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LAN?
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Grapefruit
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PostPosted: Fri Jan 16, 2015 6:35 pm    Post subject:  LAN? Reply with quote  Mark this post and the followings unread

Just a quick question: Can you play Multiplayer through LAN? I saw a few hints on the webside and in the game files but I couldn't find the function ingame.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Fri Jan 16, 2015 6:44 pm    Post subject: Reply with quote  Mark this post and the followings unread

Those you found could be very old infos.
Ever since DTA switched to cncnet and started using the cncnet client, there is no LAN support anymore.
This is because DTA isn't using anymore the ingame menus to access multiplayer, but everything being done by the client, which offers a lot more and new options (like selectable start locations).

Not sure if DTA ever gets LAN support again.

I guess the only chance right now would be creating your own cncnet server over which you then play inside your LAN.
But i have no clue how to set up such a server and if it then really works this way.

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Grapefruit
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PostPosted: Fri Jan 16, 2015 6:51 pm    Post subject: Reply with quote  Mark this post and the followings unread

That's a bummer :/

Nonetheless, thanks for the quick info! :D

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Fri Jan 16, 2015 7:06 pm    Post subject: Reply with quote  Mark this post and the followings unread

I never worked with CnCNet5, but CnCNet4's dll worked in LAN mode if you didn't used the CnCNet launcher to load it. Prolly the DTA launcher has this CnCNet launcher integrated.

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Fri Jan 16, 2015 7:33 pm    Post subject: Reply with quote  Mark this post and the followings unread

LAN support is possible to add, but I'd have to write the LAN lobby for it. So far I haven't seen enough benefit in it for the time it takes, considering how beautifully CnCNet works. In LANs that I've attended we've just all gone to CnCNet and had no issues with playing together.

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