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Conflict
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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Wed Feb 09, 2011 7:03 pm    Post subject:  Conflict Reply with quote  Mark this post and the followings unread



This is going to be a total conversion of original C&C Yuri's Revenge.
Main idea is focusing on realism in combat.
There is going to be 5 playable sides:





United States of America

Currently completed units:

Infantry:

- Marine
- Regular Soldier
- Paratrooper

Vehicles:

- M1A2
- M2A2
- M1126
- M1025
- M1036
- AN/TWQ-1

Aircrafts:

- A-10
- F-15E
- F-16C
- F-35B
- AV-8B
- B-52H
- SR-71
- AH-1
- UH-60
- AH-64D
- CH-53
- B-2
- MQ-1
- RAH-66
- C-17



European Union

Currently completed units:

Infantry:

- Regular Soldier

Vehicles:

- Leclerc
- MCV-80
- VAB
- Fennek
- MOWAG

Aircrafts:

- AV-8B
- Panavia Tornado
- Hawk Mk.200
- Mirage 2
- Tiger UHT
- EF-2000



Russia

Currently completed units:

Infantry:

- Paratrooper
- Anti-Tank Soldier

Vehicles:

- GAZ-3937
- GAZ-2330
- T-80UD
- T-80BV
- BMP-3
- BTR-82
- SA-13
- SA-15
- SA-19
- MTLB
- URAL-4320
- BM-30

Aircrafts:

- MI-8
- MI-28N
- KA-52
- SU-25
- TU-95
- TU-160
- IL-76
- A-50
- SU-24
- SU-34



China

Currently completed units:

Vehicles:

- EQ-2050
- NJ-2060
- WZ-550
- ZTZ-99
- VN-3

Aircrafts:

- Z-9W
- Z-10
- WZ-11
- Z-8
- Q-5
- J-7
- J-8
- J-9
- J-10
- H-6M
- Y-8X
- Y-8 AEW&C
- SU-30MKK



Middle Eastern Alliance

Currently completed units:

Infantry:

- Anti-Tank Soldier
- Bedouin

Vehicles:

- T-72B
- T-62A
- BRDM-2
- BMP-2
- KRAZ-255
- BRDM-2 AT
- SA-9
- VBL
- SS-1B

Aircrafts:

- TU-16
- MIG-23
- MI-24
- KA-50
- SA-341

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Last edited by andrewmarley on Fri Feb 11, 2011 6:36 am; edited 2 times in total

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Blackhand Commando (HUN)
Vehicle Driver


Joined: 14 Sep 2010
Location: Hungary

PostPosted: Wed Feb 09, 2011 7:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

You posted it twice '-,-

About your mod... well I guess you have too much units in the same role.

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Wed Feb 09, 2011 7:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

Why is the comanche there. Why?

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Wed Feb 09, 2011 7:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

if you're giving the US the comanche, then give the russians the SU47.

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Blackhand Commando (HUN)
Vehicle Driver


Joined: 14 Sep 2010
Location: Hungary

PostPosted: Wed Feb 09, 2011 8:11 pm    Post subject: Re: Conflict Reply with quote  Mark this post and the followings unread

Quote:
United States of America

Currently completed units:

Infantry:
- Marine
- Regular Soldier
- Paratrooper


How bout some anti tank shit, snipers, commando units etc...

Quote:
Vehicles:
- M2A2
- M1126
- M1025
- M1036
- AN/TWQ-1


There's no such vehicle like M2A2. Theres M1A1 Abrams and M1A2 Abrams.

Quote:
Aircrafts:
- A-10
- F-15E
- F-16C
- F-35B
- AV-8B
- B-52H
- SR-71
- AH-1
- UH-60
- AH-64D
- CH-53
- B-2
- MQ-1
- RAH-66
- C-17


Ugh.... you said modern warfare but F-15E "Enchanted Eagle" is obsolete since the '80s. And so the B-52 which served in the Vietnam war, in the '60s and '70s, just like the AH-1 "Super Cobra". I don't think 3 attack helis for the same faction is usefull. Also, adding Ac-130 "Spectre" would be awesome.

Quote:
European Union

Vehicles:

- Leclerc
- MCV-80
- VAB
- Fennek
- MOWAG


The AMX-33 "Leclerc" is outdate. Try the Leopard 2 , from Germany.

Quote:
Russia
Currently completed units:

Vehicles:
- GAZ-3937
- GAZ-2330
- T-80UD
- T-80BV
- BMP-3
- BTR-82
- SA-13
- SA-15
- SA-19
- MTLB
- URAL-4320
- BM-30


So many jeeps are unecessary. Also, the two t-80 variants. Especially since the russian army uses T-90 nowdays, which is soon to be replaced with the T-95.
I would also add TOS-1 "Buratino", SA-30 (or wtf is that 4 barreled monster)

Quote:
Aircrafts:
- MI-8
- MI-28N
- KA-52
- SU-25
- TU-95
- TU-160
- IL-76
- A-50
- SU-24
- SU-34


The MIL MI-8 "Hip" served in the Vietnam war.... it's all but not modern.
And no MIGs?

China
Currently completed units:

I would add Type 98 heavy tank...

Aircrafts:

- Z-9W
- Z-10
- WZ-11
- Z-8
- Q-5
- J-7
- J-8
- J-9
- J-10
- H-6M
- Y-8X
- Y-8 AEW&C

Quote:
Middle Eastern Alliance
Currently completed units:
Infantry:

- Anti-Tank Soldier
- Bedouin


Suicide bomber would be cool...

Quote:
Vehicles:
- T-72B
- T-62A
- BRDM-2
- BMP-2
- KRAZ-255
- BRDM-2 AT
- SA-9
- VBL
- SS-1B


The t-62 is very outdate... it's enough to have T-72. I would also add the Egyptian "Fahd" APC.

And if there is a middle East Coalition, there should be Israel.

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Tore
Plasma Trooper


Joined: 15 Jun 2006
Location: The way north

PostPosted: Wed Feb 09, 2011 10:40 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
There's no such vehicle like M2A2.


M2A1 Bradley Infantry Fighting Vehicle
M2A2 Bradley Infantry Fighting Vehicle
M2A3 Bradley Infantry Fighting Vehicle

#Tongue

Quote:
The MIL MI-8 "Hip" served in the Vietnam war.... it's all but not modern.


The Mi-8 aka Mi-17 is still in service today Wink

Quote:
And so the B-52 which served in the Vietnam war, in the '60s and '70s, just like the AH-1 "Super Cobra".


The B-52 served as far back as the Korean war and like many others aircraft are still in service today still going strong even after many upgrades.

And you didn't complain about the rest of the crowd from the 70's....

Quote:
Also, adding Ac-130 "Spectre" would be awesome.


You should know that the spectre is outdated.....The AC-130U "Spooky" is where it's at now #Tongue

Let him do as he please.....

by the way muskets vs Apaches = win #Tongue

Last edited by Tore on Wed Feb 09, 2011 10:56 pm; edited 3 times in total

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Shadow Hunter
Cyborg Commando


Joined: 30 Aug 2008
Location: Brazil.

PostPosted: Wed Feb 09, 2011 10:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

LOL, calm down people, its an mod, not an real war.

Anyways, Looks nice though screenshots would give an better way to see whats exactly your work, plus an history(?) would be nice i think, Good luck. Smile

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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Thu Feb 10, 2011 12:34 am    Post subject: Reply with quote  Mark this post and the followings unread

The level of stupidity in this thread is insane.

OP: Seems like you got a lot done already. Any pics?

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Thu Feb 10, 2011 4:52 am    Post subject: Reply with quote  Mark this post and the followings unread

B52 is going to probably have a centennial of service.

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Thu Feb 10, 2011 6:14 am    Post subject: Reply with quote  Mark this post and the followings unread

daTS wrote:
if you're giving the US the comanche, then give the russians the SU47.


For what? It's currently completed units, many of them will not will be available in skirmish game. Only in campaign.

Blackhand Commando (HUN) wrote:
Quote:
United States of America

Currently completed units:

Infantry:
- Marine
- Regular Soldier
- Paratrooper


How bout some anti tank shit, snipers, commando units etc...

Quote:
Vehicles:
- M2A2
- M1126
- M1025
- M1036
- AN/TWQ-1


There's no such vehicle like M2A2. Theres M1A1 Abrams and M1A2 Abrams.

Quote:
Aircrafts:
- A-10
- F-15E
- F-16C
- F-35B
- AV-8B
- B-52H
- SR-71
- AH-1
- UH-60
- AH-64D
- CH-53
- B-2
- MQ-1
- RAH-66
- C-17


Ugh.... you said modern warfare but F-15E "Enchanted Eagle" is obsolete since the '80s. And so the B-52 which served in the Vietnam war, in the '60s and '70s, just like the AH-1 "Super Cobra". I don't think 3 attack helis for the same faction is usefull. Also, adding Ac-130 "Spectre" would be awesome.

Quote:
European Union

Vehicles:

- Leclerc
- MCV-80
- VAB
- Fennek
- MOWAG


The AMX-33 "Leclerc" is outdate. Try the Leopard 2 , from Germany.

Quote:
Russia
Currently completed units:

Vehicles:
- GAZ-3937
- GAZ-2330
- T-80UD
- T-80BV
- BMP-3
- BTR-82
- SA-13
- SA-15
- SA-19
- MTLB
- URAL-4320
- BM-30


So many jeeps are unecessary. Also, the two t-80 variants. Especially since the russian army uses T-90 nowdays, which is soon to be replaced with the T-95.
I would also add TOS-1 "Buratino", SA-30 (or wtf is that 4 barreled monster)

Quote:
Aircrafts:
- MI-8
- MI-28N
- KA-52
- SU-25
- TU-95
- TU-160
- IL-76
- A-50
- SU-24
- SU-34


The MIL MI-8 "Hip" served in the Vietnam war.... it's all but not modern.
And no MIGs?

China
Currently completed units:

I would add Type 98 heavy tank...

Aircrafts:

- Z-9W
- Z-10
- WZ-11
- Z-8
- Q-5
- J-7
- J-8
- J-9
- J-10
- H-6M
- Y-8X
- Y-8 AEW&C

Quote:
Middle Eastern Alliance
Currently completed units:
Infantry:

- Anti-Tank Soldier
- Bedouin


Suicide bomber would be cool...

Quote:
Vehicles:
- T-72B
- T-62A
- BRDM-2
- BMP-2
- KRAZ-255
- BRDM-2 AT
- SA-9
- VBL
- SS-1B


The t-62 is very outdate... it's enough to have T-72. I would also add the Egyptian "Fahd" APC.

And if there is a middle East Coalition, there should be Israel.


Infantry units are in progress.
M2A2 is Bradley IFV.
Many vehicles of 70's-80's are still in use now.
Leopard and another German vehicles will be added too.
MiGs are not serving Russian army no more.
I hope ZTZ-99 (Type-99 Tank) fits in my mod more.
Middle Eastern Alliance is alliance of countries, not terrorists etc. None of countries are using suicide bombers, cars, etc. And Israel is not friendly to many members of MEA. That's why Israel is not a member of MEA.

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Thu Feb 10, 2011 7:49 am    Post subject: Reply with quote  Mark this post and the followings unread

Guys, It's too many work to do. So wait for my new info, pics, etc.

Also, I need specialists in:

- Coding (AI, rules, arts)
- SHP (Animations, buildings, units)
- Terrain
- Design (Menu, etc.)

If you are interested in something and want to join my mod team - send me a PM.

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Untrue
Jumpjet Infantry


Joined: 16 Sep 2010

PostPosted: Thu Feb 10, 2011 12:03 pm    Post subject: Reply with quote  Mark this post and the followings unread

andrewmarley wrote:
Guys, It's too many work to do. So wait for my new info, pics, etc.

Also, I need specialists in:

- Coding (AI, rules, arts)
- SHP (Animations, buildings, units)
- Terrain
- Design (Menu, etc.)

If you are interested in something and want to join my mod team - send me a PM.


So what do you do?

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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Thu Feb 10, 2011 12:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Well he's already completed many units... Tanks and infantry alike.

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Blackhand Commando (HUN)
Vehicle Driver


Joined: 14 Sep 2010
Location: Hungary

PostPosted: Thu Feb 10, 2011 1:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

OFC Israel is not member of MEA! I meant that Israel is needed for the full WW feeling, to have someone fightng the MEA while china keeps the russians and the US busy...

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Thu Feb 10, 2011 4:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

Untrue wrote:

So what do you do?


All this, but it's too hard to do it alone.

Blackhand Commando (HUN) wrote:
OFC Israel is not member of MEA! I meant that Israel is needed for the full WW feeling, to have someone fightng the MEA while china keeps the russians and the US busy...


You mean create one more side -Israel?

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Blackhand Commando (HUN)
Vehicle Driver


Joined: 14 Sep 2010
Location: Hungary

PostPosted: Thu Feb 10, 2011 5:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

andrewmarley wrote:
Untrue wrote:

So what do you do?


All this, but it's too hard to do it alone.

Blackhand Commando (HUN) wrote:
OFC Israel is not member of MEA! I meant that Israel is needed for the full WW feeling, to have someone fightng the MEA while china keeps the russians and the US busy...


You mean create one more side -Israel?


Yes! theyy have lotsa cool shitz, Merkava tank, F4 phantom IIs from the good old times, IMI MRLSs etc

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Thu Feb 10, 2011 7:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

Ok, but I still need a team for all this

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Roaches
Cyborg Commando


Joined: 16 Dec 2007
Location: Modding other games.

PostPosted: Thu Feb 10, 2011 8:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

Quote:
Well he's already completed many units... Tanks and infantry alike.


Doesn't sound like it, people normally post pics of their progress.

There was a similar mod called Code Red that was run by Migeater, I'm not sure what happened to the mod since he focus his work on D-day.
No offense, that Conflict logo looks exactly the same as the World in Conflict logo.

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EVA-251
General


Also Known As: evanb90
Joined: 20 Feb 2005
Location: o kawaii koto

PostPosted: Fri Feb 11, 2011 3:47 am    Post subject: Reply with quote  Mark this post and the followings unread

Roaches wrote:
No offense, that Conflict logo looks exactly the same as the World in Conflict logo.
It's the "Conflict" part of the logo, yes.

Question...why on Earth does the US have sooooo many aircraft? You understand that regardless of what you do to balance them, people are going to get the aircraft that knock out buildings the best and spam them exclusively, right? I can name maybe 3 that I would conceivably use.

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Former Project Lead Developer Star Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007)

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Fri Feb 11, 2011 5:45 am    Post subject: Reply with quote  Mark this post and the followings unread

EVA-251 wrote:

Question...why on Earth does the US have sooooo many aircraft? You understand that regardless of what you do to balance them, people are going to get the aircraft that knock out buildings the best and spam them exclusively, right? I can name maybe 3 that I would conceivably use.


I've already told - It's currently completed units, many of them will not will be available in skirmish game. Only in campaign.

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Fri Feb 11, 2011 7:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Here is some aircrafts preview (they all vill be resized and some ofthem will be recolored):

USAF:



EUAF:



RUAF:



PLAAF:



MEAF:


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Shadow Hunter
Cyborg Commando


Joined: 30 Aug 2008
Location: Brazil.

PostPosted: Fri Feb 11, 2011 3:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

You made all thoses? Surprised Sweet!

Looking great IMO. Smile

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Fri Feb 11, 2011 5:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah. Everything done by myself. It's not so hard for me to make good voxels. I'll post pictures of ground units soon

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Fri Feb 11, 2011 6:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

andrewmarley wrote:
It's not so hard for me to make good voxels.


Big difference between voxel viewer and ingame.

Clear example is white voxels ingame like that drone and russian awacs type plane.

Also assuming this is a realism mod your compare to D-Day and enough said since you said its basically "easy" to make good voxels Rolling Eyes

To be honest I got no idea why you using a engine like ra2 for this mod, something like generals or cnc3 has far more flexibility for this with examples like middle east crisis.

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Fri Feb 11, 2011 7:16 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yeah, I planned to make it on Generals engine...

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Untrue
Jumpjet Infantry


Joined: 16 Sep 2010

PostPosted: Sat Feb 12, 2011 3:24 am    Post subject: Reply with quote  Mark this post and the followings unread

Holy shit look at those voxels!! Shocked

+1 internet for you marley.

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Sat Feb 12, 2011 5:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Untrue wrote:
+1 internet for you marley.


What do you mean? (I'm stupid Laughing)

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Sun Feb 20, 2011 4:28 pm    Post subject: Reply with quote  Mark this post and the followings unread


Here is my russian infantry. What camouflage scheme fits better?

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Wed Mar 02, 2011 4:19 pm    Post subject:   Reply with quote  Mark this post and the followings unread

Some Infantry Concept Arts (Of course these units will be smaller in game Smile )



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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Thu Mar 03, 2011 8:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Damn nice concept, will definitely play this mod once released. Heck if you need any help I can help with models Smile

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Thu Mar 03, 2011 4:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Oh... Thanks,Rico,I really need help, but with buildings,animations and terrain... And design... And coding... Smile

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Rico
Tiberian Beast


Joined: 01 Nov 2004
Location: Sydney, Australia

PostPosted: Thu Mar 03, 2011 5:05 pm    Post subject: Reply with quote  Mark this post and the followings unread

Buildings I can model, animations I can do in 3D but idk about converting to shp yet, and terrain not my forte. I can code tho Smile

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Thu Mar 03, 2011 5:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

So... Maybe you would like to officially join my mod team? PM me if yes and we'll have a little conversation about all this

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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Thu Mar 03, 2011 10:59 pm    Post subject: Reply with quote  Mark this post and the followings unread

Woah buddy, great work!

Also, if you want better responses to your last question about the camo schemes, maybe you can show us what you have planned for the infantry for all sides?

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Fri Mar 04, 2011 3:58 am    Post subject: Reply with quote  Mark this post and the followings unread

Thanks, but in game view their camo will be almost similar. So I've created their models and made all animations for them. Only thing to do - to render it and create .shp... But I don't know one thing - to make them with remapable elemets or not

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Fri Mar 04, 2011 3:26 pm    Post subject: Reply with quote  Mark this post and the followings unread

They definitely need remap, especially if their camo is almost identical. Because in YR there's no way to force two different armies against each other you can't really go without remap... Of course you can have less than YR or try and think of a unique way to use it.

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Fri Mar 04, 2011 3:52 pm    Post subject: Reply with quote  Mark this post and the followings unread

But where exactly to make remap elements?

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Sat Mar 05, 2011 6:44 am    Post subject: Reply with quote  Mark this post and the followings unread

Here is new concept:

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Sun Mar 06, 2011 3:10 pm    Post subject: Reply with quote  Mark this post and the followings unread

Another new concept:

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inzane krazy
General


Joined: 07 Nov 2006
Location: Sketchpad

PostPosted: Sun Mar 06, 2011 4:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Dude, just make them into SHPs already.

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Sun Mar 06, 2011 4:56 pm    Post subject: Reply with quote  Mark this post and the followings unread

They are in progress

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Thu Mar 10, 2011 4:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

New unit - Russian Infantry previews:



Preview.gif
 Description:
Animated preview (no shadows)
 Filesize:  141.16 KB
 Viewed:  15991 Time(s)

Preview.gif



Infantry.JPG
 Description:
Ingame view
 Filesize:  9.29 KB
 Viewed:  15991 Time(s)

Infantry.JPG



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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Thu Mar 10, 2011 7:57 pm    Post subject: Reply with quote  Mark this post and the followings unread

Too stiff and slow moving. Also, standing still and aiming like that is asking to have a few rounds put into you.

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Thu Mar 10, 2011 8:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Your soldiers look good, but they look a little sharp, for example the weapon it's not always noticeable. I think it's because you may blurry a bit the images to then down the size, or the same that I said, making simpler models...
But well that's just my opinion, there are more experienced people in PPM that can give you better answers.
Anyway good luck!!!!! You have a fan here!!!!!!

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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Fri Mar 11, 2011 4:53 am    Post subject: Reply with quote  Mark this post and the followings unread

andrewmarley wrote:
Another new concept:


Really liking this one.

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Fri Mar 11, 2011 5:14 am    Post subject: Reply with quote  Mark this post and the followings unread

Scorched Earth wrote:
andrewmarley wrote:
Another new concept:


Really liking this one.


Thanks. He will be almost like original Boris (in abilities)

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Deformat
Defense Minister


Joined: 17 Sep 2007

PostPosted: Fri Mar 11, 2011 8:38 pm    Post subject: Reply with quote  Mark this post and the followings unread

Volgin wrote:
Too stiff and slow moving. Also, standing still and aiming like that is asking to have a few rounds put into you.


You forget that in YR there's a tag which can make the inf. units move faster if the SHP's sequence is too slow.

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Fri Mar 11, 2011 9:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

Deformat wrote:
Volgin wrote:
Too stiff and slow moving. Also, standing still and aiming like that is asking to have a few rounds put into you.


You forget that in YR there's a tag which can make the inf. units move faster if the SHP's sequence is too slow.


What tag? Tell me please

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Starkku
Cyborg Commando


Joined: 28 Dec 2007
Location: Finland

PostPosted: Fri Mar 11, 2011 9:29 pm    Post subject: Reply with quote  Mark this post and the followings unread

Deformat wrote:
Volgin wrote:
Too stiff and slow moving. Also, standing still and aiming like that is asking to have a few rounds put into you.


You forget that in YR there's a tag which can make the inf. units move faster if the SHP's sequence is too slow.


I'm pretty sure that WalkRate= does not affect infantry at all. That, and I think it was only used for slowing down, not making things go faster. Someone can correct me if I am wrong though.

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andrewmarley
Rocket Cyborg


Joined: 10 Oct 2010
Location: Russia

PostPosted: Sat Mar 12, 2011 6:04 am    Post subject: Reply with quote  Mark this post and the followings unread

So the only way is to remake the animation

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