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Cannot play a Skirmish Game
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Teletabbie
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PostPosted: Sun Jan 25, 2015 10:57 pm    Post subject:  Cannot play a Skirmish Game Reply with quote  Mark this post and the followings unread

hey,

my Problem is that i cannot play a Skirmish game. The Campaign is running and there is no problem but when i push the button "Skirmish" i get into the menü to choose the options but i get instant a message called "KABOOOOOOM" ^^
The Description is:
The CnCNet Client has crashed. Error Message: Es wurde versucht, im geschützten Speicher zu lesen oder zu schreiben. Dies ist ein häufiger Hinweis darauf, dass anderer Speicher beschädigt ist.
See cncnetclient.log for further info. If you can reproduce this crash, please report about it to your mod's author or directly to Rampastring (the creator of this client) at http://www.moddb.com/members/rampastring

Do you have some ideas how to fix this?

My System is XP and here is the log:

25. 1. ; 23:45:45.968      Unified CnCNet Client 1.13.4.7 by Rampastring
25. 1. ; 23:45:45.968      http://www.moddb.com/members/rampastring
25. 1. ; 23:45:45.984      Initializing maps.
25. 1. ; 23:45:46.000      Loading map Maps\Default\TIBERIAN_BLITZ
25. 1. ; 23:45:46.000      Loading map Maps\Default\SAND_SERPENT
25. 1. ; 23:45:46.000      Loading map Maps\Default\PITFALL
25. 1. ; 23:45:46.000      Loading map Maps\Default\BEACH_LANDING
25. 1. ; 23:45:46.000      Loading map Maps\Default\SWITCHING_ISLANDS
25. 1. ; 23:45:46.000      Loading map Maps\Default\FIELD
25. 1. ; 23:45:46.000      Loading map Maps\Default\UNFORGIVING_ISLANDS
25. 1. ; 23:45:46.000      Loading map Maps\Default\SANDPIT
25. 1. ; 23:45:46.000      Loading map Maps\Default\FOREST_OF_FEAR
25. 1. ; 23:45:46.000      Loading map Maps\Default\MOUNTAIN_WALK
25. 1. ; 23:45:46.000      Loading map Maps\Default\SAVANNA_RIDGE
25. 1. ; 23:45:46.000      Loading map Maps\Default\EMERALD_CANYON
25. 1. ; 23:45:46.000      Loading map Maps\Default\DESERT_CITY
25. 1. ; 23:45:46.000      Loading map Maps\Default\DEAD_WINTER
25. 1. ; 23:45:46.000      Loading map Maps\Default\RED_VALLEY
25. 1. ; 23:45:46.000      Loading map Maps\Default\COASTAL_PATH
25. 1. ; 23:45:46.000      Loading map Maps\Default\CAR_PARK
25. 1. ; 23:45:46.000      Loading map Maps\Default\DEATH_PRISON
25. 1. ; 23:45:46.000      Loading map Maps\Default\CANYON_CHASE
25. 1. ; 23:45:46.000      Loading map Maps\Default\YASECA_ISLAND
25. 1. ; 23:45:46.000      Loading map Maps\Default\TRIAD_OF_DECEPTION
25. 1. ; 23:45:46.000      Loading map Maps\Default\COMPOSITE
25. 1. ; 23:45:46.000      Loading map Maps\Default\TRINITY
25. 1. ; 23:45:46.000      Loading map Maps\Default\FROSTY_LAKE
25. 1. ; 23:45:46.000      Loading map Maps\Default\ISLAND_RAIDERS
25. 1. ; 23:45:46.000      Loading map Maps\Default\CROSSROADS
25. 1. ; 23:45:46.000      Loading map Maps\Default\SOCIAL_DIVIDE
25. 1. ; 23:45:46.000      Loading map Maps\Default\CHAOS_RIVERS
25. 1. ; 23:45:46.015      Loading map Maps\Default\TOWER_OF_POWER
25. 1. ; 23:45:46.015      Loading map Maps\Default\DESERT_STORM
25. 1. ; 23:45:46.015      Loading map Maps\Default\DUST_DEVILS
25. 1. ; 23:45:46.015      Loading map Maps\Default\DECEIVING_ADJACENCY
25. 1. ; 23:45:46.015      Loading map Maps\Default\RIVER_FRONT
25. 1. ; 23:45:46.015      Loading map Maps\Default\CHILLY_GLOW
25. 1. ; 23:45:46.015      Loading map Maps\Default\DUST_BOWL
25. 1. ; 23:45:46.015      Loading map Maps\Default\THE_CRATER
25. 1. ; 23:45:46.015      Loading map Maps\Default\BACK_COUNTY
25. 1. ; 23:45:46.015      Loading map Maps\Default\DUSK
25. 1. ; 23:45:46.015      Loading map Maps\Default\HOLLOW_GRAVE
25. 1. ; 23:45:46.015      Loading map Maps\Default\HECTIC_OASIS
25. 1. ; 23:45:46.015      Loading map Maps\Default\BLACK_FOREST
25. 1. ; 23:45:46.015      Loading map Maps\Default\CONNEXION
25. 1. ; 23:45:46.015      Loading map Maps\Default\EERIE_SPIRITS
25. 1. ; 23:45:46.015      Loading map Maps\Default\TOXIC_PASSAGE
25. 1. ; 23:45:46.015      Loading map Maps\Default\STRANDED
25. 1. ; 23:45:46.015      Loading map Maps\Default\NORTHERN_LIGHTS
25. 1. ; 23:45:46.015      Loading map Maps\Default\TUNNEL_TRAIN-ING
25. 1. ; 23:45:46.015      Loading map Maps\Default\RAZOR_BLADE
25. 1. ; 23:45:46.015      Loading map Maps\Default\THE_SANDBAR
25. 1. ; 23:45:46.015      Loading map Maps\Default\DRIFTED_RIVER
25. 1. ; 23:45:46.015      Loading map Maps\Default\LAKEFRONT_CLASH
25. 1. ; 23:45:46.015      Loading map Maps\Default\TIBERIUM_GARDEN_REDUX
25. 1. ; 23:45:46.015      Loading map Maps\Default\THE_EXPERIMENT_LAB
25. 1. ; 23:45:46.015      Loading map Maps\Default\TIBERIUM_GARDEN_III
25. 1. ; 23:45:46.015      Loading map Maps\Default\LOST_ARENA
25. 1. ; 23:45:46.015      Loading map Maps\Default\VILLAGE_OF_THE_UNFORTUNATE
25. 1. ; 23:45:46.015      Loading map Maps\Default\EPICENTER
25. 1. ; 23:45:46.015      Loading map Maps\Default\SPRINGNIGHT
25. 1. ; 23:45:46.015      Loading map Maps\Default\TERRACES
25. 1. ; 23:45:46.015      Loading map Maps\Default\CANYON_CHASE_2
25. 1. ; 23:45:46.031      Loading map Maps\Default\SHINERS_YARD
25. 1. ; 23:45:46.031      Loading map Maps\Default\CIRCLE_OF_DEATH
25. 1. ; 23:45:46.031      Loading map Maps\Default\RENEGADE_WAR
25. 1. ; 23:45:46.031      Loading map Maps\Default\ICY_FLOES
25. 1. ; 23:45:46.031      Loading map Maps\Default\ISLAND_TROUBLE
25. 1. ; 23:45:46.031      Loading map Maps\Default\TRAIN-ING_HOLIDAY
25. 1. ; 23:45:46.031      Loading map Maps\Default\TIDELAND
25. 1. ; 23:45:46.031      Loading map Maps\Default\SAND_TRAP
25. 1. ; 23:45:46.031      Loading map Maps\Default\RIVERS_OF_REFENER
25. 1. ; 23:45:46.031      Loading map Maps\Default\ENEMY_LINES
25. 1. ; 23:45:46.031      Loading map Maps\Default\TIBERIAN_TWILIGHT
25. 1. ; 23:45:46.031      Loading map Maps\Default\DEATH_VALLEY
25. 1. ; 23:45:46.031      Loading map Maps\Default\ARCTIC_CIRCLE
25. 1. ; 23:45:46.031      Loading map Maps\Default\CITY_IN_CONFLICT
25. 1. ; 23:45:46.031      Loading map Maps\Default\A_PATH_BEYOND
25. 1. ; 23:45:46.031      Loading map Maps\Default\FROZEN_WASTELAND
25. 1. ; 23:45:46.031      Loading map Maps\Default\DELIRIOUS_ISLAND
25. 1. ; 23:45:46.031      Loading map Maps\Default\FOREST_FIRES
25. 1. ; 23:45:46.031      Loading map Maps\Default\RADIAL_RANGE
25. 1. ; 23:45:46.031      Loading map Maps\Default\AFRICATORIAL
25. 1. ; 23:45:46.031      Loading map Maps\Default\DANTES_DESERT
25. 1. ; 23:45:46.031      Loading map Maps\Default\ALPINE_ASSAULT
25. 1. ; 23:45:46.031      Loading map Maps\Default\SHIFTED_WAR_AREAS
25. 1. ; 23:45:46.031      Loading map Maps\Default\PERILOUS_ISLANDS
25. 1. ; 23:45:46.031      Loading map Maps\Default\TIBER
25. 1. ; 23:45:46.031      Cannot load map BLANK
25. 1. ; 23:45:46.031      Cannot load map KINGOFTHEHILL
25. 1. ; 23:45:46.031      Loading map Maps\King of the Hill\TOWER_OF_POWER_KH
25. 1. ; 23:45:46.031      Loading map Maps\King of the Hill\DUST_BOWL_KH
25. 1. ; 23:45:46.046      Loading map Maps\King of the Hill\TUNNEL_TRAIN-ING_KH
25. 1. ; 23:45:46.046      Cannot load map BLANK
25. 1. ; 23:45:46.046      Cannot load map CO-OP
25. 1. ; 23:45:46.046      Loading map Maps\Co-Op\FREEZING_OFFENSIVE_EASY
25. 1. ; 23:45:46.046      Loading map Maps\Co-Op\FREEZING_OFFENSIVE_MEDIUM
25. 1. ; 23:45:46.046      Loading map Maps\Co-Op\FREEZING_OFFENSIVE_HARD
25. 1. ; 23:45:46.046      Loading map Maps\Co-Op\REUNIFICATION_CO
25. 1. ; 23:45:46.046      Loading map Maps\Co-Op\ICFDTA_EASY
25. 1. ; 23:45:46.046      Loading map Maps\Co-Op\ICFDTA_MEDIUM
25. 1. ; 23:45:46.046      Loading map Maps\Co-Op\ICFDTA_HARD
25. 1. ; 23:45:46.046      Loading map Maps\Co-Op\TUNNEL_TRAIN-ING_CO
25. 1. ; 23:45:46.046      Loading map Maps\Co-Op\RADIAL_RANGE_CO
25. 1. ; 23:45:46.046      Loading map Maps\Co-Op\THE_EXPERIMENT_LAB_CO
25. 1. ; 23:45:46.046      Cannot load map BLANK
25. 1. ; 23:45:46.046      Cannot load map BLANK
25. 1. ; 23:45:46.046      Cannot load map CUSTOM
25. 1. ; 23:45:46.312      Finished initializing maps.
25. 1. ; 23:45:46.312      Startup parameter: Enter skirmish lobby
25. 1. ; 23:45:46.328      Entering Skirmish lobby.
25. 1. ; 23:45:46.906      Loading preview from Maps\Default\TIBERIAN_BLITZ.png
25. 1. ; 23:45:46.906      Loading preview from Maps\Default\TIBERIAN_BLITZ.png
25. 1. ; 23:45:46.937      Loading skirmish settings failed.
25. 1. ; 23:45:46.953      Loading preview from Maps\Default\TIBERIAN_BLITZ.png
25. 1. ; 23:45:46.953      Loading preview from Maps\Default\TIBERIAN_BLITZ.png
25. 1. ; 23:45:47.468      Loading preview from Maps\Default\TIBERIAN_BLITZ.png
25. 1. ; 23:52:43.468      Unhandled exception!!!
25. 1. ; 23:52:43.484      Es wurde versucht, im geschützten Speicher zu lesen oder zu schreiben. Dies ist häufig ein Hinweis darauf, dass anderer Speicher beschädigt ist.
25. 1. ; 23:52:43.484      System.Drawing
25. 1. ; 23:52:43.484         bei System.Drawing.SafeNativeMethods.Gdip.GdipFillRectangleI(HandleRef graphics, HandleRef brush, Int32 x, Int32 y, Int32 width, Int32 height)
  bei System.Drawing.Graphics.FillRectangle(Brush brush, Int32 x, Int32 y, Int32 width, Int32 height)
  bei System.Drawing.Graphics.FillRectangle(Brush brush, Rectangle rect)
  bei System.Windows.Forms.ControlPaint.DrawBackgroundImage(Graphics g, Image backgroundImage, Color backColor, ImageLayout backgroundImageLayout, Rectangle bounds, Rectangle clipRect, Point scrollOffset, RightToLeft rightToLeft)
  bei System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle, Color backColor, Point scrollOffset)
  bei System.Windows.Forms.Control.PaintBackground(PaintEventArgs e, Rectangle rectangle)
  bei System.Windows.Forms.Control.OnPaintBackground(PaintEventArgs pevent)
  bei System.Windows.Forms.ScrollableControl.OnPaintBackground(PaintEventArgs e)
  bei System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer, Boolean disposeEventArgs)
  bei System.Windows.Forms.Control.WmEraseBkgnd(Message& m)
  bei System.Windows.Forms.Control.WndProc(Message& m)
  bei System.Windows.Forms.ScrollableControl.WndProc(Message& m)
  bei System.Windows.Forms.ContainerControl.WndProc(Message& m)
  bei System.Windows.Forms.Form.WndProc(Message& m)
  bei System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
  bei System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
  bei System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

thanks for help!

best regards,
Teletabbie

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Sun Jan 25, 2015 11:19 pm    Post subject: Reply with quote  Mark this post and the followings unread

From what I can see, the crash stack trace doesn't touch my code, so I'm unfortunately unable to directly identify what is causing this.

Back when I was running XP I sometimes encountered a fairly similar error, but even then it wasn't consistent and I haven't got more of those errors after upgrading to Windows 7 (and later 8.1). However I haven't received any issue reports from other people running XP (including one staff member), so it shouldn't be related to the OS either.

Unfortunately I have to say that I don't know what is causing this crash for you.

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Lin Kuei Ominae
Seth


Joined: 16 Aug 2006
Location: Germany

PostPosted: Mon Jan 26, 2015 8:03 am    Post subject: Reply with quote  Mark this post and the followings unread

In rare cases i got this error too.
Though never in a constant repeating way.

For me it looks like a non thread-safe call of a drawing command.
Like a PictureBox is in Thread B and your main Thread A is trying to clear it directly with a FillRectangle command.

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^Rampastein
Rampastring


Joined: 11 Oct 2008
Location: Gensokyo

PostPosted: Mon Jan 26, 2015 9:19 am    Post subject: Reply with quote  Mark this post and the followings unread

The client is single-threaded in Skirmish mode however.

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Graion Dilach
Defense Minister


Joined: 22 Nov 2010
Location: Iszkaszentgyorgy, Hungary

PostPosted: Mon Jan 26, 2015 9:40 am    Post subject: Reply with quote  Mark this post and the followings unread

That doesn't really matter, considering how obfuscated C# is. I ran into random crashes when I had a form which I resized to fullscreen during initialization, and then placed a bunch of picture- and textboxes around to the 4 corners (this all was in the form's constructor). The crash message always complained that the positions I stated were using uninited variables (like if the constructor of the boxes ended up being faster/prioritized over the form's resize).

There probably is a better way but since I had lack of time to properly investigate it, I just thrown a timer with a tick of exactly 1 ms and such magically fixed my issues - it crashed only once after that. No, I'm not proud of it.

EDIT: Okay, checked that code. This was my comment there:
Quote:
//in constructor, ClientSize always sends back the original size even after resize, lolwut... or there's always a delay?
either way, there's a timer which sets up the UI dynamically

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