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 Forum index » Modding Central » Red Alert 2 Editing Forum » Map Archive
Far and Away
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Dak
Vehicle Driver


Joined: 27 Feb 2012

PostPosted: Sat Mar 10, 2012 9:33 pm    Post subject:  Far and Away Reply with quote

This maps for [YR].
Its a [4] player Skirmish map.

There are several cities placed randomly on the map, with lots of thing to see and do, and quite a bit to fight over. While having your troops visit the cities send them for a BURGER. One thing the map is very detailed and large, (179x173). You are free to edit and change this map as you wish. Have Fun.

Dak


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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Sun Mar 11, 2012 7:37 am    Post subject: Reply with quote

How come the maps you've released are so similar? All feature the same lighting, same theater and terrain, similar cities, woods, rivers and lakes.
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Dak
Vehicle Driver


Joined: 27 Feb 2012

PostPosted: Sun Mar 11, 2012 2:31 pm    Post subject: Far and Away Reply with quote

These four where done for a Mod years ago. In order to release them so they could be played with the un-modded game, I've had to clean them up. These last 2 have some INI coding added, so as the info says, when sending troops in to a city try for the burger stands and gas stations first.
There is one more in this group that I may release as soon as I have the time to clean it up.

I also have several that do not have any cities just country and a few outpost locations and a couple that are desert type maps. These may be released as soon as I have time to un-mod them.

DAk

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Sun Mar 11, 2012 9:20 pm    Post subject: Reply with quote

Just throw in some slightly redder lighting and you'll have a city at dusk - looks nice on this kind of map.

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Ich-Henker
AA Infantry


Joined: 06 Aug 2015
Location: Germany/Austria

PostPosted: Tue Jun 14, 2016 9:34 am    Post subject: Reply with quote

I am sorry to say this but your maps of this type (despite their absolute beauty) give IEs when the overlapping buildings are occupied and then destroyed!
We had to reconstruct your maps without the overlapping city buildings.

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