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Pirate Bay (2)
Moderators: Global Moderators, Red Alert 2 Moderators
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ShinSven
Civilian


Joined: 23 May 2014

PostPosted: Fri May 23, 2014 10:00 pm    Post subject:  Pirate Bay (2) Reply with quote  Mark this post and the followings unread

Hi, I'm new to this forum, but I would like to share a map I've made for RA2.

Preview:

http://imageshack.com/a/img842/4194/sr2ed.jpg

Would like to hear some suggestions on the lighting. Still figuring out how to adjust that.  Smile

Also; don't know how many of you are on XWIS, so don't know how many of you might already have seen it on S-T!  Laughing

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Zero18
Commander


Joined: 10 Dec 2012
Location: I'm too busy conquering the world!

PostPosted: Fri May 23, 2014 10:04 pm    Post subject: Reply with quote  Mark this post and the followings unread

Not bad!

However, tone down a bit on the yellow light post and tone down the ambient lighting down by like 0.05 or 0.1. They seems to be very bright around the ore fields, stark yellow.

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Aro
Alcohol Fueled


Joined: 10 Sep 2006

PostPosted: Fri May 23, 2014 10:12 pm    Post subject: Reply with quote  Mark this post and the followings unread

I'm a RA2 XWIS player, I go by Aro or iNsuRRecT, I don't visit Strike-Team that often however unless I am there to make a report because it is full of pretentious idiots. Did you make this map for the QM? Despite what Zero mentioned above, it looks pretty good and fitting with the rest of the maps. Smile

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Team Black
Defense Minister


Joined: 25 Sep 2006
Location: Teamblackistan Posts: Over 9000

PostPosted: Tue May 27, 2014 3:49 pm    Post subject: Reply with quote  Mark this post and the followings unread

I like the appearance!
Personally I wince at overly-symmetrical maps, but that doesn't necessarily mean it's bad

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OmegaBolt
President


Joined: 21 Mar 2005
Location: York, England

PostPosted: Tue May 27, 2014 5:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Usually means it players better. :p  Looks good.

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