Project Perfect Mod Forums
:: Home :: Get Hosted :: PPM FAQ :: Forum FAQ :: Privacy Policy :: Search :: Memberlist :: Usergroups :: Register :: Profile :: Log in to check your private messages :: Log in ::


The time now is Thu Mar 28, 2024 12:42 pm
All times are UTC + 0
Pentagon Assault
Moderators: Global Moderators, Red Alert 2 Moderators
Post new topic   Reply to topic Page 1 of 1 [5 Posts] Mark the topic unread ::  View previous topic :: View next topic
Author Message
DerxwnaKapsyla
Vehicle Drone


Joined: 26 Dec 2013
Location: Wherever you want

PostPosted: Fri Jun 13, 2014 4:32 pm    Post subject:  Pentagon Assault
Subject description: An attempt at recreating, and in the end, making it my own, the map from GDI 02 from TibWars
Reply with quote  Mark this post and the followings unread

So after working on North Carolina Badlands, I decided to remake another map from Wars. I figured I'd do the next GDI mission, the Defense of the Pentagon in Washington DC. Of course, I used Terrain Expansion for making the map (Because I get some nice little juicy tiles in TX that vanilla YR just doesn't give me).
I got Wars's Worldbuilder working, so I have a reference image I can show off for the example:

I learned several things while attempting to recreate this map. First off, remaking a map from Wars with its nitty and gritty atmosphere is rather hard if you don't have the right tiles (in the end, I decided to make a more upbeat version of the map, but with the same design). I also learned that if I screw up down the line with starting height (like initially setting it to 0) and I need some cliffs to simulate height, I can just copy the entire map to a new map with a starting height of 4 (and after that, all objects and terrain objects) and it'll basically increase the height.
All in all, I enjoyed working on this map - it took me about 4 days to finish it (a little longer than it should have, E3 was going on in the background the entire time) but it came out really well in my opinion.
As always, feedback is very much appreciated. Any way I can improve, I want to know. I'm also wondering if I should release this map to the public, since my only other plans for it are to learn how to make a mission proper.



f5659de197[1].png
 Description:
Pentagon Assault Minimap
 Filesize:  24.61 KB
 Viewed:  2066 Time(s)

f5659de197[1].png



DVwl4ne[1].jpg
 Description:
Pentagon Assault - Overworld
 Filesize:  740.83 KB
 Viewed:  2066 Time(s)

DVwl4ne[1].jpg



_________________
STAY-AT-HOME BATTLE-ROOM UNCLE
YOU'VE DESTROYED ME

Back to top
View user's profile Send private message Visit poster's website Skype Account
MRMIdAS
Energy Commando


Joined: 17 Jul 2008

PostPosted: Fri Jun 13, 2014 5:09 pm    Post subject: Reply with quote  Mark this post and the followings unread

That looks way cool, Have you done triggers and whatnot too? or just the map?

_________________
MIdAS - Turning wages into beer since 2002

Back to top
View user's profile Send private message
DerxwnaKapsyla
Vehicle Drone


Joined: 26 Dec 2013
Location: Wherever you want

PostPosted: Fri Jun 13, 2014 5:27 pm    Post subject: Reply with quote  Mark this post and the followings unread

Just the map itself. It was mostly for practice purposes, to try and get better at mapping for the game, but I did draft out a theoretical mission for this map. This map might be the best way to learn how to make a proper mission.

_________________
STAY-AT-HOME BATTLE-ROOM UNCLE
YOU'VE DESTROYED ME

Back to top
View user's profile Send private message Visit poster's website Skype Account
E1 Elite
General


Joined: 28 May 2013

PostPosted: Fri Jun 13, 2014 5:37 pm    Post subject: Reply with quote  Mark this post and the followings unread

In FA2, under Map Tools menu, you can change height of the map. You don't have to copy paste for that on a new map.

Back to top
View user's profile Send private message
DerxwnaKapsyla
Vehicle Drone


Joined: 26 Dec 2013
Location: Wherever you want

PostPosted: Fri Jun 13, 2014 5:46 pm    Post subject: Reply with quote  Mark this post and the followings unread

Huh, I guess I overlooked that. Wow I am blind, I'll remember that next time.

_________________
STAY-AT-HOME BATTLE-ROOM UNCLE
YOU'VE DESTROYED ME

Back to top
View user's profile Send private message Visit poster's website Skype Account
Display posts from previous:   
Post new topic   Reply to topic Page 1 of 1 [5 Posts] Mark the topic unread ::  View previous topic :: View next topic
 
Share on TwitterShare on FacebookShare on Google+Share on DiggShare on RedditShare on PInterestShare on Del.icio.usShare on Stumble Upon
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
You cannot attach files in this forum
You can download files in this forum


Powered by phpBB © phpBB Group

[ Time: 0.1511s ][ Queries: 15 (0.0095s) ][ Debug on ]