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 Forum index » Modding Central » Command & Conquer 3 Editing Forum » Finished Mods & Models Showcase
Update : TW - Walls 1.1
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PhatBoyGeo
GDI Hacker


Joined: 06 Apr 2009
Location: Sarajevo, Y-1 (England, Hampshire)

PostPosted: Wed Apr 08, 2009 8:43 pm    Post subject:  Update : TW - Walls 1.1
Subject description: My First MOD....So dont dis...
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Okay this is my first mod, and yes it is boring and just one thing but this is my 3rd DAY modding C&C3.

Included in this mod is:

All three factions have buildable walls

Extra Bonus Surprise Crates - Scrin Tripod, GDI Juggernaut and the NOD Avatar, this makes for a better game play, 2 minuets into the game, you could have 2 Juggernauts pounding at your newly built walls.


I soon hope to get the AI to build walls, tweak some weapons to look cooler, and implement some major price changes.







As you can see here I am GDI and I have an Avatar and 2 Juggernauts.




WallsV1a.rar
 Description:
Have fun. If you need help playing this mod go to this thread : http://www.ppmsite.com/forum/viewtopic.php?t=16864

Download
 Filename:  WallsV1a.rar
 Filesize:  9.27 KB
 Downloaded:  368 Time(s)


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A Mod........by ME XD

As said by Javier:
Quote:
Nice Ra3 voxels. Smile

Last edited by PhatBoyGeo on Thu Apr 09, 2009 11:19 am; edited 5 times in total

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ORCACommander
Commander


Joined: 14 Feb 2006
Location: Flying into hostile territory

PostPosted: Wed Apr 08, 2009 8:46 pm    Post subject: Reply with quote

This Thread Is Worthless Without Pictures
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PhatBoyGeo
GDI Hacker


Joined: 06 Apr 2009
Location: Sarajevo, Y-1 (England, Hampshire)

PostPosted: Wed Apr 08, 2009 8:47 pm    Post subject: Reply with quote

Sorry
_________________


A Mod........by ME XD

As said by Javier:
Quote:
Nice Ra3 voxels. Smile

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Wed Apr 08, 2009 8:59 pm    Post subject: Reply with quote

nice on starting though, we don't get too may guys starting to mod the later stuff; go for it. Wink

I don't have C&C3, if I did I'd give it a look.
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Yes, work on MV continues. It is not forgotten.

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PhatBoyGeo
GDI Hacker


Joined: 06 Apr 2009
Location: Sarajevo, Y-1 (England, Hampshire)

PostPosted: Wed Apr 08, 2009 9:02 pm    Post subject: Reply with quote

Shame, my First decade disc is broke otherwise i would checkout your mod
_________________


A Mod........by ME XD

As said by Javier:
Quote:
Nice Ra3 voxels. Smile

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Tore
Plasma Trooper


Joined: 15 Jun 2006
Location: The way north

PostPosted: Wed Apr 08, 2009 9:04 pm    Post subject: Reply with quote

PhatBoyGeo wrote:
Shame, my First decade disc is broke otherwise i would checkout your mod


TFD doesn't have C&C3...
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PhatBoyGeo
GDI Hacker


Joined: 06 Apr 2009
Location: Sarajevo, Y-1 (England, Hampshire)

PostPosted: Wed Apr 08, 2009 9:16 pm    Post subject: Reply with quote

No, his mod is for RA2
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A Mod........by ME XD

As said by Javier:
Quote:
Nice Ra3 voxels. Smile

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Wed Apr 08, 2009 9:21 pm    Post subject: Reply with quote

PhatBoyGeo wrote:
No, his mod is for RA2

I knew it! #Tongue

Seriously, know you know how to edit the code, create the .big and compile the mod you should have no problems modding the game untill you want to add new models. Smile

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Lt Albrecht
Defense Minister


Joined: 25 Jul 2007
Location: Hampshire, England. Creating RA2: Moscow's vengeance

PostPosted: Wed Apr 08, 2009 9:24 pm    Post subject: Reply with quote

My mod is for YR Tore, he was saying if his first decade disc wasn't boken hed look at my mod. #Tongue

Which reminds me I gotta get hamachi+YR working to test it before I do a first release...
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Tore
Plasma Trooper


Joined: 15 Jun 2006
Location: The way north

PostPosted: Wed Apr 08, 2009 10:24 pm    Post subject: Reply with quote

Lt Albrecht wrote:
My mod is for YR Tore, he was saying if his first decade disc wasn't boken hed look at my mod. #Tongue


Bah, I must start reading things two times before I post. #Tongue
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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Wed Apr 08, 2009 10:49 pm    Post subject: Reply with quote

Don't worry, I had the same problem. #All_Coholic

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Golan
Flamethrower


Joined: 21 Nov 2007

PostPosted: Thu Apr 09, 2009 9:46 am    Post subject: Reply with quote

Nice, good to see you got it all working. Smile
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Off Duty.

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PhatBoyGeo
GDI Hacker


Joined: 06 Apr 2009
Location: Sarajevo, Y-1 (England, Hampshire)

PostPosted: Thu Apr 09, 2009 9:51 am    Post subject: Reply with quote

Thank you. DAMN W3X FILES! i love modeling but i don't have 3dsMAX.
_________________


A Mod........by ME XD

As said by Javier:
Quote:
Nice Ra3 voxels. Smile

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0warfighter0
Commander


Joined: 07 Dec 2007
Location: Belgium, Haasdonk

PostPosted: Thu Apr 09, 2009 1:09 pm    Post subject: Reply with quote

Yeah, hmm... if someone could code a plug-in for gmax...

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PhatBoyGeo
GDI Hacker


Joined: 06 Apr 2009
Location: Sarajevo, Y-1 (England, Hampshire)

PostPosted: Thu Apr 09, 2009 1:12 pm    Post subject: Reply with quote

my dad works at IBM so im sure one of the people there could do it!
_________________


A Mod........by ME XD

As said by Javier:
Quote:
Nice Ra3 voxels. Smile

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