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'Empty' units not enterable
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Comr4de
Gauss Rifle Trooper


Joined: 23 Feb 2010
Location: The Netherlands

PostPosted: Wed Oct 13, 2010 2:36 pm    Post subject:  'Empty' units not enterable Reply with quote  Mark this post and the followings unread

A friend of mine wants to create superduper overpowered Nuke Trucks (the ones from GLA6) and place them on the map (so it is a map only unit, no standard .ini unit). But he doesn't know how to make them enterable like when Jerman Kell shoots a vehicle.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed Oct 13, 2010 4:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

You mean JK can't kill the pilot of the Nuke Trucks?

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DaFool
Defense Minister


Joined: 07 Nov 2006

PostPosted: Wed Oct 13, 2010 7:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

I think he wants to do it with map scripts, so you get the units to start with...sorta.

First thing you'll need to do is go to the teams tool and create a new team under civilian. Then change all the nuke trucks to belong to that team. From there, you'll need to do some scripting. I can't tell you exactly becase I'm at the library right now, but it shold be something to the effect if TRUE then TEAM->status->something. You look it up.

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