Why is the bunker so tall off the ground? That gives the opposing forces more of something to shoot at.
Typically, all bunkers are "buried" into the ground at some sort of level, to give the attacking forces less to shoot at.
Plus, the steepness of the bottom walls, won't do much good in deflecting bullets/rounds.
It's good, but it doesnt have much functionality when you really think about it..
maybe make it shorter. about... Half-a guy's height?
Well. compared to the infantry that's pretty small.. So.. ... D: QUICK_EDIT
1. You are about a year too late when it comes to model critique. I typically post a model or texture I am working on in the main media section to be critiqued.
Sure you can comment, but nothing is going to be done about it.
If somebody wants to change it, well here's the source files.
2. I have no interest in the realism based critique whatsoever, my interest is in what works for an RTS (Plus my lack of talent in modelling means that I shy away from too much detail).
Here's one that you'll enjoy: I never model visible entrances to my Bunkers. How the hell do the Infantry get in and out???
3. The scale of the Yuri's Revenge Bunker was massive.
I liked this and decided that this would also be massive (technically has it can hold 3 squads, that is up to 27 infantry). QUICK_EDIT
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