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RA3, TW, RA2 discussion
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Zengar_Zombolt
Plasma Trooper


Joined: 30 Apr 2008

PostPosted: Wed Aug 24, 2011 12:10 am    Post subject:   Reply with quote  Mark this post and the followings unread

001010011100101110 wrote:
digitalmisfit wrote:
ha. it would be nice if its head got blown off Very Happy but still i think the die seq fits the comic aspic of the game.




Last time I checked the only thing full of comedy is RA3.

Would be good to credit the original author, too.


S0 Watching the premier getting captured in his boxers was a somber seen for you?

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Regulus
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Joined: 16 Feb 2008
Location: The Lone Star State

PostPosted: Wed Aug 24, 2011 1:43 am    Post subject: Reply with quote  Mark this post and the followings unread

That scene made me cry.

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FurryQueen
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Joined: 24 Jul 2010
Location: Liyue

PostPosted: Wed Aug 24, 2011 1:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Regulus wrote:
That scene made me cry... tears of laughter.

FTFY.

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001010011100101110
Commander


Joined: 18 Aug 2009

PostPosted: Wed Aug 24, 2011 1:56 am    Post subject: Reply with quote  Mark this post and the followings unread

That's why I prefer the Soviet's story line.

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001010011100101110
Commander


Joined: 18 Aug 2009

PostPosted: Wed Aug 24, 2011 4:26 am    Post subject: Reply with quote  Mark this post and the followings unread

freedom fighter wrote:
And here we go again with the "RA3 sucks cuz its too comedy" rants.

YR is a Saturday morning cartoon about an evil genius who wants world domination full stop.

Doesn't change the fact that "RA3 sucks cuz its too comedy".

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FurryQueen
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Joined: 24 Jul 2010
Location: Liyue

PostPosted: Wed Aug 24, 2011 7:34 am    Post subject: Reply with quote  Mark this post and the followings unread

But RA3 doesn't suck. Hell of a lot more fun than, say, Tiberium Wars.

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MasterHaosis
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Joined: 01 Nov 2010
Location: Serbia

PostPosted: Wed Aug 24, 2011 12:31 pm    Post subject: Reply with quote  Mark this post and the followings unread

001010011100101110,I agree with you. It sucks like hell.
I did not find anything funny there, either, except i was laughing when seeing Japanese force. Those transformers, ninjas and other shits. Like I am watching Cartoon Network, not C&C game.
Tiberium Wars is crap but much better than RA3, at least for me.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Aug 24, 2011 12:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

RA3 multiplayer is very fun, IMO it plays a lot better than vanilla YR and RA2.

It is also no more silly than RA2 or at the very least YR. Remember in YR there is time traveling in order to change future events, evil psychic armies building a network of mind control devices at locations such as Egypt (next to a big ol' pyramid) and Alcatraz island (just off shore of the US). Yuri attempts replace world leaders with clones, has a base on the Moon and his headquarters are in Transylvania. Pretty stupid.

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MasterHaosis
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Joined: 01 Nov 2010
Location: Serbia

PostPosted: Wed Aug 24, 2011 12:45 pm    Post subject: Reply with quote  Mark this post and the followings unread

Pretty awesome! lets check out how many fans old C&C have, and new one.
Also, stupid or not you are still modding YR, I do not see much people modding RA3.
Same for TS.

Base on Moon and psychic armies are much more real than Ninjas with throwing starts fighting with soldiers with machine gun, and win.
Also those transformers, robots with laser/energy sickle which can cut of tank on half, and women archers with laser/energy arrows which fires at aircraft are double more stupid ideas than one used in RA2/YR. Oh yeah, war bears!

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Aug 24, 2011 3:07 pm    Post subject: Reply with quote  Mark this post and the followings unread

I would mod RA3 it if it was easier and I could model. RA3 doesn't have a big resource database like RA2 so I've got no hope on that platform however the mods that are on TW and RA3 are usually of higher quality than most RA2 mods.

1) I have no idea why psychic armies are less stupid than ninjas winning in ranged combat. Psychic energy doesn't even exist while ninjas do. When gunpowder was first invented they still fought in melee combat against them, even in WW1 they walked through machine gun fire and ended up winning the battle. Compare the RA3 ninja to any RA2 infantry and it doesn't seem silly at all... Umm, armoured troopers with electric weapons, guys who try plant dynamite on enemies with machine guns, mind controlling troops, green radiation beams that melt infantry or weapons which erase enemies from time.

2) I don't see an issue with transforming robots at all, the ideas been around for a while so why not use it in an RTS? And what about Siege Choppers or damnit the MCV?

3) Energy weapons which can cut through tanks? That's not odd at all... what about the Ion Cannon? Or heck, what about controlling the weather?

4) Female archers with energy arrows? We have females... we have archers... it's science fiction so make it an energy weapon. Easy.

5) War Bears again, as simple as training a bear and sticking some armour on it. It's still just as silly as a giant brain in a tank which goes around mind controlling things or Humans which are mutated into Hulk-like monsters or mind controlled Giant Squids or trained war Dolphins or dogs being used in open combat etc etc etc


-----

Anyway, about the zombie infantry... I really like it, it's a nice conversion and suits the game well. And yay Resident Evil 2 noises! #Tongue

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Morpher
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Joined: 28 Jan 2005

PostPosted: Wed Aug 24, 2011 3:34 pm    Post subject: Reply with quote  Mark this post and the followings unread

I remember when it was weird orbs on top of tanks shooting lightning. Big V2 missiles on the back of trucks and small jeeps driving around with machine guns. There was even a tank which blew itself up and a man ran out of it! RA1, crazy times!

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001010011100101110
Commander


Joined: 18 Aug 2009

PostPosted: Wed Aug 24, 2011 5:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

Any RTS game that has an infantry who yells "Bishido!" then charge with lightsabres isn't fine by me.

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FurryQueen
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Joined: 24 Jul 2010
Location: Liyue

PostPosted: Wed Aug 24, 2011 5:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

001010011100101110 wrote:
Any RTS game that has an infantry who yells "Bishido!" then charge with lightsabres isn't fine by me.

You're an idiot.

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MasterHaosis
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Joined: 01 Nov 2010
Location: Serbia

PostPosted: Wed Aug 24, 2011 6:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

OmegaBolt wrote:

1) I have no idea why psychic armies are less stupid than ninjas winning in ranged combat. Psychic energy doesn't even exist

Actually it exists. psychiatrists can hypnotize, and there are hallucinogenic drugs already.
Of course not as shits here in RA2.

OmegaBolt wrote:

while ninjas do. When gunpowder was first invented they still fought in melee combat against them, even in WW1 they walked through machine gun fire and ended up winning the battle.

Yes MY ASS! This is not WW1, this is high tech era, so having Ninjas is still shit idea.
He can killm y ass only with that star when I have laser rifle and modern heavy armor on myself.

OmegaBolt wrote:

Compare the RA3 ninja to any RA2 infantry and it doesn't seem silly at all... Umm, armoured troopers with electric weapons, guys who try plant dynamite on enemies with machine guns, mind controlling troops, green radiation beams that melt infantry or weapons which erase enemies from time.

Yes, RA2/YR infantry is stupid idea, but RA3 is even more stupid.

OmegaBolt wrote:

2) I don't see an issue with transforming robots at all, the ideas been around for a while so why not use it in an RTS? And what about Siege Choppers or damnit the MCV?

MCV existed since RA1.
Siege Chopper in reallity can be done as easy cake. It transports that turret which deploys on ground. It doesn't transform himself, it is big difference.

OmegaBolt wrote:

3) Energy weapons which can cut through tanks? That's not odd at all...

Yes it is odd at all.

OmegaBolt wrote:

what about the Ion Cannon? Or heck, what about controlling the weather?

ION cannon is super weapon, and it is not in RA2 either.
Controlling the weather is reality. Not just like in RA2 of course.
But there are already huge bombs and energy which can affect weather.
Of course it cannot control weather, but it can affect it, to make it worse.

OmegaBolt wrote:

4) Female archers with energy arrows? We have females... we have archers... it's science fiction so make it an energy weapon. Easy.

OMG we have females? I did not know that.
We have archers? I did not know that too...
Yet again women shooting energy arrows is stupid idea, it is not science fiction it is EA's fail science fiction.

OmegaBolt wrote:

5) War Bears again, as simple as training a bear and sticking some armour on it. It's still just as silly as a giant brain in a tank which goes around mind controlling things or Humans which are mutated into Hulk-like monsters or mind controlled Giant Squids or trained war Dolphins or dogs being used in open combat etc etc etc

Yes, it is silly, but man people accepted it very well, but did not accept stuff from RA3. At least majority.
You already proved that yourself by this:


OmegaBolt wrote:
I would mod RA3 it if it was easier and I could model. RA3 doesn't have a big resource database like RA2 so I've got no hope on that platform however the mods that are on TW and RA3 are usually of higher quality than most RA2 mods.


Well then I wonder why people do not make RA3/TW modding easier. You know, not all were modding RA2/TS... But people were fans of it, then some of them released tools, then people started to make resources.
This is not going to happen in new RA3/TW, because majority consider those games as not worthy, so nobody wants to waste his time on making tools for it.
I did not see RA3/TW fans taking actions, releasing much stuff which will enhance modding. I did not see that there will be modding encyclopedia for it, I did not hear that there will be any huge resource database, assets for those games. Simply, most of people do not like it. You can try to convince me as you wish, fact is that those new games are not good as old ones. Not matter if they have more sense and reality. EA ruined C&C already.
Here, for example, people still play good old Generals, and kinda YR somewhere. Some people played C&C3 several times, got bored, and did not play it never again. When generals were released, as RA2/YR in past, we almost fight each other who will get first on computer to play those games. We went into net cafes to play few vs. few for few hours each day. We had troubles with parents because of those games.
Now, we do not even want to hear about RA3 and new C&C. I see those new kids also do not play those new games at all. They found them as not fun and boring games.
So yeah, I think that tanks with brains, flying saucers, time erasing and such is more funny than transformers, ninjas, laser archers and such.
And not just me, results are showing.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Aug 24, 2011 6:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not gonna bother answering everything, we may as well be posting: "Yes it is" "No it isn't"

Oh and the MCV was also in TD, not just RA1.

MasterHaosis wrote:
so nobody wants to waste his time on making tools for it.
Actually there have been a lot of tools released for both TW, KW (which wasn't even previously moddable, but now is thanks to the community) and RA3. The reason there haven't been more tools is because they have Mod SDKs whilst Westwood games didn't. EA actually helped modders more than WW.

MaserHaosis wrote:
I did not see RA3/TW fans taking actions, releasing much stuff which will enhance modding.
The community produced a whole edited ModSDK for Kane's Wrath which was previously unmoddable, now that's community action.

MaserHaosis wrote:
I did not see that there will be modding encyclopedia for it
Well there are a lot of tutorials out there and EA did include documentation for using the ModSDK as well as basic mod to use as an example. Modding has always been trial and error, working what things do. In time there may be a modding encylopaedia like DeeZire's yet and may never will be, it was all just good fortune that anyone could be bothered to create such a thing.

MaserHaosis wrote:
I did not hear that there will be any huge resource database, assets for those games.
The reason there is no big resource database like previous C&C games IMO is a) the games are newer, b) they require a lot more work to create assets for. Making cut n' paste SHPs (most of the released SHP assets are cut n paste) or voxels is a lot easier than modeling in 3D, therefore it's better to create something for your own needs than for the community.

MaserHaosis wrote:
You can try to convince me as you wish
I'm really not bothered whether you like it or not, fact is I do so of course will defend them if anyone simply calls them shit.

Regarding all that last stuff: times change, people have grown up that's mostly why things are different. People who played the originals are adults now, they react differently. I was never a big of Generals when it was first released and have never gotten interested. The only "original" C&Cs I still enjoy unmodded are Tib Dawn and RA1.

Also: topic split?

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Zengar_Zombolt
Plasma Trooper


Joined: 30 Apr 2008

PostPosted: Wed Aug 24, 2011 9:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

MasterHaosis wrote:

I did not see RA3/TW fans taking actions, releasing much stuff which will enhance modding. I did not see that there will be modding encyclopedia for it, I did not hear that there will be any huge resource database, assets for those games. Simply, most of people do not like it.


Apparently, you have not actually seen any modding, Like I have released assets, along with Other modders. Heck, I'm making assets Just to be released to the public, Just to be used by people who do not know how to mod well! I have released 8 Model alone!

And MasterHaosis, you either Hate Japan, Hate Style, or Hate EA. And on any front, you are grabbing at straws to support any Augment your making.

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001010011100101110
Commander


Joined: 18 Aug 2009

PostPosted: Wed Aug 24, 2011 10:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Zengar_Zombolt wrote:
And MasterHaosis, you either Hate Japan, Hate Style, or Hate EA. And on any front, you are grabbing at straws to support any Augment your making.

I don't know about MasterHaosis, but let's just say that I wouldn't be really fond of a Japanese patriotic group.

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Cranium
Defense Minister


Joined: 05 Dec 2009
Location: USA

PostPosted: Wed Aug 24, 2011 10:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

MasterHoasis wrote:
Also, stupid or not you are still modding YR, I do not see much people modding RA3.


Reasons being is that one, You dont have a feckin clue! and two, RA3, TW, KW are very complicated and by all means not easy games to mod. Just adding one faction "Done Properly" amounts to massive amounts of time and hard work. Modding RA2/YR are walks in the park compared to RA3.

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Darkstorm
Commander


Joined: 20 Jan 2008
Location: Texas

PostPosted: Wed Aug 24, 2011 10:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Honestly, everyone is over-thinking the content and not about feel. For me, it was the presentation, feel, and look of RA3 that makes me dislike it, not the units themselves.

I take the comparison of the transformers as an example. Compare RA3's Mecha Tengu and Starcraft 2's Terran Viking. They have the same exact function yet Starcraft 2's has a more serious less cartoon look.

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m7
Commander


Joined: 17 Apr 2009

PostPosted: Thu Aug 25, 2011 12:34 am    Post subject: Reply with quote  Mark this post and the followings unread

I've seen TW shaders or something of the sort applied to RA3 and it looks ztyping amazing. Not that I had any issue with the RA3 graphic style to begin with.

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Zengar_Zombolt
Plasma Trooper


Joined: 30 Apr 2008

PostPosted: Thu Aug 25, 2011 1:33 am    Post subject: Reply with quote  Mark this post and the followings unread

Darkstorm wrote:

I take the comparison of the transformers as an example. Compare RA3's Mecha Tengu and Starcraft 2's Terran Viking. They have the same exact function yet Starcraft 2's has a more serious less cartoon look.

As a Starcraft Fan, you know the Mecha Tengu came out before the Viking? and that both were based on the Valkyrie Fighters from Macross, an Anime.

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Death Cultist
Scorpion Sniper


Joined: 28 Apr 2009
Location: Auckland, New Zealand

PostPosted: Thu Aug 25, 2011 4:15 am    Post subject: Reply with quote  Mark this post and the followings unread

I never got why people hated Tiberium Wars so much, it's story was no more ridiculous than Tiberian Sun. I kinda liked having the Scrin as an enemy

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freedom fighter
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Joined: 14 May 2009

PostPosted: Thu Aug 25, 2011 1:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

Zengar_Zombolt wrote:
And MasterHaosis, you either Hate Japan, Hate Style, or Hate EA. And on any front, you are grabbing at straws to support any Augment your making.


You've just took the words outta my mouth. MH, from your ranting its obvious you hate Japan cuz of anime/manga being overrated and all and hate EA cuz ,"Oh EA ruined CnC with all the cartoony crap boofuckingboohoo!" Yes, graphically RA3 looks ridiculous. Doesn't stop it from being FAR more balanced and enjoyable than YR and games before it.

Go get the game. If you can't be arsed to pay for it, get an .iso of it. Legally, illegally, I don't give a shit. If you can ignore the 'cartoony crap' and just observe the gameplay, come back here and tell us how much RA3 sucks gameplay-wise.


Dagnabbit! Don't we have a RA3 rant thread already?

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Zengar_Zombolt
Plasma Trooper


Joined: 30 Apr 2008

PostPosted: Thu Aug 25, 2011 5:47 pm    Post subject: Reply with quote  Mark this post and the followings unread

freedom fighter wrote:


Dagnabbit! Don't we have a RA3 rant thread already?


Some people seem to not realize that there is life on the other side of there firestorm wall.

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Ixonoclast
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Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Thu Aug 25, 2011 6:11 pm    Post subject: Reply with quote  Mark this post and the followings unread

RA2, YR, RA3, SC1, SC2, even TW to some extent.

All cartoony and silly as ztype.

It's a side effect of games becoming more mainstream. No company dares to put out a wargame, only "battle" games.

No more kill these civilians with Nod.
No more blood in C&C games.
Everything ztyping happy and colourful like it's Robot Unicorn Attack.
No more serious Cold War shenanigans in the RA universe, just silly scifi plots with zero political/historical roots.

All those games are great fun games.
(Except SCII, because that's just SC1 in 3D, gotta pay three times for a story that ignores SC1 and BW.)
Just don't play them for a good story, or proper warfare.

World in Conflict, Company of Heroes, Dawn of War and Supreme Commander do that a lot better.

Without silly jokes or hamfisted romance.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Thu Aug 25, 2011 6:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

For Haosis... TO SEE MODS COMING. http://www.moddb.com/games/cc-red-alert-3/mods

It's easy declining somethjing which you don't look after.

I definitely agree with Bolt. Compiling mods, using XML, modelling are really not my thing.

If I compile something, then that thing should be a dll or an exe not a SkuDef or something.

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iamn00b
Jumpjet Infantry


Joined: 23 Apr 2010
Location: indonesia, sticking at keyboard

PostPosted: Fri Aug 26, 2011 12:28 am    Post subject: Reply with quote  Mark this post and the followings unread

i like playing RA3
i hate RA3 graphic

my opinion

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Fri Aug 26, 2011 11:45 am    Post subject: Reply with quote  Mark this post and the followings unread

I play RA3 in skirmish and get a lot of fun, but about campaigns I prefer the epicness of the first RA, 1000 times...
I don't see RA3 FMVs and units less stupid than RA2 ones...
Certainly in RA3 they were pretty far with the crazy technologies, but I have fun playing it.
And about modding, I don't think WW didn't worry about modders, because they created lots of INI files that are really easy to change...
I love modding TS and playing TS mods.

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Allied General
General


Joined: 19 Mar 2004
Location: United Kingdom

PostPosted: Fri Aug 26, 2011 12:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

Command and Conquer = Bewbs & Ass Theory

TD - W3N News presenter

http://www.youtube.com/watch?v=dtT2gvOfp9Q

RA1 - Nadia



TS - Umagon & Oxanna Kristos





RA2 - Tanya Adams/Eva Lee/Zofia








TW/KW - Sandra Telfair, Kirce James, Kilian Qatar, Alexa Kovacs










RA3/Uprising - Tanya Adams, Eva McKenna, Lisette Hanley, Brenda Snow, Kelly Weaver, Lydia Winters, Natasha Volkova, Zhana Agonskaya, Dasha Fedorovich, Suki Toyama Takara Sato
























TT - Louise James, Evelyn Rios, Lillian Parker







Lesson - Having a whining wife and ugly female characters does not help game in any way

Last edited by Allied General on Fri Aug 26, 2011 12:32 pm; edited 7 times in total

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Fri Aug 26, 2011 12:24 pm    Post subject: Reply with quote  Mark this post and the followings unread

And now AG won the thread for the time being... AWESOME!

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Volgin
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Joined: 07 Mar 2009

PostPosted: Fri Aug 26, 2011 2:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Woah people still find this a worthwhile argument these days? Who cares.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sat Aug 27, 2011 12:11 am    Post subject: Reply with quote  Mark this post and the followings unread

Volgin wrote:
Woah people still find this a worthwhile argument these days? Who cares.

Volgin wrote:
Woah people still find this a worthwhile argument these days? Who cares.

Volgin wrote:
Woah people still find this a worthwhile argument these days? Who cares.

Volgin wrote:
Woah people still find this a worthwhile argument these days? Who cares.

Volgin wrote:
Woah people still find this a worthwhile argument these days? Who cares.

Volgin wrote:
Woah people still find this a worthwhile argument these days? Who cares.

Well, that's my next five posts done.

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Ixonoclast
General


Joined: 11 Aug 2008
Location: Somewhere up high.

PostPosted: Sat Aug 27, 2011 12:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Allied General wrote:


Ugh, now I have to replay TS again.

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Zengar_Zombolt
Plasma Trooper


Joined: 30 Apr 2008

PostPosted: Sat Aug 27, 2011 7:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Volgin wrote:
Woah people still find this a worthwhile argument these days? Who cares.

I wish it was not, yet some people still want to trounce the opinions of others, in snide ways.

Can't we all just get along?

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Write only two of the following words separated by a sharp: Brotherhood, unity, peace! 

 
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