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Shimmering Sea [2]
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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Mon Dec 10, 2012 11:27 pm    Post subject:  Shimmering Sea [2]
Subject description: 2nd Map
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This is my second map that I made. I called it Shimmering Sea because it lights bright during the night time. It have bridges, waterfall, water caves, alot of hills and trees. The Tiberium fields are plentful.

If you invade toward the middle north and destroy the cliff, there is more tiberium fields.

There is plenty of land to build, also there is neutral base in the middle of south. There is veinhole too. Smile



Shimmering Sea Map.png
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shimmering sea [2].mpr
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Last edited by Zero18 on Tue Dec 11, 2012 4:30 am; edited 1 time in total

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noki
Combat Engineer


Joined: 19 Jan 2009
Location: Brazil

PostPosted: Mon Dec 10, 2012 11:53 pm    Post subject: Reply with quote  Mark this post and the followings unread

I liked the map, however...



Laughing

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Tue Dec 11, 2012 12:00 am    Post subject: Reply with quote  Mark this post and the followings unread

noki wrote:
I liked the map, however...



Laughing


lol, glad you liked it Smile

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Wed Dec 12, 2012 12:14 am    Post subject: Reply with quote  Mark this post and the followings unread

you see the error... right?

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Wed Dec 12, 2012 1:08 am    Post subject: Reply with quote  Mark this post and the followings unread

nope. whats it?

Edit: I'm guessing, is it road or the lighting isn't blend too well?

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noki
Combat Engineer


Joined: 19 Jan 2009
Location: Brazil

PostPosted: Wed Dec 12, 2012 1:40 am    Post subject: Reply with quote  Mark this post and the followings unread


1 is the way you made the road
2 is how it should be done

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Wed Dec 12, 2012 1:56 am    Post subject: Reply with quote  Mark this post and the followings unread

Ohhh.

What is difference between both roads? I know what you mean, but what the roads without the gray edges are usually used for and for the other road with the gray edges?

I know this may sound like a dumb question.

EDIT: Oh, now I see. #Tongue it is to fit the edge lines. Got it.

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Crimsonum
Seth


Joined: 14 Jul 2005
Location: Fineland

PostPosted: Wed Dec 12, 2012 7:29 am    Post subject: Reply with quote  Mark this post and the followings unread

The ones you used are for junctions.

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superdjidane
Cyborg Engineer


Joined: 17 Nov 2011

PostPosted: Mon Dec 17, 2012 8:20 pm    Post subject: Reply with quote  Mark this post and the followings unread

Tryed it...

Many shore/cliff errors... shame...

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