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Dune2000 soundpack
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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Wed Jul 10, 2013 6:27 am    Post subject:  Dune2000 soundpack Reply with quote  Mark this post and the followings unread

Includes every voice, SFX and EVA in 22 kHz IMA. Would have had it attached but either server either my conn is throwing timeouts... FTP was more reliable.

http://yras.cncguild.net/other/Dune2000.zip (Mirror at PPM)

Seriously, just finished extracting SOUND.RS which I had for years on my PC alone with the AUDS... would someone tell me that the WORM voice was used in D2k at all?

That's War2 Dragon as far as I hear and then WW was a bigger troll than I ever expected then. Laughing

_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Jul 10, 2013 10:17 am    Post subject: Reply with quote  Mark this post and the followings unread

WORM is used during an attack.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Wed Jul 10, 2013 10:20 am    Post subject: Reply with quote  Mark this post and the followings unread


_________________
"If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
=======================
Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
=======================
WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more...

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Wed Jul 10, 2013 11:16 am    Post subject: Reply with quote  Mark this post and the followings unread

You just ruined the whole game for me.

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Dutchygamer
President


Joined: 18 Jun 2005
Location: Dordrecht, the Netherlands

PostPosted: Wed Jul 10, 2013 6:13 pm    Post subject: Reply with quote  Mark this post and the followings unread

I wish the same could be done with Emperor: Battle for Dune... Only some sounds can be extracted without sounding like crap. Still, I'm gonna check these out #Tongue

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Mig Eater
Defense Minister


Joined: 13 Nov 2003
Location: Eindhoven

PostPosted: Thu Jul 11, 2013 7:41 am    Post subject: Reply with quote  Mark this post and the followings unread

Neat, I can find a use for these.

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Reaperrr
Commander


Joined: 26 Apr 2003
Location: Somewhere in Germany

PostPosted: Thu Jul 11, 2013 4:21 pm    Post subject: Re: Dune2000 soundpack Reply with quote  Mark this post and the followings unread

Graion Dilach wrote:

That's War2 Dragon as far as I hear and then WW was a bigger troll than I ever expected then. Laughing

I wouldn't be surprised if those sounds were from some purchaseable sound collections. Anything else would be asking for getting sued. I've at least heard many TD/RA1 death screams in other games, same for the "tesla" firing sound.

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Orac
President


Joined: 11 Jul 2008
Location: New Zealand

PostPosted: Fri Jul 12, 2013 12:50 pm    Post subject: Reply with quote  Mark this post and the followings unread

Most companies just don't have the recording booth time/money to record all those little incidental pieces of audio, hence the existence and widespread use of such libraries.

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