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Red Alert X
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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Fri Dec 03, 2010 1:35 am    Post subject:  Red Alert X
Subject description: part 2!
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I'd update the old thread, but I can't edit the original post in it. And it's way out of date. XD

Here's the original thread anyway: http://www.ppmsite.com/forum/viewtopic.php?t=24624

Oh well... new screenshots incoming!

First one for right this moment!


Yes, new Yuri vehicles. These two vehicles are new to Yuri's forces. However, they are not additional forces as they replace previous units.

The smaller one is Yuri's brand new Arctic Hammer, which fires icy weapons of doom. It uses a wavy beam against infantry, freezing them solid and it has a cannon shell that fires solid balls of liquid nitrogen that damages vehicles and structures. The Arctic Hammer costs $1000 and requires a War Factory and Radar Tower.

The larger one that looks like a mutated version of the Soviet Apocalypse tank is Yuri's new Devastator. And it does exactly what you think it does - it devastates. This particular vehicle uses conventional cannon shells, but its resulting explosion is comprised of weaponized lava. It is seriously devastating like the Soviet Emperor Tank, but it cannot fire at air units. The Devastator costs $2000 and requires a War Factory and Battle Lab.
Credits: raminator (RA3 Hammer and RA3 Apocalypse voxels), m666 (voxel modifications)


Just a screenshot of the new paradrop plane that replaces the old crappy one. Will eventually be updated with versions for each faction.
Credits: Mig Eater (plane graphics)


And here we have this big Soviet bastard. This is a brand new addition to the Soviet arsenal. It looks very conventional, but is not. The Soviet Iron Claw is their attempt at weaponizing the Iron Curtain. It's quite potent, but does have its downsides. Chiefly, the weapon damages anything caught in the blast radius, friendly or not. The vehicle itself is somewhat fragile, which is unusual for a Soviet tank. In any case, the Iron Claw costs $2200 and requires a War Factory and a Battle Lab.
Credits: Tony (voxel)


The Storm Tiger is the Allies new basic tank. Rather than packing a tank shell, it fires a short burst of rockets. However, it is no weaker against armor because of its weapon system. On the flipside, it gains a slight edge on infantry attacks, but loses out a little further on structure attacks. The Storm Tiger costs $700 and requires a War Factory.
Credits: azri_apoc (voxel)


This is where the Allies sent their early game armor attacks. The Guardian Tank is a sturdy battle tank and quite capable of turning vehicles into scrap and structures into piles of rubble. Infantry damage remains the same as a standard fare tank shell. Despite the improvements, Soviet armor maintains a slight edge. The Guardian Tank costs $800 and requires a War Factory and Radar Facility.
Credits: Tony (voxel)


The Soviets have some new early game armor designs. The Rhino Tank has been much improved and the Flak Track is barely a shade of its former self.
Credits: Crimsonum (Rhino voxel), m666 (Rhino modifications), Speeder/mevitar/MO (Flak Track voxel)


New round of cameos...
Credit: EVA-251 (cameo bases)


Attacking with the Allies... too bad that group eventually died. The tank with the funky attack is the Mirage Tank's replacement.


Entrance to an Allied base...


A sampling of the new Soviet building scheme. All of the existing Soviet structures have the same scheme applied.
Credits: m666 (structure recolors)


A wall of Siege Choppers and newly designed Flak Tracks.


A wall of Tank Bunkers! I lost a couple eventually though...


And here's a really good shot of Yuri's vastly improved navy. It's quite a bit more functional than it used to be.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Fri Dec 03, 2010 1:53 am    Post subject: Reply with quote  Mark this post and the followings unread

I'm wondering how the Arctic hammer fires a solid ball of liquid #Tongue
Otherwise, nice stuff you've got going on here.

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raminator
Commander


Joined: 04 Oct 2005
Location: Bierkasten

PostPosted: Fri Dec 03, 2010 8:08 am    Post subject: Reply with quote  Mark this post and the followings unread

snowballs #Tongue

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just a simple logo by bricks @ raminator, on Flickr

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri Dec 03, 2010 8:28 am    Post subject: Reply with quote  Mark this post and the followings unread

I don't understand why everyone likes the TS veterancy symbols so much, the RA2 ones were better in my opinion. Looking nice anyway, Fen.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Fri Dec 03, 2010 9:09 am    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
I don't understand why everyone likes the TS veterancy symbols so much, the RA2 ones were better in my opinion. Looking nice anyway, Fen.

I agree on this one - the RA2 veterancy symbols are more cohesive and look better when a veteran unit is placed next to an elite. Your mod though, so do as you will. Smile


But yar, nice stuff.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Fri Dec 03, 2010 9:12 am    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Crimsonum (Rhino voxel)


I am shocked. I didn't even remember I had made one #Tongue Must improve that voxel at once!

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Untrue
Jumpjet Infantry


Joined: 16 Sep 2010

PostPosted: Fri Dec 03, 2010 10:32 am    Post subject: Reply with quote  Mark this post and the followings unread

It would be nice if you make this mod with Ares.

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Fri Dec 03, 2010 3:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Aro wrote:
I don't understand why everyone likes the TS veterancy symbols so much, the RA2 ones were better in my opinion. Looking nice anyway, Fen.

That's something I need to change. I was experimenting with it and I forgot to change it back. #Tongue

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Fri Dec 03, 2010 4:14 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well a star looks better than 3 chevrons IMO, although if it were to be used it'd need to be revamped.

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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Fri Dec 03, 2010 4:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

If you feel so inclined to make new veteran and elite symbols, go for it. #Tongue

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Fri Dec 03, 2010 4:43 pm    Post subject: Reply with quote  Mark this post and the followings unread

Star implies General Officer rank, which is a fail.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Fri Dec 03, 2010 7:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

I was wondering when you were going to start working on this again. Glad to see some more progress. You going to use 0.1 P1 or you gonna wait for 0.2?

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Fri Dec 03, 2010 10:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Volgin wrote:
Star implies General Officer rank, which is a fail.
Not to me it doesn't, so it works. #Tongue

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Fri Dec 03, 2010 10:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

If someone thought that those symbols are real ranks then that is ridiculous. I doubt a tank commander or captain of a ship is a private. No, they shouldn't be taken as actual rank symbols.

If you want to make an actual mod like that, go for it, but don't bother everyone else with it.

The star really is OK, but I do prefer the RA2 ones.

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freedom fighter
General


Joined: 14 May 2009

PostPosted: Sat Dec 04, 2010 1:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

The Rhino looks like crap compared to other Soviet vehicles despite some tweaking honestly speaking. Other than that, WTFPWN AI ensured : D

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Sat Dec 04, 2010 7:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Eh you can join the US Military and become a tanker at PFC. The only vehicles iirc requiring officer rank are things that fly.

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