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 Forum index » Featured Tools » Voxel Section Editor III
How do you create re-mappable textures?
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AYBABTU
Civilian


Joined: 27 Feb 2010

PostPosted: Sat Feb 27, 2010 10:36 pm    Post subject:   How do you create re-mappable textures? Reply with quote

i've made my unit an APC from RA1 but i'm trying to figure how to make it change colours depending on which colour you choose.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sun Feb 28, 2010 4:14 am    Post subject: Reply with quote

The far left, bottom half. All the red colours there are remap (change colours depending on house colour).

Isn't there a FAQ? This question seems to pop up frequently..

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Banshee
Supreme Banshee


Joined: 15 Aug 2002
Location: Brazil

PostPosted: Sun Feb 28, 2010 4:14 am    Post subject: Reply with quote

For Tiberian Sun and Red Alert 2 voxels, use the colours #16 to #31 for remappable.

Red Alert 1 uses #80 to #95 as remaps.

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