:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Tue Nov 20, 2018 11:46 pm
All times are UTC + 0
 Forum index » Modding Central » Tiberian Sun Editing Forum » Map Archive
FS City of Bastion [2]
Moderators: Global Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [14 Posts] View previous topic :: View next topic
Author Message
Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Thu Dec 13, 2012 12:05 am    Post subject:  FS City of Bastion [2]
Subject description: Requires Firestorm - 4th Map
Reply with quote

Map Creator: Zero18
Map Size: 125 x 75
Player Size: 2
Requires Firestorm: Yes
Can play Online Multiplayer: No
Can play Online Multiplayer (TS): Yes

City of Bastion was once a town where civilians lives. Until Tiberium meteors came and blew up half of the town, spawning tiberium and some of civilians became visceroids. Civilians transformed the town into a defensive city, to protect themselves at all the cost from infected areas. Across the massive body of lake, there are more surviving civilians who wanders around near the train stations. They are usually protected by infantries and tanks.

There are capturable buildings in the north of the city, which is known as "City of Bastion" for it tough defense. There are plenty of tiberium fields, also it have train that functions fine. Smile

Multiple ways to get to your enemies, alot of suprise ways. Trucks that are loaded will drop crates if you destroy them.

Please rate this Smile I really want to get this spotlight.


City of Bastion Map.png
 Description:
The map of City of Bastion
 Filesize:  13.93 KB
 Viewed:  6775 Time(s)

City of Bastion Map.png



CityofBastionPreview1.png
 Description:
Zomg... TRAIN!!! :D
 Filesize:  384.38 KB
 Viewed:  6775 Time(s)

CityofBastionPreview1.png



CityofBastionPreview2.png
 Description:
City of Bastion main base. It is heavily protected, an airforce will do the dirty job for you.
 Filesize:  378.76 KB
 Viewed:  6775 Time(s)

CityofBastionPreview2.png



cityofbastionts.mpr
 Description:
Download City of Bastion Map in Tiberian Sun Version

Download
 Filename:  cityofbastionts.mpr
 Filesize:  256.38 KB
 Downloaded:  395 Time(s)


cityofbastion.mpr
 Description:
Download City of Bastion Map

Download
 Filename:  cityofbastion.mpr
 Filesize:  257.26 KB
 Downloaded:  163 Time(s)


_________________
Mod Leader and founder of World Domination


Last edited by Zero18 on Fri Dec 28, 2012 5:44 am; edited 3 times in total

Back to top
View user's profile Send private message
Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Georgia, USA Posts: Over 9000

PostPosted: Thu Dec 13, 2012 4:46 pm    Post subject: Reply with quote

Each map you make I seee good improvements! keep it up buddy

I always say it's good to avoid too many capturable base-type buildings on a map personally
_________________
The Fall of Hammerfest - Epic Tiberian chain story

Tiberian Odyssey mapping department
The Team Black Index - Steam: TeamBlack aka BeastMode

Back to top
View user's profile Send private message
Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Thu Dec 13, 2012 6:49 pm    Post subject: Reply with quote

Thanks, and yeah, but it makes the map more interesting in my opinion. Very Happy

Anymore comments anyone?

Back to top
View user's profile Send private message
SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Thu Dec 13, 2012 8:04 pm    Post subject: Reply with quote

@2nd screenshot

Why do trains do that weird overlapping thing!?
Does this always happen I can't remember?
_________________

Back to top
View user's profile Send private message Send e-mail Skype Account
Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Thu Dec 13, 2012 8:09 pm    Post subject: Reply with quote

Uhhh, is it suppose to? Surprised

Back to top
View user's profile Send private message
SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Thu Dec 13, 2012 8:51 pm    Post subject: Reply with quote

Zero18 wrote:
Uhhh, is it suppose to? Surprised


I meant the overlapping of the voxels (not an issue with ur map btw more a general TS thing)

The map looks not bad, you should do a mega preview for it so we can see the whole thing and which you can also use as a better ingame preview map Smile
_________________

Back to top
View user's profile Send private message Send e-mail Skype Account
Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Thu Dec 13, 2012 9:05 pm    Post subject: Reply with quote

SMIFFGIG wrote:
Zero18 wrote:
Uhhh, is it suppose to? Surprised


I meant the overlapping of the voxels (not an issue with ur map btw more a general TS thing)

The map looks not bad, you should do a mega preview for it so we can see the whole thing and which you can also use as a better ingame preview map Smile


Like zoom out? I'm not quite sure how to zoom out for mega preview.

Back to top
View user's profile Send private message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Dec 13, 2012 10:11 pm    Post subject: Reply with quote

There is no zoom out.
Take a screenshot, move the view to the side, take another screenshot, move the view to the side, take another screenshot....
Then combine all screenshots together to one big picture.
_________________
SHP Artist of Twisted Insurrection:  Nod buildings

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant, 1 Scrin unit, 1 GDI building

Tools
Image Shaper______TMP Shop______C&C Executable Modifier

Back to top
View user's profile Send private message
OrangeNero
Commander


Joined: 11 Jan 2012

PostPosted: Thu Dec 13, 2012 10:41 pm    Post subject: Reply with quote

whats the max resolution again that you can set besides the given 800x600? Might do that first before doing this. Wow the effort, TI got once again more epic for me knowing that.
_________________
Free Tibed!
EA for worst company of the decade!

Back to top
View user's profile Send private message
^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Thu Dec 13, 2012 11:04 pm    Post subject: Reply with quote

OrangeNero wrote:
whats the max resolution again that you can set besides the given 800x600?

The maximum resolution which your screen supports.
_________________

Back to top
View user's profile Send private message ModDB Profile ID Facebook Profile URL
SMIFFGIG
General


Joined: 03 Mar 2003
Location: Great Britain

PostPosted: Thu Dec 13, 2012 11:23 pm    Post subject: Reply with quote

^Rampastein wrote:
OrangeNero wrote:
whats the max resolution again that you can set besides the given 800x600?

The maximum resolution which your screen supports.

This
add the
AllowHiResModes=yes in the SUN.ini and you can whack up ur ingame res to as high as your monitor will support
_________________

Back to top
View user's profile Send private message Send e-mail Skype Account
Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Fri Dec 28, 2012 5:44 am    Post subject: Reply with quote

Updated: Added City of Bastion that can be played on Tiberian Sun version.
_________________
Mod Leader and founder of World Domination


Back to top
View user's profile Send private message
superdjidane
Cyborg Engineer


Joined: 17 Nov 2011

PostPosted: Mon Feb 18, 2013 11:09 pm    Post subject: Reply with quote

It isn't the same map you used for your campaign ?

Back to top
View user's profile Send private message
Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Mon Feb 18, 2013 11:36 pm    Post subject: Reply with quote

Nope.
_________________
Mod Leader and founder of World Domination


Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [14 Posts] View previous topic :: View next topic
 Forum index » Modding Central » Tiberian Sun Editing Forum » Map Archive
Jump to:  
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.1715s ][ Queries: 16 (0.0349s) ][ Debug on ]