:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::
Do you want to advertise at Project Perfect Mod. Find out how to do it HERE.

The time now is Mon Dec 11, 2017 2:18 am
All times are UTC + 0
 Forum index » Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory
Dropship reinforcements (**)
Moderators: Global Moderators, Tiberian Sun Moderators
Post new topic   Reply to topic Page 1 of 1 [1 Post] View previous topic :: View next topic
Author Message
Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Thu Dec 13, 2012 8:11 am    Post subject:   Dropship reinforcements (**) Reply with quote

Aro wrote:

I've noticed that there are alot of people who are using single-player maps, that're having problems with dropships in-game (Not the dropship loadout, but say getting reinforcements from off the map using a dropship trigger). Here is how you do it:

Set the taskforce (Make sure the Dropship is first in the list)

1 Dropship
2 Titans
2 Wolverines

Then set the event (Most important part for a dropship trigger)

1 Move to waypoint XX (This will be the waypoint where the dropship enters the map)
2 Unload (Select the option that says keep transport, loose units)
3 Move to waypoint XX (This will be the waypoint where the dropship leaves the map)

Then create the new team type.

Waypoint = X (Where it'll be appearing from off the map)
TaskForce = The Dropship Taskforce
Script = The Dropship script
AutoCreate = Check
Full = Check
Owner = Make sure it's the correct owner (More than likely GDI)

Now set the trigger.

Basics:
Repeat = No
Disabled = No
Attatched Trigger = None

Events:
Elapsed time = (Whenever you want it to arrive, set to 0 if it's right at the start of the map)

Action:
Creat Reinforcements at waypoint = Select the dropship Team type, and the waypoint of where it'll be appearing from.

In-game, your dropship will arrive, drop off the loaded units, and then the dropship will leave the map.
You now have a sucsessful dropship trigger. This'll be useful for those who want to make some GDI single-player maps.


This tutorial is sponsored by tibweb.
_________________
SHP Artist of Twisted Insurrection. Main Nod building SHP creator.

Public SHPs
X-Mech Calendar (28 Mechs for GDI and Nod)
5 GDI, 5 Nod, 1 Mutant unit, 1 Scrin unit, 1 GDI building

Tools
TMP Shop
C&C Executable Modifier

Back to top
View user's profile Send private message
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [1 Post] View previous topic :: View next topic
 Forum index » Modding Central » Tiberian Sun Editing Forum » Mapping Tutorials Factory
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

Wildcard SSL Certificates
[ Time: 0.1012s ][ Queries: 11 (0.0042s) ][ Debug on ]