anyone would like me to remake?
I don't mind the size or even if its from Campaign,i'll have a go at it. Rolling Eyes

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Nov 08, 2008 10:02 am    Post subject: Reply with quote  Mark this post and the followings unread

Make a good remake of Golden Oasis (preferable the Generals versions with the extra oasises (sp?) at some of the bases, which have been deleted in the ZH version). I failed at making one #Tongue

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TiberianFiend
AA Infantry


Joined: 30 Dec 2006
Location: Hidden In Tiberium Field

PostPosted: Sat Nov 08, 2008 12:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dutchygamer wrote:
Make a good remake of Golden Oasis (preferable the Generals versions with the extra oasises (sp?) at some of the bases, which have been deleted in the ZH version). I failed at making one #Tongue


for ZH or KW?

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Sat Nov 08, 2008 12:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

For KW. With ZH I meant the different versions of the map. I prefer you make a remake of the Generals version for KW Wink

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Sat Nov 08, 2008 2:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

It would be epic if you made the map from the general's challenge where you fight the tank general, then made it like you are fighting the steel talons or something, perhaps even making it co-op. An ambitious project, but I know it will be fun.

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TiberianFiend
AA Infantry


Joined: 30 Dec 2006
Location: Hidden In Tiberium Field

PostPosted: Sat Nov 08, 2008 5:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

DaFool wrote:
It would be epic if you made the map from the general's challenge where you fight the tank general, then made it like you are fighting the steel talons or something, perhaps even making it co-op. An ambitious project, but I know it will be fun.


sounds like i could do that,i've worked on alot of scripts, so i don't think and Ai and a premade base with afew commands to contruct various things would be too hard, sound like a nice idea!
it'll have a rice padie field theme instead of the the small dips
co-op on that could reach about 3, from experince of placing tib fields or spikes.

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