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Killdriver of car
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Magicknight94
Cyborg Soldier


Joined: 08 Dec 2010

PostPosted: Sat Sep 22, 2012 12:48 pm    Post subject:  Killdriver of car Reply with quote  Mark this post and the followings unread

When I kill driver of a car, its passengers will be rejected and freeze. Am I the only one got this problem?

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MasterHaosis
General


Joined: 01 Nov 2010
Location: Serbia

PostPosted: Sat Sep 22, 2012 5:15 pm    Post subject: Reply with quote  Mark this post and the followings unread

How do you mean ,,freeze" ?
Just asking, never tested that thing out. But in future I may implement this as well into my co called mod.

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Magicknight94
Cyborg Soldier


Joined: 08 Dec 2010

PostPosted: Sat Sep 22, 2012 11:58 pm    Post subject: Reply with quote  Mark this post and the followings unread

freeze=cannot move, but can still attack and talk

I just have tested, it seems that the problem happen when I kill driver of a mirage transport, not of a normal transport.

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Atomic_Noodles
Defense Minister


Joined: 05 Oct 2011

PostPosted: Sun Sep 23, 2012 1:22 am    Post subject: Reply with quote  Mark this post and the followings unread

This is how mine is set up. I've never encountered your bug though...

Code:
[KillDriverWeapon]
Damage=1
ROF=180
Range=8
Projectile=InvisibleLow
Speed=100
Report=VehicleSnipe
Warhead=KillDriverWH
RevealOnFire=no
OpenToppedAnim=GUNFIRE

[KillDriverWH]
Verses=0%,0%,0%,100%,100%,100%,0%,0%,0%,0%,0%
KillDriver=true
AnimList=PIFF
ProneDamage=100%
AffectsAllies=no

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