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New Side bar for Tiberian Sun
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Stealth Killer
Cyborg Soldier


Joined: 06 Nov 2009
Location: Planet Earth

PostPosted: Mon Nov 28, 2011 9:43 am    Post subject:  New Side bar for Tiberian Sun
Subject description: For GDI and Nod
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Finally I finished up with the new side bars for Tiberian Sun. This thread will be updated frequently now.

Critics, comments and suggestions are welcomed.



Side Bar Preview.png
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Side Bar Preview.png



GDI New Sidebar.zip
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Download
 Filename:  GDI New Sidebar.zip
 Filesize:  580.94 KB
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Last edited by Stealth Killer on Sat May 19, 2012 4:34 pm; edited 1 time in total

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daTS
Mr. Moosey


Joined: 18 Feb 2005
Location: Star Kingdom of Manticore

PostPosted: Mon Nov 28, 2011 9:50 am    Post subject: Reply with quote  Mark this post and the followings unread

Ackron the Mighty wrote:
It would be good if it was better.


But it's a start. Smile

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Mon Nov 28, 2011 10:15 am    Post subject: Reply with quote  Mark this post and the followings unread

As daTS says - It needs more stuff.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Nov 28, 2011 10:16 am    Post subject: Reply with quote  Mark this post and the followings unread

It has some good potential to be great, but right now there are many parts which are imo too simple.

What i really like are the 4 buttons (repair, sell...) with the interesting border glow effect. This effect should be done in a smaller scale around each build icon, the 4 up/down buttons, and the powerbar.
The logo in the radar looks good too.
I would like to see the whole sidemenu background a tad darker and more detailed. The diagonal and vertical gradients from blue to white look too simple. They are also too bright on some areas.
Some parts like the building icons and the power bar simply stand out too much. They should flow into the background like the 4 repair/sell/power/waypoint buttons.
It might help already if you give each part a 3d-effect via emboss/extrude. e.g. look at the radar logo and try to create these smooth blue/white border reflections on several other interface elements as well.

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Stealth Killer
Cyborg Soldier


Joined: 06 Nov 2009
Location: Planet Earth

PostPosted: Mon Nov 28, 2011 10:29 am    Post subject: Reply with quote  Mark this post and the followings unread

Lin Kuei Ominae wrote:
It has some good potential to be great, but right now there are many parts which are imo too simple.

What i really like are the 4 buttons (repair, sell...) with the interesting border glow effect. This effect should be done in a smaller scale around each build icon, the 4 up/down buttons, and the powerbar.
The logo in the radar looks good too.
I would like to see the whole sidemenu background a tad darker and more detailed. The diagonal and vertical gradients from blue to white look too simple. They are also too bright on some areas.
Some parts like the building icons and the power bar simply stand out too much. They should flow into the background like the 4 repair/sell/power/waypoint buttons.
It might help already if you give each part a 3d-effect via emboss/extrude. e.g. look at the radar logo and try to create these smooth blue/white border reflections on several other interface elements as well.


Nice Tips there Lin Kuei Ominae I will adjust these things soon as it was just a start, I plan to create a CnC 3 or 4 style Side Bar for both sides.
Thanks to all you guys, your comments and critics really helped out much. thnx again.

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Bu7loos
Commander


Joined: 27 Jul 2011

PostPosted: Mon Nov 28, 2011 11:07 am    Post subject: Reply with quote  Mark this post and the followings unread

Oh very nice although it need to add some stuff, but good work overall Smile

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Mon Nov 28, 2011 1:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

Good work, but... GDI is not blue and doesn't have that logo, unless it's C&C3 and to be used in a C&C3-themed mod.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Mon Nov 28, 2011 2:22 pm    Post subject: Reply with quote  Mark this post and the followings unread

It's refreshing to see people trying new things. I know from (too much) experience how irritating sidebars can be to complete. The radar and buttons are fine, simple but nice, whereas the rest of the sidebar is far too plain; I'd also suggest trying something new with the power bar, in which I mean avoiding the simple horizontal red, yellow and green lines.
All in all, it's a great job for your first sidebar, but it still needs plenty of work. Some technical lines, circuit boards, holographic-like imagery and machinery would look really nice (I'm assuming you were going for a holographic look).

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Mon Nov 28, 2011 2:23 pm    Post subject: Reply with quote  Mark this post and the followings unread

hmm, good concept. Is the radar screen animated too?

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Mon Nov 28, 2011 3:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

TiberFCSL wrote:
Good work, but... GDI is not blue and doesn't have that logo, unless it's C&C3 and to be used in a C&C3-themed mod.


Heavens forbid we acknowledge C&C3! Grow up. VERY few sidebars exist for public or mod use, don't shit on it because it uses C&C3 assets. Find constructive things to discuss, not vent how much you hate C&C3.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Mon Nov 28, 2011 5:25 pm    Post subject: Reply with quote  Mark this post and the followings unread

Interesting colour scheme, nice not to see brown and green for once (the TI sidebar still rocks though :p ). C&C3 was a cool game so it'd be nice to see an inspired GUI. Maybe add some more metalic parts though to give structure and leave the blue to the "energy HUD/visor" bits.

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Hassan_2030
Cyborg Cannon


Joined: 26 Feb 2010
Location: Inside my temple in Cairo.

PostPosted: Mon Nov 28, 2011 5:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

Very nice indeed!
Would you make one for NOD too please!!! Very Happy

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TiberFCSL
Cyborg Artillery


Joined: 10 Nov 2006

PostPosted: Mon Nov 28, 2011 9:01 pm    Post subject: Reply with quote  Mark this post and the followings unread

Volgin, Volgin, always with your violent/offensive commentaries, please try to calm down because being violent isn't good for you nor for anybody.

BTW, I love C&C3 and I don't think the sidebar is bad. I think you're the one who needs to grow up, my friend.

What I tried to say up there is that it doesn't fit well into TS... but it's good if you want to make a mod about the third tiberium war or so... just my opinion #Tongue

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Allen
Pyro Sniper


Joined: 13 Feb 2007
Location: C:\Westwood\ TechLevel=12

PostPosted: Wed Dec 14, 2011 7:16 am    Post subject: Reply with quote  Mark this post and the followings unread

Evrey thing looks fine to me but for the area by the ↑↓ ↑↓ buttons. It need somting to cut them off like the normal side bar has.

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Stealth Killer
Cyborg Soldier


Joined: 06 Nov 2009
Location: Planet Earth

PostPosted: Sat Dec 17, 2011 2:32 pm    Post subject: Reply with quote  Mark this post and the followings unread

Hassan_2030 wrote:
Very nice indeed!
Would you make one for NOD too please!!! Very Happy

Once GDI sidebar is finished, I will design the Nod Side too.
I need your comments on the new unfinished sidebar for GDI.



Preview of Sidebar.png
 Description:
This one is quite detailed from the first one.
Unfinished though but I need your comments before finishing it.
 Filesize:  151.94 KB
 Viewed:  15720 Time(s)

Preview of Sidebar.png



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SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Sat Dec 17, 2011 3:00 pm    Post subject: Reply with quote  Mark this post and the followings unread

This is for Preview ONLY

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Allen
Pyro Sniper


Joined: 13 Feb 2007
Location: C:\Westwood\ TechLevel=12

PostPosted: Sat Dec 17, 2011 9:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

SMIFFGIG wrote:
This is for Preview ONLY

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sat Dec 17, 2011 9:36 pm    Post subject: Reply with quote  Mark this post and the followings unread

My advice is to heavily reduce the bevel but the overall scheme looks better. Maybe make the metal a little more detailed (less repetitive) and dirtier and the power bar looks better when segmented too IMO.

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Stealth Killer
Cyborg Soldier


Joined: 06 Nov 2009
Location: Planet Earth

PostPosted: Sun Dec 18, 2011 5:53 am    Post subject: Reply with quote  Mark this post and the followings unread

OmegaBolt wrote:
My advice is to heavily reduce the bevel but the overall scheme looks better. Maybe make the metal a little more detailed (less repetitive) and dirtier and the power bar looks better when segmented too IMO.


Will see that, I was thinking to reduce the bevel too. As I said its incomplete so lot of work is yet to be done on it.

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Shadow Hunter
Cyborg Commando


Joined: 30 Aug 2008
Location: Brazil.

PostPosted: Sun Dec 18, 2011 7:32 am    Post subject: Reply with quote  Mark this post and the followings unread

Loved it! Smile

But there's something i don't find it fits well...I suppose it's that symbol in the lower part below the icons, and the powerbar looks kinda basic. =/

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Stealth Killer
Cyborg Soldier


Joined: 06 Nov 2009
Location: Planet Earth

PostPosted: Sun Dec 18, 2011 8:52 am    Post subject: Reply with quote  Mark this post and the followings unread

Shadow Hunter wrote:
Loved it! Smile

But there's something i don't find it fits well...I suppose it's that symbol in the lower part below the icons, and the powerbar looks kinda basic. =/

I'm thinking to make a logo for the lower part and powerbar will be darkend a little bit, its too bright right now.

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Stealth Killer
Cyborg Soldier


Joined: 06 Nov 2009
Location: Planet Earth

PostPosted: Sat May 19, 2012 4:39 pm    Post subject: Reply with quote  Mark this post and the followings unread

Preview of GDI and Nod sidebars, command buttons under the radar and the up down buttons under cameos are still under construction (You can tell as they are missing here LOL).
comments and suggestion are welcomed



GDI.png
 Description:
GDI Sidebar Preview
 Filesize:  119.08 KB
 Viewed:  14649 Time(s)

GDI.png



Nod.png
 Description:
Nod Sidebar Preview
 Filesize:  144.22 KB
 Viewed:  14649 Time(s)

Nod.png



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OrangeNero
Commander


Joined: 11 Jan 2012

PostPosted: Sat May 19, 2012 8:17 pm    Post subject: Reply with quote  Mark this post and the followings unread

Stealth Killer wrote:
Preview of GDI and Nod sidebars, command buttons under the radar and the up down buttons under cameos are still under construction (You can tell as they are missing here LOL).
comments and suggestion are welcomed


Now your work is starting to get interesting, looking really good me likes, would implement it into my mod. Really like the choice of colors and overall design.

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Volgin
Commander


Joined: 07 Mar 2009

PostPosted: Sun May 20, 2012 2:59 am    Post subject: Reply with quote  Mark this post and the followings unread

I'd get rid of the logos for missing cameos and the CABAL/EVA faces on the bottom, personally. The EVA sticks out a lot, and CABAL looks like a rapist. Other than that, ztyping sick.

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Sun May 20, 2012 9:54 am    Post subject: Reply with quote  Mark this post and the followings unread

They look ok, just need to reduce the bevel a load IMO and make it look like actual metal if possible. But they're nice TDesque sidebars.

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Stealth Killer
Cyborg Soldier


Joined: 06 Nov 2009
Location: Planet Earth

PostPosted: Mon May 21, 2012 3:43 am    Post subject: Reply with quote  Mark this post and the followings unread

OmegaBolt wrote:
They look ok, just need to reduce the bevel a load IMO and make it look like actual metal if possible. But they're nice TDesque sidebars.

I will adjust these things when I get enough time, still working on these sidebars and these are not FiNAL, I will reduce the bevel a little and retouch it a little more.

I created a Radar animation for GDI, Nod Radar is still under construction.



GDI Radar.gif
 Description:
GDI Radar Animation - ITS LOW QUALiTY FILE HIGHRES WILL BE POSTED SOON
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 Viewed:  14462 Time(s)

GDI Radar.gif



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Krow
Commander


Joined: 30 Jan 2010
Location: Malaysia

PostPosted: Mon May 21, 2012 5:18 am    Post subject: Reply with quote  Mark this post and the followings unread

My only comment is the glow effect. It looks too much TBH. Maybe make them more to the grittier, rusty metal style? I meant the sidebar, not the radar anim. Can't say what's wrong with the radar anim, but could be better.

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Stealth Killer
Cyborg Soldier


Joined: 06 Nov 2009
Location: Planet Earth

PostPosted: Mon May 21, 2012 12:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

Krow wrote:
My only comment is the glow effect. It looks too much TBH. Maybe make them more to the grittier, rusty metal style? I meant the sidebar, not the radar anim. Can't say what's wrong with the radar anim, but could be better.


Personally i'm thinking to start over again, gota new idea for the sidebar, i'll be back tomorrow

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OrangeNero
Commander


Joined: 11 Jan 2012

PostPosted: Thu Nov 29, 2012 6:32 am    Post subject: Reply with quote  Mark this post and the followings unread

As I'm highly interested into this, how's it going? That tomorrow never happened #Tongue

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DarkVen9109
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Joined: 02 Nov 2012
Location: Philippines

PostPosted: Thu Nov 29, 2012 10:32 am    Post subject: Reply with quote  Mark this post and the followings unread

My GOD! I love this <3<3<3

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Mav.EricK
a.k.a SuperMario649


Joined: 15 Oct 2011
Location: Your grave.

PostPosted: Tue Dec 04, 2012 12:30 pm    Post subject: Reply with quote  Mark this post and the followings unread

Mew too, I mean me too.

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Stealth Killer
Cyborg Soldier


Joined: 06 Nov 2009
Location: Planet Earth

PostPosted: Tue Feb 12, 2013 9:47 am    Post subject: Reply with quote  Mark this post and the followings unread

OrangeNero wrote:
As I'm highly interested into this, how's it going? That tomorrow never happened #Tongue


Yep think so, I've been too busy Laughing

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DarkVen9109
Pyro Sniper


Joined: 02 Nov 2012
Location: Philippines

PostPosted: Sat Apr 27, 2013 5:50 am    Post subject: Reply with quote  Mark this post and the followings unread

uhmm can anybody tell me where did you guys made this? Photoshop or something? It's so kawaiiiii~

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