yeah it's on the "things to fix" list. I already knew about it but being 80 frames long I kind of shrugged it off for now. Been working on this thing most of the day. Started fiddling around with uv wrapping,mapping, and skinning. But yeah this is my own design for Aircraft Carrier. Got a ways to go with it but looking alright for the most part.
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@Vef, yeah I could always remake something like that, but I was shooting for originality here. I still havent even added any major details to it, but the people spoke and what i gather is, no one likes it, so it's dead. I already have another plan. _________________
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I'm starting to test my structures, seems I have to work on the color scheme a little better. But Structures dont look to shabby. The anti Tank guns are a little big yet, but warfac and conyard are ok. You guys think they look alright?
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yea thats why im just putting an image ingame, no anims or buildups. This way I can see what needs to be worked on, fixed, resized, etc. etc. _________________
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I've done some altering, I think I'm getting closer to correct color scheme so buildings match. But other than adding some multiple shades to remap I think they look good.
And thanks for everyones support and feed back thus far.
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The CY looks much lower quality compared to the WF.
IMO, it is because the WF has some restraint in its detail, while the CY has a whole lot of conflicting details.
If I was you, I'd be modifying the CY to have the same aesthetics of the War Factory.
The War Factory is looking good though. Congratulations. QUICK_EDIT
So much for my beta release date. The thing that sucks here, is I keep getting better. So my buildings of Now make my buildings of yesterday look like crap! God help me..... _________________
The enemy shall be injected with toxic poison - Venom QUICK_EDIT
Very nice... except... something doesn't bode well... it could just be the Homer Simpson I have staring at me at the bottom right side of the corner. QUICK_EDIT
Very nice. I am impressed. I don't hand out the impressed card that often. _________________ You come for the modding but you stay for the Crap Forum. QUICK_EDIT
Posted: Thu Apr 08, 2010 11:10 am Post subject:
Where's homer?
He might be referring to the green arrow as his head...I think _________________ I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder
I dont know, maybe with some fixing, these could look ok huh? I actually have more selections of the same angle but they had more problems than these. But I dont think they are that bad. Clffs are hard to make IMO.
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Can someone please explain to me why this dude's right leg is wacked out? I tried different things, but always turns out like this. He looks funny as hell walking like that dont he?
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Posted: Fri Apr 16, 2010 7:03 pm Post subject:
VRS
Is that soldier going to be used in RA2/Yuri? If he is, I wanna know how you did that, I would love to be able to make units like that for my mod. Every country would have their own soldiers. Maybe someone from TI can tell you, from the screen shots they look like they have 3d models of mech units that walk. I assume they are voxels, but it might help.
BTW: F****N sweeeeeeeeeet. _________________ I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder
Maybe someone from TI can tell you, from the screen shots they look like they have 3d models of mech units that walk. I assume they are voxels, but it might help.
Actually the TI mechs are SHP's converted from 3D models. _________________
"And Cain went out from the presence of The Lord, and dwelt in the Land of Nod, east of Eden."
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