Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Fri Jan 27, 2012 11:50 pm Post subject:
Heavy Firepower
Subject description: Also known as, the Mammoth Killers
The Mammoth Tank, Command and Conquer's classic super-tank.
Defining characteristics:
2 guns of 120, 122 or 125mm caliber
2 multi-purpose missile pods
Ridiculously thick all-around armor
Underpowered engine
4 sets of tracks
High production costs
All in all, a formidable vehicle. The Mammoth poses a grand question to all who face and work with it- how to kill it?
(ps: The following images have links.)
For the Allies, the answer implied going beyond conventional anti-tank weapons. It led to the "Laser Tank", which with its L-10 Semi-Conductor Pulse Laser is capable of melting through the Mammoth Tank's armor quite easily. In true Allied fashion, there is nothing exceptional or remarkable about the design other than the technology under the hood.
For the Soviets, the answer wasn't exactly to kill it, but rather "replace it". A group of talented engineers created the "Stalin-7", building off the experience they had accumulated designing the earlier failed Stalin 1-6 projects. As fast as an Allied Medium Tank, exceptionally well armed at the cost of armor (relatively speaking to the Mammoth), the Stalin-7 is what some in the Soviet Union hope is the future of tank design.
For the Americans, isolated from the conflict in Europe, the idea of killing super-heavy tanks was an after-thought, until Chinese-built Mammoth Tanks (of the older variety) began showing up in the Sino-American War. The need for a tank capable of engaging Mammoth class tanks led to the creation of the M43 "Stonewall" Breakthrough Tank.
Whether these answers will prove correct for the question of killing the Mammoth is a matter of time, but given the material investments compared to the Mammoth, it's unlikely. QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Fri Jan 27, 2012 11:59 pm Post subject:
It's getting more and more interesting. Nice voxels. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Sat Jan 28, 2012 7:13 pm Post subject:
TiberFCSL wrote:
Don't name a russian tank the "Stalin", as he was very hated by all the russian people, and no russian will play your mod .
The Red Alert universe takes place in an alternate timeline. There was also a full line of Russian tanks in the 1940s-50s named after him- the Iosef Stalin (IS) series.
Oh, and recent polls suggest that he wasn't/isn't universally hated by the Russian people.
Which brings me to...
OmegaBolt wrote:
Don't stick a number on the end of a unit name it's just lame...
It's understandable that you guys don't know about the Iosef Stalin series, not a single voxel of any model has been released for public use.
PS the images on the first post ARE links. _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Sat Jan 28, 2012 7:15 pm Post subject:
Frontlines wrote:
.. What's with the rainbow terrain? D:
NyanCatWorld?
The map is actually called Rainbow Islands. One start point has a blue accent to it, the other has a red accent, there an island to the north that has a green accent to it.
Allied color is blue, Soviet color is red, American color is green, so...yeah.
TiberFCSL wrote:
Don't name a russian tank the "Stalin", as he was very hated by all the russian people, and no russian will play your mod .
The Red Alert universe takes place in an alternate timeline. There was also a full line of Russian tanks in the 1940s-50s named after him- the Iosef Stalin (IS) series.
Oh, it's suggested that he wasn't/isn't universally hated by the Russian people. Not going to debate it though, as the name choice is for a reason.
Which brings me to...
OmegaBolt wrote:
Don't stick a number on the end of a unit name it's just lame...
It's understandable as the IS series (esp the later ones) are a bit obscure. Within the CNC community, every make and model of Soviet tank has been represented BUT the IS series. Only D-Day and Blitzkrieg have used them and one Chinese voxel maker released a vehicle based off an IS series tank before.
PS the images on the first post ARE links. _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Sat Jan 28, 2012 7:22 pm Post subject:
Quote:
Session Start (GraionDilach:#renproj): Wed May 11 14:30:28 2011 0200
[15:52] <evanb90>http://www.eva251.ppmsite.com/Screenshots/SOVIETS_Stalin7.png <- my newest creation
[15:53] <DCoder1337> interesting
[15:54] <GraionDilach> Nice.
[15:55] <evanb90> TY. Figured it was about time somebody did an IS series voxel for YR
[15:55] <GraionDilach> IS?
[15:55] <evanb90> Iosef-Stalin
[15:55] <DCoder1337> a series of Soviet tanks
[15:55] <GraionDilach> Ah.
[15:55] <GraionDilach> Thanks.
[15:55] <DCoder1337> (Link: http://en.wikipedia.org/wiki/Iosif_Stalin_tank)http://en.wikipedia.org/wiki/Iosif_Stalin_tank
[15:56] <evanb90> There's only one IS-series voxel in the public domain and maybe 2-3 that MiG Eater made for D-Day
[15:56] <evanb90> to my knowledge
[15:56] <evanb90> Most people skip from T-34 to T-54
[15:57] <GraionDilach> Well, MIg's scrappack has 3 IS- tanks.
[15:57] <evanb90> D'oh.
[15:57] <GraionDilach> Is-1, Is-2, Is-3.
[15:57] <evanb90> IS-1/2 aren't very different other than barrel length (IS-1 = 85mm D-5 vs IS-2 = 125mm D-25-T)
[15:58] <evanb90> *122mm
[15:58] <GraionDilach> I see.
[15:58] <evanb90> but IS-3 is awesome.
[15:59] <GraionDilach> Indeed. (opened that voxel)
[15:59] <GraionDilach> That D-Day scrappack is so huuuuge.
[16:00] <GraionDilach> 375 voxel...
[16:00] <GraionDilach> Insane.
[16:00] <evanb90> I was about to say that.
Ummm.... _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
No this is a game, there is no point in sticking numbers on the end when it just looks and sounds a little silly. No ones ever gonna type the numbers in conversation. Stalin sounds better than Stalin-7. QUICK_EDIT
Also Known As: evanb90 Joined: 20 Feb 2005 Location: o kawaii koto
Posted: Sat Jan 28, 2012 11:31 pm Post subject:
Graion Dilach wrote:
Ummm....
Voxels were from D-Day, so my statement technically holds true.
I'm against changing the name for the Stalin-7 as it stands. If more people provided feedback and concurred with your opinion, Omega, well...it's a two backspaces away from being "fixed". _________________ YR modder/artist, DOOM mapper, aka evanb90
Project Lead Developer, New-Star Strike (2014-)
Former Project Lead DeveloperStar Strike (2005-2012), Z-Mod (2006-2007), RA1.5 (2008-2013), The Cold War (2006-2007) QUICK_EDIT
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Sun Jan 29, 2012 12:56 am Post subject:
And seven is just a mystical number. It must stay.
Besides, this mod is aiming for a more realistic approach then most others.... this definitely fits in.
And Bolt, it's not lame on the overused T-34/BMP-1 around 2005, eh? Or Mammoth Mk II. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
I like everything that I see so far! Though I agree the strange colours in some unit promotional shots don't really show off the nice voxels as well as they deserve! _________________ QUICK_EDIT
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