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AutoResolveInfo - What does it do?
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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Mon Jun 30, 2014 4:49 pm    Post subject:  AutoResolveInfo - What does it do?
Subject description: Solved!
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Is the 'GameObject' 'AutoResolveInfo' to do with the War of the Ring Mode in BFME2? or does it have any usage in C&C3?

Code:
   <xs:complexType name="AutoResolveInfo">
      <xs:sequence></xs:sequence>
      <xs:attribute name="AutoResolveUnitType" type="xs:string" />
      <xs:attribute name="AutoResolveBody" type="Poid" xas:refType="ModuleData" />
      <xs:attribute name="AutoResolveArmor" type="ArmorRef" />
      <xs:attribute name="AutoResolveWeapon" type="WeaponRef" />
      <xs:attribute name="AutoResolveLeadership" type="xs:string" />
      <xs:attribute name="AutoResolveCombatChain" type="xs:string" />

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Last edited by Madin on Tue Jul 01, 2014 7:36 am; edited 1 time in total

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Ju-Jin
Cyborg Firebomber


Joined: 23 Mar 2009
Location: Germany

PostPosted: Mon Jun 30, 2014 11:21 pm    Post subject: Reply with quote  Mark this post and the followings unread

Yes it's for the War of the Ring (internally referred to as Living World)
It's used when you auto resolve the RTS battles.

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Madin
Plasma Trooper


Joined: 05 Apr 2009

PostPosted: Tue Jul 01, 2014 7:36 am    Post subject: Reply with quote  Mark this post and the followings unread

Ju-Jin wrote:
Yes it's for the War of the Ring (internally referred to as Living World)
It's used when you auto resolve the RTS battles.


Ah! so that is what the living world is, ok thanks!

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