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Red Alert 2 : Secret Weapons.
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206UE
Missile Trooper


Joined: 07 Jan 2010

PostPosted: Sat May 07, 2011 5:27 pm    Post subject:  Red Alert 2 : Secret Weapons.
Subject description: (Working Title)
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Credit :
Longwall [Zep]
Me2 [UH-60]
Azri_apoc [M1-A1, ArmoredCar, Stryker, ICBM, Merkava, HoverTank, (possibly more)]
Stingerr [Mirage Tank]
Sane Disruption [MCV]
206UE [Rifle Infantry, Grenadier, Folgore, Tesla Troop, AV-8]


I wanted to release this, except most of the work isn't mine. Plus, I still have to change a ton of stuff.

I'm trying to get a RA1 look with some of the best concepts from other C&C games. When I was testing I wondered about making a swimming engineer (not likely to happen).



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FurryQueen
General


Joined: 24 Jul 2010
Location: Liyue

PostPosted: Sat May 07, 2011 8:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

The graphics aren't pretty, but if done right, could still be alright.

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AZUR
Discord: theastronomer1836
Steam

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Scorched Earth
Commander


Joined: 14 Sep 2008
Location: California, USA

PostPosted: Sun May 08, 2011 1:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Not bad, not bad.

Looking forward to it.

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Okay, my signature was starting to annoy even me.

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Nikademis Von Hisson
General


Joined: 05 Sep 2007
Location: Wilkes Barre PA

PostPosted: Sun May 08, 2011 2:14 am    Post subject: ??? Reply with quote  Mark this post and the followings unread

The people look too big for the game, try resizing them a bit samller

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I am authorized to send out the TMP Studio, PM ME IF YOU WANT IT And check this out, these were sent to me for help with terrain and zdata help along with TMP Studio/Builder

http://www.ppmsite.com/forum/viewtopic.php?t=27714

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PostPosted: Sun May 08, 2011 5:37 am    Post subject: Reply with quote  Mark this post and the followings unread

Cameos needed quality. But I'm looking forward to it.

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206UE
Missile Trooper


Joined: 07 Jan 2010

PostPosted: Thu May 12, 2011 3:54 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is now public. Is there a way to bring the names from the string table without bringing the whole language.mix?

Credits Update :

Merophage [Nuclear Missile silo, S.A.M. site]
Migeater [Carrier]
Tony [Destroyer]
ra2killer [F-18]
Longwall [Zep]
Me2 [UH-60]
Azri_apoc [M1-A1, TOS-1, Stryker, SCUD, Merkava,]
Sane Disruption [MCV]
206UE [Rifle Infantry, Grenadier, Folgore, Tesla Troop, Engineer, Jane, AV-8, Frigate]

There are some things I wanted to fix, but can't remember what they are.



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