Also Known As: ZivDero Joined: 23 Jul 2013 Location: Russia
Posted: Sat Dec 14, 2013 10:03 pm Post subject:
Another request
Hello everyone. I hope it doesn't matter if I post requests here. So, becore 0.5 comes, could you make side-specific victory animations and music with it? Something like this:
[Side]
UseCustomVictory=yes ;Optional. Defaults to no
VictoryImage=xxxxx.shp ;Defaults to RA2 image
VictoryImagePalette=xxxxx.pal ;Defauls to RA2 palette
VictorySound=xxxxx.wav ;Defaults to nothing _________________
DarkVen9109 wrote:
What in the name of insanity is this? I FRICKING LOVE THIS LOGICCCC!!!!!!!!!!!!OOOOOOOOHEEAWWWWWWWWWWWYAAAAAAAAAAAAAAAAAWWWWWW PEW PEW PEW PEW BOOM BOOM BOOM!! Nice I love this!!!! Ferriswheel bomb, Dive bomb. New Logic discovered thanks to Kenosis
Joined: 22 Nov 2010 Location: Iszkaszentgyorgy, Hungary
Posted: Sun Dec 15, 2013 11:44 am Post subject:
I assumed VictorySound was the score music. _________________ "If you didn't get angry and mad and frustrated, that means you don't care about the end result, and are doing something wrong." - Greg Kroah-Hartman
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Past C&C projects: Attacque Supérior (2010-2019); Valiant Shades (2019-2021)
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WeiDU mods: Random Graion Tweaks | Graion's Soundsets
Maintainance: Extra Expanded Enhanced Encounters! | BGEESpawn
Contributions: EE Fixpack | Enhanced Edition Trilogy | DSotSC (Trilogy) | UB_IWD | SotSC & a lot more... QUICK_EDIT
Ah, you mean the image you see before the game exits the match? I was also thinking of score screens, which would be more complicated. _________________ QUICK_EDIT
Also Known As: ZivDero Joined: 23 Jul 2013 Location: Russia
Posted: Sun Dec 15, 2013 4:43 pm Post subject:
Quote:
You can make a similar effect with EVA_YouAreVictorious.
It's not side-specific.
Quote:
I assumed VictorySound would be the one for Cheering though.
Quote:
I assumed VictorySound was the score music.
Remeber C&C3. When you win - it plays diffrent music for diffren sides. That's what I want. Also, it would be good if there also were
Code:
[Side]
UseCustomDefeat=yes ;Not really necessary, so it could use UseCustomVictory. Defaults to no
DefeatImage=xxxxx.shp ;Defaults to RA2 image
DefeateImagePalette=xxxxx.pal ;Defauls to RA2 palette
DefeatSound=xxxxx.wav ;Defaults to nothing
_________________
DarkVen9109 wrote:
What in the name of insanity is this? I FRICKING LOVE THIS LOGICCCC!!!!!!!!!!!!OOOOOOOOHEEAWWWWWWWWWWWYAAAAAAAAAAAAAAAAAWWWWWW PEW PEW PEW PEW BOOM BOOM BOOM!! Nice I love this!!!! Ferriswheel bomb, Dive bomb. New Logic discovered thanks to Kenosis
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