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[1.39 rev. 238] Color bug
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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Thu Feb 18, 2010 4:37 pm    Post subject:  [1.39 rev. 238] Color bug Reply with quote  Mark this post and the followings unread

Banshee, I have following problems with the latest version(s):

1) The text not just on the three editing perspectives, but on many other parts is yellow, and almost impossible to read. it's not that I need it (I know what the items do afterall), but it's very annoying.

2) Nothing important, but the FPS-display on the preview window is too far up and therefore almost hidden on the latest build.

3) The only thing that could really be considered a bug: The color preview doesn't work, neither the one below the palette nor the one in the 'replace colors' dialog. Makes it difficult to compare similar colors.

See also below:



problems1.gif
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problems1.gif



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Banshee
Supreme Banshee


Also Known As: banshee_revora (Steam)
Joined: 15 Aug 2002
Location: Brazil

PostPosted: Thu Feb 18, 2010 6:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

1) The program is clearly programmed to change the background of these labels to Navy and the text to Yellow.

The code is SetIsEditable function in FormMain,

Code:
   if iseditable then
   begin
      for i := 0 to 2 do
      begin
         lblView[i].Color := clNavy;
         lblView[i].Font.Color := clYellow;
         lblView[i].Refresh;
      end;

      lblSection.Color := clNavy;
      lblSection.Font.Color := clYellow;
      lblTools.Color := clNavy;
      lblTools.Font.Color := clYellow;
      lblPalette.Color := clNavy;
      lblPalette.Font.Color := clYellow;
      lbl3dview.Color := clNavy;
      lbl3dview.Font.Color := clYellow;
      lblLayer.Color := clNavy;
      lblLayer.Font.Color := clYellow;
      lblBrush.Color := clNavy;
      lblBrush.Font.Color := clYellow;


I have no clue why only the text changes to yellow. There is nothing else that changes the colour of the background of these labels back to grey.


2) The FPS text is written by the renderer inside the panel and not above it.


3) The colour preview works correctly here as well.



I think your windows was bugged by something else and that reflected directly in the program. Try restarting your pc and see if these things still happen. If they do, then your windows theme is screwed up, because these problems only happen in your machine and are beyond my control (since it contradicts the code of the program).


And finally, the code for these 3 features are untouched since the Voxel Section Editor III 1.0.

Last edited by Banshee on Thu Feb 18, 2010 6:14 pm; edited 1 time in total

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Thu Feb 18, 2010 6:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

I have the same thing with the yellow text and bright background. It would be nice to have a darker background, as I hate bright ones myself.

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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Thu Feb 18, 2010 8:35 pm    Post subject: Reply with quote  Mark this post and the followings unread

Banshee wrote:
I think your windows was bugged by something else and that reflected directly in the program. Try restarting your pc and see if these things still happen. If they do, then your windows theme is screwed up, because these problems only happen in your machine and are beyond my control (since it contradicts the code of the program).


And finally, the code for these 3 features are untouched since the Voxel Section Editor III 1.0.


I was afraid the answer would be something like that Sad

Yes, switching to the classic Windows theme fixed things. Which I'm a bit sad about, because my custom theme looked so much better...

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